Commit Graph

127 Commits

Author SHA1 Message Date
adelikat 64e3ff520d N64 - Controller Settings dialog with ability to set Pak type and connected status of controllers 2014-05-10 02:03:23 +00:00
null_ptr 1734267a7b Added JsonIgnore Attribute to private members 2014-05-09 04:34:22 +00:00
null_ptr 52ee4984fa Added setting for the controller plugin type and the controller connection to N64SyncSettings 2014-05-08 20:03:00 +00:00
goyuken b0970451aa internal infrastructure for video presentation changes (aspect ratio, apparent size, etc) 2014-04-30 23:48:37 +00:00
zeromus 49d8f6c5b9 remove savestate loading hacks for movie header skipping 2014-04-25 02:21:45 +00:00
adelikat de1cb218a6 Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes 2014-04-25 01:19:57 +00:00
adelikat c74019a54d Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name 2014-04-22 00:38:59 +00:00
zeromus 06ffa9601c work around issue in mupen core which was sort of wrecking subsequent GL work in the frontend 2014-04-20 01:44:06 +00:00
adelikat a61ff53d9c Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls 2014-04-19 22:23:13 +00:00
zeromus 7adc15d97e work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
null_ptr 5a36b50f8b Some refactoring of N64 code. Extracted mupen plugins to their own classes. 2014-01-24 17:46:35 +00:00
null_ptr 15b95f6f40 Simplified N64 controller input retrieval 2014-01-23 02:06:39 +00:00
null_ptr 3c7292f8ab Removed unnecessary debug callbacks 2014-01-23 00:54:49 +00:00
null_ptr a65cc25b24 Setting VSync in N64 Core. 2014-01-20 09:56:52 +00:00
null_ptr b79bcaf2d0 Refactored some N64 code 2014-01-15 11:24:47 +00:00
goyuken 2171d4cd00 n64: support new settings system. regression: n64 video plugin settings are no longer stored in movie 1.0 files nor read from them 2013-12-26 23:04:22 +00:00
goyuken d37796ab1c more new core config framework; this time GAEMBOY 2013-12-23 02:51:41 +00:00
goyuken bd205f47dc update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
tweak Binding, RecentFiles, and PathEntry to work with the new serializer.  on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings.  at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
zeromus bf76399200 change n64 regs to _hi and _lo versions for 64bit regs 2013-11-23 01:17:31 +00:00
zeromus 5651181d39 fix n64 savestates 2013-11-22 19:34:24 +00:00
pjgat09 3c56223d7b N64: Implement GetCpuFlagsAndRegisters() 2013-11-18 03:29:47 +00:00
pjgat09 3e8596f81c N64: Mostly implemented the onmemorywrite and onmemoryread hooks, but some reads/writes still make it through 2013-11-17 03:42:06 +00:00
goyuken d0969c208d n64: fix framebuffer opacity. if this commit causes slowdown problems, we might want to do this a different way? 2013-11-17 01:57:26 +00:00
pjgat09 32eadfc315 N64: Set the DisplayType based on the rom's country code, and set a PAL flag in the movie file if needed. 2013-11-16 21:29:42 +00:00
pjgat09 7e7cb8e05b N64: sram is now saved into Bizhawk's saveram file instead of m64p's own .sra file 2013-11-16 21:08:23 +00:00
pjgat09 acdf9ca7a3 N64: Flashram is now saved into Bizhawk's saveram file instead of m64p's own .fla file 2013-11-16 20:53:51 +00:00
adelikat 7e45f13282 Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00