adelikat
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da1bc66c0e
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SystemInfo object - don't need endian type, Ram Search - remove bi ol system ID switch for defaults in favor of system info and more clever logic. Finish display name refactor
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2014-05-31 23:05:02 +00:00 |
adelikat
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ddd3512552
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Ram Search - fix float searches
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2014-05-18 23:59:15 +00:00 |
adelikat
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3127e6d36c
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Ram tools - for floats, use sci notation, rather than spooky rounding
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2014-05-18 19:40:21 +00:00 |
adelikat
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74cafb6ace
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Ram Search Engine - don't throw exception on not having the type in SetType() this can be the result of the user changing settings before rebooting
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2014-05-18 19:14:48 +00:00 |
scepheo
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12559588a3
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Fixed indexing error on multi-byte RAM search.
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2014-05-15 00:33:18 +00:00 |
adelikat
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653fb0ff38
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Ram Watch - set the CurrentFileName property during LoadFile, fixes some subtle bugs that resulted from a loaded watch with an empty name
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2014-05-11 12:09:41 +00:00 |
adelikat
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e5b3138d15
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Ram Watch, Ram Search - don't crash on out of range addresses (such as when the user leaves ram watch open and changes cores), highlight out of range addresses and warn user. On Ram Search - give the option to remove these addresses from the list.
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2014-05-04 15:30:18 +00:00 |
adelikat
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4fc81991d7
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Save cheats even if the cheat dialog was never opened (for instance, if the cheat were added via a game genie dialog or lua)
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2014-04-26 17:28:43 +00:00 |
adelikat
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dd651b2ca8
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issue #149 fixed - better notion of equals when comparing watch object
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2014-04-11 17:21:45 +00:00 |
adelikat
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e4c7110174
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Hex Editor - fix issue 150 - exceptions thrown when freezing multi-byte addresses
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2014-04-11 16:45:05 +00:00 |
adelikat
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6d1675e54c
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Change UnfreezeAll option on many tools to remove cheats not simply disable them.
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2014-03-23 13:21:48 +00:00 |
adelikat
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75b9b132b6
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Hex Editor - make freezing a range of addresses not slow
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2014-03-01 18:04:21 +00:00 |
adelikat
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97bf870b74
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Ram Tools - speed up many situations that are slow when freezing/unfreezing addresses with multiple tools open due to sloppy handling of change events
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2014-03-01 16:30:06 +00:00 |
adelikat
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02ea7d360f
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some code cleanup
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2014-02-22 23:59:52 +00:00 |
zeromus
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dca390018a
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fix bug in hex cheats, which was making them basically non-functional
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2014-02-05 20:05:44 +00:00 |
adelikat
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23f7017651
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Some code cleanup tinkerings in Client.Common
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2014-02-03 20:48:01 +00:00 |
adelikat
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3dfcd8b22a
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drastically cleanup the InputValidate class
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2014-02-03 19:37:43 +00:00 |
adelikat
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74b88584be
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Ram Watch/Search - fix bug where signed and unsigned are saved backwards
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2014-01-21 00:21:19 +00:00 |
adelikat
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b67e97f9aa
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Ram Search - fix change count logic and previous value as previous frame
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2014-01-02 17:56:57 +00:00 |
adelikat
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6252c58a3f
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Ram Search - don't attempt to binary search if the list is not sorted! This fixes exceptions thrown when using column click. The consequence is that preview mode is significantly slower after sorting by anything other than Address ascending, only really impacts large domains such as N64 domains
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2014-01-01 21:56:35 +00:00 |
adelikat
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377ab3b4ea
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Fix Hex Editor to show cheat value on frozen addresses, and some fix ups in misc bugs that also contributed to this problem. Note: hex editor still will show some dubious behavior when viewing in one byte size and having cheats in another, that kind of mess will have to be sorted out in another commit
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2014-01-01 03:19:08 +00:00 |
adelikat
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57f62d13f1
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RamSearchEngine - tiny code cleanup using Enumerable.Repeat because I just learned of it and it is nifty
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2013-12-31 20:41:42 +00:00 |
adelikat
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f195416713
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Ram Search - when creating a new list, allocate the list to number of addresses to be added, not the size of the domain (meaning, factor in the byte size and CheckMisAligned settings).
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2013-12-31 16:59:38 +00:00 |
adelikat
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16f7c7fcdc
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A round of code cleanup on Rewind and some other misc things in Client.Common
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2013-12-30 01:17:11 +00:00 |
adelikat
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098fca2895
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Ram Search - make manual removal of addresses undo-able, slight cleanup of Start method
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2013-12-27 16:48:47 +00:00 |
adelikat
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8d680d79a5
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Cheats - fix weird behavior caused by the Cheat changed event handler not being wired up on file load
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2013-12-21 17:18:08 +00:00 |
adelikat
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b6eb13a8b2
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Ram Watch - fix bug where Domain wasn't being loaded from a .wch file
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2013-12-05 18:34:42 +00:00 |
adelikat
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d6954e4209
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Ram WAtch and Hex Editor code cleanup
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2013-11-28 22:06:38 +00:00 |
adelikat
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df622ec9f1
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Ram Watch - clode cleanup
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2013-11-20 01:17:01 +00:00 |
adelikat
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79b2e03d84
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Previous commit was a lie, it implemented ICollection instead, therefore change the name of the object to CheatCollection
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2013-11-16 16:30:20 +00:00 |
adelikat
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a4d3e68f66
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Implement IList on CheatList object
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2013-11-16 16:24:45 +00:00 |
adelikat
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39ca14dda1
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WatchList object - implement IList (previously only implemented IEnumerable but already had most of the IList methods anyway)
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2013-11-16 16:17:19 +00:00 |
adelikat
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ba876d9765
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Ram Search - default to unsigned for N64 and GBA, not float. Float as the default wasn't supposed to make it into a release.
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2013-11-16 04:29:43 +00:00 |
adelikat
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f3344863ac
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When loading a ram watch file, default to main memory when unable to find the domain saved in the file
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2013-11-14 19:39:57 +00:00 |
adelikat
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9dbcfdffd1
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oops, forgot to check this in
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2013-11-07 22:56:10 +00:00 |
adelikat
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0adffa65c1
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Use ToHexString() extension is more places
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2013-11-07 18:15:17 +00:00 |
adelikat
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6f1090c87f
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refactor cheatlist and watchlist to use MemoryDomain name indexing
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2013-11-06 02:25:27 +00:00 |
adelikat
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1061add64f
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Refactor MemoryDomains in IEmulator, make a MemoryDomainsList object rather than IList<MemoryDomain>, remove MainMemory from IEmulator and make it a property of this new collection object, also add indexing by name. Refactor cores and tools as needed
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2013-11-06 02:15:29 +00:00 |
adelikat
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6f29976e9d
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Cheats - fix bug where compare is 0 when clicking a cheat with a null compare value, refactor CheatList.Add() to be upsert logic
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2013-11-05 23:14:22 +00:00 |
adelikat
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92f8f9982c
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When adding a cheat, if it already exists, update the existing instead of doing nothing!
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2013-11-05 19:53:49 +00:00 |
adelikat
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4aae8a1311
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Cheats - implement editing (oops, it was released without it!), fix value display (was showing the actual ram value, not the cheat's override value), don't flag changes if erroneously adding an existing cheat.
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2013-11-05 19:33:06 +00:00 |
adelikat
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9bbd8a07a6
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fix an oops in last commit, and fix adding cheats via Cheats cheat form
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2013-11-05 17:07:34 +00:00 |
adelikat
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5c22d7433c
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Cheats - fix insert separator
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2013-11-05 16:53:24 +00:00 |
adelikat
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2da8696b8d
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fix some cheat related things I broke when refactoring it
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2013-11-05 15:36:18 +00:00 |
adelikat
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29dffc9bca
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fix some false Ask to save changes nagging done by the cheat form
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2013-11-04 21:02:36 +00:00 |
adelikat
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56cb2ba538
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Refactor CheatList and Cheats to have changed event handlers, and have the client wire up an event handler to update all the relevant dialogs.
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2013-11-04 15:52:59 +00:00 |
adelikat
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bc5807a07c
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move a search extension out of RamSearchEngine into the extensions class in BizHawk.Common
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2013-11-04 02:18:40 +00:00 |
adelikat
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be547db4a1
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Move MemoryDomain to its own file, and move the Endian enum into it, also clean up the class a bit, and refactor things as necessary
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2013-11-04 02:11:40 +00:00 |
adelikat
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9751fd5a1a
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Move interfaces and base implemenations from emulation to emulation.common
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2013-11-04 01:39:19 +00:00 |
adelikat
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9473f6840b
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Client.Common code refactoring and some misc things to do
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2013-10-27 17:47:54 +00:00 |