Commit Graph

11687 Commits

Author SHA1 Message Date
adelikat bc42af0fa6 Libsnescore - Break off IEmulator implementation into a separate file 2017-04-19 10:36:08 -05:00
adelikat 8e3c3dab5d Break off LibsnesCore services into separate files 2017-04-19 09:41:52 -05:00
adelikat 7b336664b9 fix ups to the documentation of service interfaces 2017-04-19 09:41:26 -05:00
adelikat d1d6c20749 break SNES settings code into its own file 2017-04-19 08:31:48 -05:00
adelikat 8f3d1613a0 misc code cleanups in ram watch tool files 2017-04-19 07:50:25 -05:00
zeromus f108673449 fix some embarrassing bugs in new snes interop. maybe biz will be more stable now. 2017-04-18 22:09:04 -05:00
adelikat 16d67e6805 update bsnes dlls 2017-04-18 17:29:12 -05:00
adelikat 912a2d7346 misc code cleanups in AV code 2017-04-18 12:27:44 -05:00
alyosha-tas 88348f03fa Genesis game genie code fix here as well
other half of fix to #777
2017-04-18 07:14:18 -04:00
zeromus 9bea9875a8 libretro - fix saveram 2017-04-18 03:17:11 -05:00
zeromus 5731b24c7c forgot to add LibretroBridge dll and tidy the vcxproj 2017-04-17 22:54:55 -05:00
zeromus 2e286317f2 tidy snes 2017-04-17 22:49:17 -05:00
zeromus e9229747d7 new libretro WIP with libco support. Still missing sound, saves, many small details. Will undergo heavy organizational revisions. 2017-04-17 22:49:08 -05:00
zeromus ca90853a88 add LibretroBridge, c++ bits which facilitate c# interop through the hazards of libco (more refined counterpart of what was tested for libsneshawk) 2017-04-17 22:48:16 -05:00
zeromus f2c48a165a add SystemInfo for libretro 2017-04-17 22:43:08 -05:00
zeromus c4776a0c00 rewind: fix zero-size savestates, and maybe fix a possible 1 byte array overrun 2017-04-17 22:42:42 -05:00
zeromus d7b0043379 add HModule accessor to InstanceDll 2017-04-17 22:42:12 -05:00
zeromus 42ab6b5df4 add tiny comment to HawkFile.Name 2017-04-17 22:41:58 -05:00
zeromus 0338263e4e fix bsnes mouse emulation frontend integration 2017-04-17 22:39:26 -05:00
zeromus b1a2e99aff save old libretro while I make a new one 2017-04-17 22:39:26 -05:00
J.D. Purcell 49134199fc SystemInfo cleanup. 2017-04-17 20:57:26 -04:00
adelikat 18017b5e23 SNES - better mouse button names 2017-04-17 16:32:09 -05:00
adelikat 94f152d1d1 misc cleanups in Emulation.Cores 2017-04-17 15:23:31 -05:00
adelikat 28da1e215f misc code formatting improvements in random files in EmuHawk 2017-04-17 15:23:31 -05:00
alyosha-tas 1679c1b565 Fix #815 2017-04-17 14:43:42 -04:00
alyosha-tas 254fd486c1 EMU7800 fix state error
The state did include swapping out the BIOS bank in the memory
2017-04-17 14:42:20 -04:00
nattthebear 0393e9241b coreside, this is a short, so yeah... 2017-04-16 18:08:57 -04:00
adelikat 7571781f87 SNES - an attempt at mouse support 2017-04-16 16:39:21 -05:00
alyosha-tas 158b652c7a fix #650
uses eke-eke's svp fix
2017-04-16 16:16:16 -04:00
alyosha-tas e1ea3e622b genesis svp 2017-04-16 16:14:32 -04:00
alyosha-tas b92f6d5aca genesis svp 2017-04-16 16:13:36 -04:00
alyosha-tas ba403f4d25 gensis svp 2017-04-16 16:12:41 -04:00
adelikat 13ca76f3f8 UI for changing SNES controller configurations 2017-04-15 20:34:32 -05:00
adelikat 5e177db320 Multitap button orders too 2017-04-15 20:34:31 -05:00
adelikat 2daa1b3d68 snes - some progress on controller configuration support - use controller deck for ControllerDefinition and hack in appropriate button orders 2017-04-15 20:34:30 -05:00
alyosha-tas 31ba7bc3dd Update GenGameGenie.cs
Fix #777
2017-04-15 19:49:15 -04:00
nattthebear 41f8875a4f more snes controller stuff 2017-04-15 18:27:04 -04:00
adelikat 8dd9e3bfc1 oops 2017-04-15 16:06:40 -05:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
J.D. Purcell ed3bf0e62b Fix mixed line endings. 2017-04-15 15:53:02 -04:00
nattthebear 5b41b7260b some snes controller rough in 2017-04-15 15:40:34 -04:00
zeromus 5ff7905752 siiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiigh 2017-04-15 13:14:51 -05:00
nattthebear f8830652de Revert "GPGX remove an exception for debugging"
This reverts commit 96ac5d1122.
2017-04-15 08:09:08 -04:00
alyosha-tas c73c794235 Fix #253
The solution here is to only write to the stack if it is in a writable area of the address space.
2017-04-14 21:53:44 -04:00
alyosha-tas f1c9df6c60 Update libgensplusgx.dll 2017-04-14 21:45:33 -04:00
alyosha-tas 96ac5d1122 GPGX remove an exception for debugging
The core can handle this case just fine so there doesn't appear to be a need for it anyway
2017-04-14 21:44:15 -04:00
adelikat b6f335e4c8 misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
adelikat 7ab8455e84 misc code cleanups in BizHawk.Emulation.Common 2017-04-14 12:28:23 -05:00
alyosha-tas 8eda3dfe16 Fix #695
Correctly emulate SRAM register in SSFII mapper.

NOTE: This fix re-uses the cart property cart.hw.bankswitch to store the bank that is swapped out for SRAM when the register is active. This is convenient since the bottom bank cannot be swapped out and we still want bankswitch to be non-zero
2017-04-13 17:39:42 -04:00
alyosha-tas 66ce06e80f Update libgenplusgx.dll 2017-04-13 17:35:30 -04:00