nattthebear
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bb81d5e78b
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64 bit quicknes. Change both quicknes and wswan to not static their deps, and include libstdc++/etc as needed. Other cores will get the same treatment, so overall we should save space
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2016-02-28 21:30:47 -05:00 |
nattthebear
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96fc7c9ec1
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Add experimental interop library to quicknes. Still needs work...
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2016-02-17 20:18:01 -05:00 |
nattthebear
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2b56dd491d
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Build quicknes with gcc 4.9. Use SSE2, LTO, PGO. All told, about 5% speedup? Maybe less?
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2016-02-15 18:22:16 -05:00 |
nattthebear
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8aa298c95b
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Disable mapper 212 in quicknes, since it wasn't working
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2016-02-07 09:12:39 -05:00 |
nattthebear
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0570de5637
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Take a stab at Mapper 212 in QucikNes. Something isn't working right.
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2016-02-04 18:05:36 -05:00 |
nattthebear
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8e5fe06579
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woops
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2016-01-30 17:39:02 -05:00 |
nattthebear
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6f8bcc2be3
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trace for quicknes
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2016-01-30 13:47:14 -05:00 |
zeromus
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aaa5704107
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fix FME-7 IRQ ACK logic in quicknes and neshawk
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2015-03-05 18:36:09 +00:00 |
goyuken
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d305b2f538
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partially functional ppu viewing tools for quicknes
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2014-12-17 03:27:44 +00:00 |
goyuken
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f3e9958f07
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quicknes: support unplugging controllers
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2014-11-01 17:44:04 +00:00 |
goyuken
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d7a1dd3846
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quicknes: simplify blitting logic, giving a 15% overall speedup in some cases
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2014-08-13 17:06:01 +00:00 |
goyuken
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b1f4a77251
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quicknes: disable MMC5 support. it doesn't seem to run any games at all correctly except CV3
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2014-07-28 18:11:01 +00:00 |
goyuken
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903ea5a2f3
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quicknes: sync #defines in MSVS soln (which we only use for debugging) to mingw one
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2014-06-27 17:56:34 +00:00 |
goyuken
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c966b09bcf
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quicknes: clean up a few warnings
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2014-06-22 16:01:10 +00:00 |
goyuken
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7cdc585252
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FASTER
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2014-06-22 05:26:51 +00:00 |
goyuken
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ab74f31d41
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quicknes: support getcpuflagsandregisters
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2014-05-26 19:49:45 +00:00 |
goyuken
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7e45a6810e
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quicknes: support Bite Off
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2014-05-07 18:39:03 +00:00 |
goyuken
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5415f51de0
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quicknes: fire emblem
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2014-05-07 18:19:36 +00:00 |
goyuken
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8bda372bed
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misc cleanup
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2014-05-04 19:04:15 +00:00 |
goyuken
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d8c203a69a
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quicknes: support mapper 78. a crappy heuristic is used to guess board type, but it works for both games on it, so there
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2014-01-17 19:40:25 +00:00 |
goyuken
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f76ceaad8b
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quicknes: clean up unneeded files
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2014-01-16 23:08:25 +00:00 |
goyuken
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c2b8879303
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quicknes: cleanup
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2014-01-10 04:06:02 +00:00 |
goyuken
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adf7f01102
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quicknes: implement the crop settings
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2014-01-10 01:45:06 +00:00 |
goyuken
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1f1bb93360
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quicknes: some settings stuff, not all finished
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2014-01-09 23:50:10 +00:00 |
goyuken
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2c568d9bef
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quicknes: add PRGROM and CHRROM domains (from the cart), and set corecomm and board information correctly
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2014-01-07 01:52:00 +00:00 |
goyuken
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1cfa050dba
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quicknes: add text savestate, and fix savestate crash on some mappers
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2014-01-07 01:05:24 +00:00 |
goyuken
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45e5f4b286
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quicknes: add "System Bus". note that this System Bus will not resolve any MMIO stuff at all
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2014-01-06 23:23:47 +00:00 |
goyuken
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92c4df38c3
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quicknes: memory domains
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2014-01-06 22:14:24 +00:00 |
goyuken
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59ffca28ba
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fix "the sound bug" in quicknes. dll is now built with mingw and FPU precision is set high (both are required to fix)
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2014-01-06 19:31:13 +00:00 |
goyuken
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dfda56d8d5
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quicknes: support the other included mappers (some aren't enabled by default for whatever reason)
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2014-01-05 22:32:49 +00:00 |
goyuken
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b85d9d9d91
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WARNING: use NES core only at low volume and no headphones
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2014-01-05 20:58:36 +00:00 |
goyuken
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54b9c826cf
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nothing to see here for now
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2014-01-05 05:23:44 +00:00 |
goyuken
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5fa18dbb3e
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btw, don't touch this quicknes stuff for now...
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2014-01-04 21:06:36 +00:00 |
goyuken
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c878e07aba
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quicknes: add post-build dll copy event
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2014-01-04 20:44:19 +00:00 |
goyuken
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ad0faa2a42
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quicknes import @ d2901940e566841c7c35dd92ad7556fb59c753a4 from https://github.com/kode54/QuickNES_Core.git
only changes: add one pair of missing parens (https://github.com/kode54/QuickNES_Core/issues/3) and commented out HAVE_ZLIB_H
also includes new vs10 solution which may or may not build
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2014-01-04 20:40:03 +00:00 |