Commit Graph

27 Commits

Author SHA1 Message Date
nattthebear e892dcef82 milestone: vb and ngp compile 2020-05-25 12:49:30 -04:00
nattthebear 21cdf5120b
Revamp waterbox build environment and runtime. (#2027)
Create an all new waterbox build environment:
WSL2 + Ubuntu 20.04 LTS (Other linuxes may work)
Musl libc with waterbox customizations
LLVM's libclang-rt, libunwind, libcxxabi, libcxx
Static linking to elf files

Compared with the old system, this is easier to set up a dev env for and easier to update in the future. The executables are larger but produce smaller savestates due to static linking. The modern toolchain means advanced library features and language features that sometimes appear in some upstream cores will be reusable.
2020-05-20 15:34:24 -04:00
feos e075012b70
Rundum (#2019)
fix #1701
fix #1285

Co-authored-by: nattthebear <goyuken@gmail.com>
2020-05-18 21:11:18 +03:00
zeromus e7a1638e00 SNES CDL - set DMAData flag for dma reading rather than leaving nonsense flags (fixes #1409) 2020-01-22 22:01:04 -05:00
zeromus c2c526e84b CDL: fix bsnes SGB cdl totally not working (fixes #1344) 2020-01-19 18:43:54 -05:00
zeromus fd960e03fe CDL: add CARTROM logging for many more cases, including superfx (should fix #1597) 2020-01-19 18:43:54 -05:00
zeromus c7dbed306a add build.sh 2020-01-19 18:43:54 -05:00
zeromus a5e8ae88ed add cpu X and M flags to CDL for ExecFirst (fixes #1410, I hope) 2020-01-19 18:43:54 -05:00
feos 20f10b9311 bsnes: remove embarrassing leftover empty space from trace log
requires rebuilding
2018-05-21 22:25:34 +03:00
nattthebear ebd6408315 add h, v regs to snes regs list 2018-05-18 17:35:28 -04:00
nattthebear d990226a26 human build bot has completed! 2017-08-24 21:10:32 -04:00
zeromus b868c07a10 blind commit: add SMP hooks to bsnes to test hook scoping system (need to build a waterbox to proceed) 2017-08-23 10:08:43 -04:00
nattthebear 69ec6b2a73 remove some sound buffers from snes savestates 2017-06-14 18:56:24 -04:00
nattthebear 2eb4205a3b libsnes: remove some palette code that wasn't used by us. not sure what this was for. gets raw snes state size down to 5MB 2017-06-13 19:24:28 -04:00
nattthebear 668006fba0 arbitrarily slash the size of most libsnes cothreads significantly, decreasing overall state size from 10MB to 7MB 2017-06-11 20:33:58 -04:00
nattthebear edbe83bc13 libsnes: savestate uncompressed size 14MB=>10MB (for a game with nothing special) 2017-06-11 15:30:54 -04:00
nattthebear 8cf1e43e70 libsnes: move tile cache out of savestates. saves like 400kB. meh. 2017-06-11 11:28:29 -04:00
nattthebear ee026d0525 libsnes: Cleanup some dead code. Apparently the codebase contained a primitive attempt to implement savestates, but it contained significant bugs and had no use beyond toy projects. 2017-06-11 09:37:47 -04:00
nattthebear 5f2c5b0934 snes core is ready for business, I think 2017-06-10 20:01:07 -04:00
nattthebear 67ff767f95 libsnes: recreate the emu cothread at the end of init, to avoid pointer poison that was breaking xor state consistency. Big todo: all init functionality really needs to happen from the main thread, as there are many syscalls that reenter managed in that code, and reentering managed from a cothread stack is a Bad Thing 2017-06-10 19:51:59 -04:00
nattthebear ba7543c19a snes waterbox: fix a leaky pointer which was breaking xorstate integrity 2017-06-10 17:19:18 -04:00
nattthebear baf7a7973b snes: do some more savestate prep, including removing the unused cheat system, which cost sixteen megidobites of ram 2017-06-10 15:53:38 -04:00
nattthebear fcbb85a579 snes: move some stuff to sealed_heap 2017-06-10 15:20:06 -04:00
nattthebear f0ec682314 snes runs! sorta. 2017-06-10 14:16:25 -04:00
nattthebear 36be9e9fc7 snes: waterboxification phase 2 2017-06-10 14:16:25 -04:00
nattthebear 9975a05695 snes: waterboxification phase 1 2017-06-10 14:16:24 -04:00
nattthebear a7ef10322e snes: move files to waterbox area 2017-06-10 14:16:24 -04:00