Commit Graph

87 Commits

Author SHA1 Message Date
YoshiRulz 1ee131ed78
Merge ApiHawk project into Client.Common and EmuHawk 2020-04-12 17:40:42 +10:00
adelikat 72f87ce808 add BizHawk.Winforms.Controls to Client solution folder 2020-03-20 10:32:52 -05:00
YoshiRulz 10818ba069 Create a new project for custom controls and add some more 2020-03-03 22:51:51 +00:00
YoshiRulz c7801b8ce2
Move BizHawk.Common.BizInvoke namespace to separate project 2020-01-23 14:54:23 +10:00
adelikat d70afbb643 DbMan begone! 2020-01-21 15:35:41 -06:00
YoshiRulz 165c2a0e2e
Merge BizwareGL.SlimDX into BizwareGL 2020-01-22 07:21:22 +10:00
YoshiRulz 87833d76d7
Merge GdiPlus and OpenTK into BizwareGL 2020-01-22 07:05:50 +10:00
J.D. Purcell bd6658aa41 Bump MinimumVisualStudioVersion in solution to require VS2019 2019-10-20 18:16:55 -04:00
adelikat da0e59c10f Multihawk begone! 2019-10-19 14:38:58 -05:00
Asnivor ddbe3c7942 Remove Virtu.csproj references from solution (because they shouldnt be there - my bad) 2019-05-20 08:59:59 +01:00
James Groom 59ad94f9b9
Merge branch 'master' into appleii_fixattempt 2019-03-28 20:25:11 +11:00
zeromus 0ee9ddc9aa for some reason in 482a3ab8f6 I changed the sln to have x64 and x86 projects instead of anycpu. maybe I had a good reason for that, but I didn't write it in that commit, and so I'm reverting this until someone articulates a good reason 2019-01-20 02:30:19 -05:00
Asnivor 6f7a26e803 Virtu: enable apple white and black keys 2018-12-07 15:03:19 +00:00
upthorn 05f9939ddf Merge branch 'master' into PluginDev 2018-12-06 12:29:58 -08:00
zeromus 482a3ab8f6 trap more cases where n64 emulation can halt when running buggy code and shunt through my don't-halt-after-all logic. these are now all associated with error messages; it would be nice if someone knew a way to get those error messages out to c#. then again, that might make buggy code become hopelessly slow due to error spew
re #1214
2018-11-03 14:04:34 -04:00
upthorn bb020540eb Remove extraneous non-existent file/folders from project. 2018-08-31 21:26:38 -07:00
zeromus d54fee4d91 Merge branch 'master' into master 2017-07-13 19:17:09 -05:00
zeromus 0085729392 delete x64 build configuration, use anycpu instead. take care to set Prefer32Bit false in exe csproj, since visualstudio's gui preference doesn't work. 2017-06-26 17:47:51 -05:00
Trivial-Man d3834fff49 Merge branch 'master' into master 2017-06-25 18:45:41 -06:00
Trivial-Man ae3020b7c1 Undo previous edit
This was the wrong file to edit
2017-06-20 02:19:16 -06:00
Trivial-Man 1eff513e43 I don't have a clue what happened here
I assume something changed here because I added a file to the project? Specifically LuaPictureBox. I don't know what specifically changed though and things won't build without updating this
2017-06-20 02:01:02 -06:00
zeromus afc6e03b03 remove some output64 paths 2017-06-12 01:33:55 -05:00
zeromus 0942d4f498 remove x86 project configurations 2017-06-12 01:24:35 -05:00
zeromus 5059565fd1 change sln to not claim to support vs2010 but 2013 instead as a minimum. does this wreck feos? 2017-05-06 16:58:21 -05:00
zeromus 263df29226 .sln vs2015 support got whacked somehow 2016-04-22 23:42:52 -05:00
nattthebear 2a0e859a85 Add 64 bit build (doesn't work yet), move SlimDX.dll 2016-02-28 15:06:03 -05:00
nattthebear fd002cdaa7 Remove mystery "Mixed Platforms", "Any CPU", and "Win32" solution targets that aren't used and don't do anything useful 2016-02-28 13:27:51 -05:00
Hathor86 708bb4fa93 Final stuff to WatchList
Now fully use comparer class. That saves memory and offer extensibility
ItemCount property obsolete => Moved to Count property (which did the same thing)
Moved ConfigPersistAttribute.cs, IToolForm.cs, IToolFormAutoConfig.cs back to common
2015-12-09 00:54:54 +01:00
Hathor86 1e2f4e12be Watch refactoring
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
Hathor86 d4b4c06f0c Draft of API
So, I create a new dll named BizHawk.Client.ApiHawk and moved few stuff
to it.
Also moved some stuff to BizHawk.Client.Common. Don't think it can be
desiociated.

I started comment Watch and rearrange code (put some #region etc...

It compiles and it seems working :)
2015-11-26 23:05:29 +01:00
feos 33144e18c7 tastudio: add buttons to branch view. 2015-11-24 20:43:43 +03:00
Hathor86 f70a2c8c6c Merge from TASVideo 2015-11-01 22:01:19 +01:00
feos fd2e6848f1 tastudio: tsm never actually uses currentBranch, so why should it have it?
Revert "make sln version 2010 again." This reverts commit 48a59f1cef.
It's now known that to make newer .sln compatible to VS2010, one should install SP1.
2015-10-24 16:29:37 +03:00
feos 48a59f1cef make sln version 2010 again. 2015-10-24 12:52:36 +03:00
BordynConfused 30f6b659f2 BasicBot got smarter
BasicBot can now search for values that are greater than, less than, or
equal to the best run values.
2015-10-22 13:21:20 -05:00
Hathor86 0f0cba0dbb Reset .sln file 2015-10-18 17:09:12 +02:00
Hathor86 29e4c1753f Add ICustomGameTool interface that I forgot 2015-10-10 15:06:25 +02:00
zeromus 7c19d50271 remove mednadisc from the sln because its such a big damn deal 2015-07-12 14:10:32 -05:00
feos 89ee16d166 sln version: is it really autoconverting each time? 2015-07-12 18:33:33 +03:00
zeromus 80164c1fba import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
adelikat bea654bced trying a gain to commit this .sln file 2015-06-22 20:01:09 -04:00
adelikat 8e840b43f2 Revert "Fix BizHawk.sln to be compatible with Visual Studio 2010 again"
This reverts commit 755081877f.
2015-06-22 19:55:42 -04:00
adelikat 755081877f Fix BizHawk.sln to be compatible with Visual Studio 2010 again 2015-06-22 19:41:12 -04:00
adelikat d30d5ba06d Apple II - a bad attempt at wiring up sound, not hooked up since it crashes, also checking in some code that visual studio wants to be in the .sln because I am tired of reverting it 2015-03-27 23:24:58 +00:00
scepheo 3b078522a6 Apple II: Disabled core throttling, both BizHawk and the core were doing it. 2015-03-09 23:30:48 +00:00
jdpurcell 4cb72c43ec MultiHawk: Platform cleanup. Fix reference paths. Define WINDOWS in Release. 2015-03-01 17:41:25 +00:00
adelikat b8242a4fc5 Add MultiHawk, an alternate client capable of loading multiple roms at once, and supports movie recording to a single movie file, if you don't know already, this is a useless tool for you 2015-03-01 16:37:51 +00:00
zeromus c54d824600 revert r9051 oopsie 2015-02-07 04:14:50 +00:00
hegyak a340c5ca52 Merge r9050 into trunk/output/gamedb/gamedb_n64.txt 2015-02-07 04:08:30 +00:00
zeromus c2621e798d fix subwcrev stuff. this time, fixes stale versions on f5 or ctrl+f5 builds.
in the future, we should use svn msbuild community tasks for even cleverer and leaner solutions (which dont depend on subwcrev.exe...)
2015-02-01 03:01:31 +00:00