James Groom
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4e91f88af3
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Use nameof in cores
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2019-03-28 14:18:58 +11:00 |
alyosha-tas
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c19c7cd5c3
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SubNESHawk
also Input register shift fix
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs
# BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs
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2019-01-10 18:25:59 +03:00 |
feos
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0dc8187cb5
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update mgba info
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2018-06-23 16:23:53 +03:00 |
nattthebear
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213c8189e8
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update mgba
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2017-11-14 19:46:40 -05:00 |
adelikat
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c6e0e9fa57
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Rename CoreAttributes to CoreAttribute as to not be a bad person
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2017-07-12 14:10:55 -05:00 |
nattthebear
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cf723b5133
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add new build of mgba 0.6-ish
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2017-06-11 20:10:37 -04:00 |
adelikat
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62a13d961d
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Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
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2017-05-05 11:21:37 -05:00 |
adelikat
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698c6741ae
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Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
adelikat
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ded1c2d7b7
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Break off BoardName from IEmulator into a separate IBoardInfo service
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2017-04-30 21:01:54 -05:00 |
adelikat
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15a25bdd87
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cleanup MGBAHawk code
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2017-04-25 12:00:50 -05:00 |
adelikat
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167ed41a51
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Break up MGBAHawk into separate files
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2017-04-25 11:42:03 -05:00 |
nattthebear
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d1ca433a93
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mgba: registers
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2017-04-22 21:59:55 -04:00 |
adelikat
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72a59087b5
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Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
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2016-12-14 12:42:15 -06:00 |
adelikat
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b73a500d6b
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Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
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2016-12-11 11:15:00 -06:00 |
adelikat
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b697110098
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Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
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2016-12-09 10:24:43 -06:00 |
nattthebear
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da2d15341f
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mgba: Fix some of the audio channel disables not working. Fix audio channel disables not being restored on reboot core
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2016-12-03 23:01:14 -05:00 |
nattthebear
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f67cb3c64f
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Issue #735: Add sound channel toggling on mgba
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2016-11-27 17:33:05 -05:00 |
nattthebear
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cee88d6bdc
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Update mgba metadata to indicate that we are on version 0.5
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2016-11-06 13:30:19 -05:00 |
nattthebear
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0ae8bf13f7
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GBA memory domain fix
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2016-11-06 10:32:04 -05:00 |
nattthebear
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c3be2879bc
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Save state stuff mgba blah I'm bad
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2016-10-25 18:14:20 -04:00 |
nattthebear
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c3973773e6
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mgba: savestate redux
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2016-10-22 20:49:42 -04:00 |
nattthebear
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b8b9201604
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mgbahawk: savestates
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2016-10-22 18:09:28 -04:00 |
nattthebear
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36fb1e3d57
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mgba 0.5: fix saveram. fix skip bios + hard reset. fix bg/obj disable.
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2016-10-17 13:01:52 -04:00 |
nattthebear
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a76226fcc2
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update mgba, saveram still broken
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2016-10-08 11:58:52 -04:00 |
nattthebear
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5bd9a67f62
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mgba 0.5 rough in
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2016-09-17 16:29:25 -04:00 |
nattthebear
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9b46a6cb3f
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mgba: Game overrides from gamedb
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2016-09-17 11:31:06 -04:00 |
nattthebear
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24df291143
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Update mgba to 0.4.1
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2016-09-17 09:51:38 -04:00 |
zeromus
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75173f2596
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add sram memdomain to mgba
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2016-04-18 21:46:27 -05:00 |
nattthebear
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111648cf98
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Break a bunch of memory domain stuff with pointless refactoring
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2016-04-13 19:50:06 -04:00 |
zeromus
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776e696e09
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mgba - fix bug where hard reset caused memorydomains to get permanently wrecked
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2016-03-27 16:35:34 -05:00 |
nattthebear
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01dc05375d
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mgba - more state changes. WIP
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2016-02-21 16:14:43 -05:00 |
nattthebear
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f66c625b8b
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Revert "Issue 441 - mgba - store saveram in savestates. No compatibility is kept with existing savestates"
This reverts commit a1f3b3d735 .
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2016-02-21 15:37:39 -05:00 |
nattthebear
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a1f3b3d735
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Issue 441 - mgba - store saveram in savestates. No compatibility is kept with existing savestates
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2016-02-21 10:11:38 -05:00 |
nattthebear
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88467d2fbf
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mgba layer toggle
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2016-02-21 08:54:00 -05:00 |
nattthebear
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86a8c1dfd4
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Slight changes to update mgba to 0.4.0
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2016-02-07 12:51:00 -05:00 |
zeromus
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2fa6b26225
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fix #563 [GBA] [mGBA] Combined WRAM not working
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2016-02-01 17:38:25 -06:00 |
scrimpeh
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ef1bc65ce6
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IInputPollable - Make IsLagFrame settable
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2016-01-26 11:34:42 +01:00 |
adelikat
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443862effd
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mgba - version info and url
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2015-10-08 20:36:20 -04:00 |
feos
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daed8bb3cf
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let mGBA core go.
|
2015-10-06 21:55:57 +03:00 |
zeromus
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3c0e46b5b2
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mgba - add "Combined WRAM" memory domain. fixes #507
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2015-09-28 23:54:44 -05:00 |
adelikat
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ba21484ddd
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add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
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2015-08-05 20:12:09 -04:00 |
adelikat
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3541c9e975
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Make the lag counter settable, and expose this functionality in lua
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2015-07-09 13:05:30 -04:00 |
goyuken
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9a02a5cac0
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mgba: RTC and syncsettings
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2015-06-13 18:01:26 +00:00 |
adelikat
|
5bcdfb5991
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IInputPollable - remove the set on LagCount as it is not needed
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2015-06-11 01:23:14 +00:00 |
goyuken
|
b2ead68c4d
|
lag frame in mgba
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2015-06-10 01:19:09 +00:00 |
goyuken
|
68506d6ea1
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some infrastructure for RTC, tilt sensor, vampier slayer contrl in mgba
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2015-06-06 22:23:42 +00:00 |
goyuken
|
f57c3b86f0
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support reading the old vba-next savwerams in the mgba core
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2015-06-06 17:42:47 +00:00 |
goyuken
|
f5c8bece3a
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satesvates for mgba
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2015-06-06 17:34:19 +00:00 |
goyuken
|
4a5f87387c
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saverams in mgba, maybe
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2015-06-06 12:49:31 +00:00 |
goyuken
|
f458c93e56
|
support hex editor and gpu viewer for mgba
|
2015-06-05 00:43:41 +00:00 |