pjgat09
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74817e740b
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m64p: Added post-build hooks to copy the dll into bizhawk after building. Built the dll and adding it for the first time. Glide64.ini is needed to make it work right now, but the need for it should be removed if possible
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2013-05-04 23:36:28 +00:00 |
pjgat09
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89b0570a0f
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m64p: Added a VS2010 project and solution file. They might not work yet
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2013-05-04 23:24:01 +00:00 |
pjgat09
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d12829b1ee
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m64p: Add a clean clone of mupen64plus-video-glide64
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2013-05-04 23:15:34 +00:00 |
pjgat09
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27c21db9b6
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m64p: Change the savestate code to store the default PC address if not already setup (ie before the first VI)
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2013-05-04 04:25:06 +00:00 |
pjgat09
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55c7fc55ab
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m64p: Made two new functions for saving and loading states, directly based on the m64p methods but without files
N64: Copied savestating code from other cores. States take a while to save, and the audio is weird when loading.
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2013-05-04 04:07:04 +00:00 |
pjgat09
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1c30cf3501
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N64: Fix typo mixing up the dpad
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2013-05-04 02:31:37 +00:00 |
goyuken
|
54ff07fbfc
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n64: fix race bug introduced in previous revision. also turn display upside down
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2013-05-04 01:16:27 +00:00 |
goyuken
|
1abb7cf91a
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n64: resolve the "first frame" issue
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2013-05-04 00:47:36 +00:00 |
goyuken
|
147c77c124
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n64: screw things up some more. use a semaphore to handle stoppage in r4300 interrupt. blah. it's faster
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2013-05-04 00:23:52 +00:00 |
pjgat09
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9a1241b7e7
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m64p: Actually use the passed values for the X and Y axises
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2013-05-02 22:05:28 +00:00 |
pjgat09
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2a0c6c4daf
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m64p: Configure controller 1 to be plugged in. Flesh out the plugin somewhat
N64: Pass controller 1 data to the core
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2013-05-02 03:38:57 +00:00 |
pjgat09
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a50068d61d
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m64p: Added a stub for a bizhawk handled input plugin
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2013-05-02 02:19:36 +00:00 |
pjgat09
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dbd25f17d4
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m64p: Removed the need for the rice ini file
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2013-05-02 01:48:45 +00:00 |
pjgat09
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177526eb2c
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m64p: Post-build commands for visual studio 2010, just because
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2013-05-02 00:04:33 +00:00 |
pjgat09
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3c27e21394
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m64p: Make the bkm audio plugin compile in VS2010
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2013-05-01 23:52:04 +00:00 |
goyuken
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f362b2f69c
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n64: stop mupen64plus-audio-bkm debug profile from using v11 platform toolset
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2013-05-01 23:41:45 +00:00 |
pjgat09
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533baf9ef3
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N64: Added a function to get the audio rate from the core.
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2013-05-01 21:28:15 +00:00 |
pjgat09
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d7e3e4042b
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m64p: Hide the SDL window
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2013-04-30 20:46:25 +00:00 |
pjgat09
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7af28f1106
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m64p: Disabled mupen's throttle
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2013-04-30 03:34:06 +00:00 |
pjgat09
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7f7b9eac1f
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m64p: Created a new audio plugin that saves the samples in a buffer for bizhawk to retrieve. Also added some miscellaneous svn:ignores
N64: Hooked up the new audio plugin, but it doesn't sound exactly right.
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2013-04-30 03:24:44 +00:00 |
pjgat09
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3bc682a411
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m64p: Added VI callback functionality
N64: Made a VI callback function which declares the frame complete every VI, instead of per frame.
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2013-04-30 01:50:27 +00:00 |
pjgat09
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2598967d56
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m64p: Start the emulator paused
N64: Wait for the emulator to start up before returning from the constructor.
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2013-04-30 01:14:07 +00:00 |
pjgat09
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bfc0117237
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m64p: Hard coded an ini file location until I can be bothered to work out the config handling in m64p
N64: Loads roms and pops up an SDL window to display them
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2013-04-30 00:08:21 +00:00 |
pjgat09
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0ef44a6faa
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m64p: Added post-build commands to copy the resulting dlls to the proper bizhawk directory. Removed the visual studio result directory and added an svn:ignore for it.
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2013-04-29 23:10:53 +00:00 |
pjgat09
|
dd768d98b8
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m64p: Forgot to include these required dlls to allow the core to run.
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2013-04-29 03:46:51 +00:00 |
pjgat09
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cdc4dd7358
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m64p: Removed the "inline" modifier from a function to allow the RSP plugin to compile. Compiled the four plugins and the core into dlls. Added svn:ignore properties for the generated VS files.
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2013-04-29 02:52:52 +00:00 |
pjgat09
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8a56a46900
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Adding clean clones of the Mupen64Plus repos, minus the html documentation for SDL. Also adding svn:ignores for hg related files in these repos.
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2013-04-29 01:11:33 +00:00 |