saxxonpike
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6fdc7284bd
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Commodore64: Split Sid classes into three files, up from one. Fixed border timing in TimingBuilder. Renamed Sync class to SaveState.
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2013-08-26 19:22:04 +00:00 |
saxxonpike
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4ef73eb676
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Fix some compiler warnings. Border is still odd, needs the other half of the border unit logic. Also, a marginal performance boost from sealing classes.
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2013-08-24 17:30:46 +00:00 |
saxxonpike
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2e7935938a
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Commodore64: Split up and moved source files. No user-observable changes in execution.
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2013-08-20 07:27:59 +00:00 |
saxxonpike
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b5fcb81727
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Commodore64: Save states implemented.
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2013-08-19 03:42:40 +00:00 |
saxxonpike
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d6056bb402
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Commodore64: Fix VIC addressing for Ultimax format cartridges. PLA implementation should be 100% complete now
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2013-08-18 04:27:08 +00:00 |
saxxonpike
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e9bacfd683
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Commodore64: More preparation for savestates, condensed the PLA (this is as fast as it can get)
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2013-08-18 03:58:39 +00:00 |
saxxonpike
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0b6bce0198
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Commodore64: Fixed NMI not triggering on the CPU. Significant performance boost from PLA optimization and motherboard glue shortcuts.
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2013-08-17 23:15:31 +00:00 |
saxxonpike
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af9bbd9ae4
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Commodore64: Tweak Joystick 2 input.
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2013-08-14 13:53:48 +00:00 |
saxxonpike
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5c37b64eec
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Commodore64: Removed a lot of unnecessary function chains and converted unsigned types to int.
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2013-08-14 05:05:17 +00:00 |
saxxonpike
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9c8124bfd1
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Commodore64: Added short circuits in PLA chip select for improved performance
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2013-08-13 19:00:11 +00:00 |
saxxonpike
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a061e898a6
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Commodore64: don't use color-ram selector pin on PLA, marginal performance gain
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2013-08-13 01:55:39 +00:00 |
saxxonpike
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842ead8c7e
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Commodore64: Fully implement the interaction between Cpu, Vic and PLA on BA/AEC lines.
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2013-08-12 05:04:50 +00:00 |
saxxonpike
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c02f79e99c
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Commodore64: Rewrote PLA to fix chip select problems.
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2013-08-11 02:46:27 +00:00 |
saxxonpike
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75f279a30b
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Commodore64: Writing to expansion memory space while banked in does not write through to underlying RAM.
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2013-08-09 05:33:40 +00:00 |
adelikat
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cff1ff2940
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Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file
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2013-04-14 20:39:19 +00:00 |
saxxonpike
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c64951fce8
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commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC
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2012-12-05 21:07:51 +00:00 |
saxxonpike
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e60f308af0
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commodore64: savestate support for all chips + cartridge
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2012-12-03 08:38:12 +00:00 |
saxxonpike
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ae8566a0df
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commodore64: made some input changes (more fixes to come later), removed some duplication in pin information between PLA, CPU and cartridge port
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2012-11-30 21:12:23 +00:00 |
saxxonpike
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c1f9a131d5
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commodore64: add mapper 000B (some educational titles) and mapper 0011 (a couple obscure games), increase PLA memory map efficiency
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2012-11-29 20:15:02 +00:00 |
saxxonpike
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e4c760be83
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commodore64: fixed Ultimax E000 mapping, updated mapper 0000, added EzFlash mapper 0020 (no official games use this but a lot of disk-to-cart and homebrew do)
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2012-11-29 17:58:35 +00:00 |
saxxonpike
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d05bd47ed0
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commodore64: add cartridge mapper 0005 (Ocean), should cover a few high profile games
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2012-11-29 06:29:42 +00:00 |
saxxonpike
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1e6fdc2659
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commodore64: VIC reads from proper bank, increased performance
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2012-11-29 02:46:35 +00:00 |
saxxonpike
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e490d1be04
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commodore64: input added back, this method is closer to the circuitry itself
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2012-11-28 17:26:40 +00:00 |
saxxonpike
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8e55810161
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commodore64: more video function implemented in the new system, 12 pixel delay also applied to border
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2012-11-28 06:21:52 +00:00 |
saxxonpike
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49a847d8bc
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commodore64: VIC timing fix, implemented new cartridge I/O which handles writes into ROM addresses (apparently some carts use this)
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2012-11-28 03:30:59 +00:00 |
saxxonpike
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95d228f413
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commodore64: new core with focus on low-level comm between chips and activity on both phases of the clock
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2012-11-27 05:11:40 +00:00 |