Commit Graph

24 Commits

Author SHA1 Message Date
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
adelikat aa9e5cf2d7 PCE - Hu6280 - pass in and store the callback system instead of an IDebuggable instance and calling .MemoryCallbacks constantly 2015-01-24 15:05:03 +00:00
adelikat e194c9f0c4 Memory callbacks - check the HasReads/Writes/Executes flags during the call methods so that the responsibility does not fall on the core, remove the check in the PCE core 2015-01-24 14:52:20 +00:00
adelikat 2d2a04f5f9 PCEngine - check if MemoryExecute callbacks exist before calling them, provides a noticeable speedup, also update the cpu generator code 2015-01-24 14:16:15 +00:00
goyuken bdbaa0c2d9 PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly 2014-02-20 22:59:37 +00:00
goyuken c9c01202e6 PCE CDL: open for business! not very tested yet. DOES NOT WORK ON SF2 MAPPER. 2014-02-10 01:06:06 +00:00
goyuken 522f6549ad PCE: some CDL stuff, not hooked up yet 2014-02-09 23:13:11 +00:00
goyuken 20bf97c2bd PCE: fix CoreGenerator solution 2014-02-09 20:22:41 +00:00
goyuken 094e7ca18f revert r6072 2014-02-09 20:17:59 +00:00
goyuken c2abb01978 i must commit this because we aren't using git 2014-02-09 20:09:19 +00:00
beirich 2dc01eab33 pasky better do something cool with this to warrant janking up my HuC6280 core 2014-02-08 20:18:36 +00:00
adelikat 1c27cc0b66 Fix CpuCoreGenerator project - generate new stuff in HuC6280, fix namespaces and file paths, comment out 6502, we don't use that one anymore. 2013-11-14 21:42:29 +00:00
taotao54321 866f3c9e93 -CpuCoreGenerator: To build successfully, removed nonexistent "app.config" from project.
-HuC6280/Execute.cs seems to be modified manually, so CpuCoreGenerator follows it.
2012-03-08 15:31:19 +00:00
beirich 8571853828 still-in-the-midst-of-it turbocd check-in 2011-08-29 02:47:03 +00:00
beirich 91baebf8b2 [PCE] Implement ORA under T-Flag, fixes City Hunter 2011-07-23 21:24:43 +00:00
beirich 47def064fa significant PCE timing/compat improvements, still poking at a few things 2011-07-19 03:53:07 +00:00
beirich 0a354c2748 PCE: Fix a bug in the timer; fix glitch in VBlank interrupt handling (fixing intro in Dungeon Explorer) 2011-03-19 06:00:33 +00:00
beirich 3cdd222f51 HuC6280: Fix glitch in low-speed mode 2011-03-17 05:54:21 +00:00
beirich 4c9057060b HuC6280: Implement high/low speed modes 2011-03-17 04:29:46 +00:00
beirich ac3acfd721 oops, didn't get rid of all the 1-cycle page boundary penalties 2011-03-13 02:32:13 +00:00
beirich 420bad0a2e HuC6280: Accepting an interrupt takes 8 cycles; Correcting handling of T flag on RTI and PLP instructions; 1-cycle penalty for accesses across page boundaries does not apply 2011-03-13 02:22:29 +00:00
beirich e07349c582 [PCE] improve cpu instruction timing 2011-03-06 06:06:49 +00:00
beirich dd109b76da [PCE] Implement T-flag operation of AND instruction, mostly fixing Legendary Axe 2011-02-27 16:41:48 +00:00
beirich 89e4c5a674 2011-01-11 02:55:51 +00:00