andres.delikat
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477999f99d
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Fixes to movie code
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2011-05-12 01:33:51 +00:00 |
andres.delikat
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7d135a5d62
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Lot's of fix ups to the Play Movie dialog and the Movie class. Cleaned up behavior of main form to allow for a user movie and an input log when the user movie is not active. Currently selecting a movie for playback crashes though.
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2011-05-11 01:47:28 +00:00 |
beirich
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33c300ff7b
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good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit
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2011-05-08 00:06:43 +00:00 |
andres.delikat
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4914fa64d2
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2011-05-06 01:40:52 +00:00 |
andres.delikat
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c4403a2959
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Start path config dialog. Made a rough draft of how it might look
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2011-05-01 18:17:04 +00:00 |
andres.delikat
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0c5b5f328d
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TI83 specific menu with stuff
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2011-04-25 01:28:48 +00:00 |
andres.delikat
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ea796832fc
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Message Config - lots of progress
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2011-04-23 18:22:26 +00:00 |
andres.delikat
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97e8c91352
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Set a message config dialog
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2011-04-22 00:21:28 +00:00 |
andres.delikat
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3c9cb66523
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Hotkeys for Display FPS, Frame Counter, Lag Counter, Input Display
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2011-04-16 20:12:16 +00:00 |
andres.delikat
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d7148424aa
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Open ROM & Close ROM hotkeys (no default mapping atm)
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2011-04-16 19:35:37 +00:00 |
andres.delikat
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7b64abb475
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Make all tool dialogs in the tools menu remappable hotkeys (no mapping by default)
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2011-04-11 01:30:11 +00:00 |
andres.delikat
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f1c5647481
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Fullscreen menu item
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2011-04-11 01:00:44 +00:00 |
andres.delikat
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d09ce40792
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Previous & Next Slot Hotkeys, also update Quick Save & Load menu item shortcuts dynamically
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2011-04-11 00:43:28 +00:00 |
andres.delikat
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01aa6850ff
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Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items
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2011-04-11 00:22:17 +00:00 |
andres.delikat
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2dd1c91174
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Various Main Form UI fixups
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2011-04-10 23:07:39 +00:00 |
andres.delikat
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7a99cb9342
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Save Named State implemented
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2011-04-10 22:50:10 +00:00 |
andres.delikat
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033fd929d6
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Implement load named state
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2011-04-10 17:47:56 +00:00 |
andres.delikat
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ee017e1e34
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Fix hotkey dialog so that hotkeys update upon clicking the save button
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2011-04-10 16:58:42 +00:00 |
zeromus
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046d815bd3
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refresh controls immediately when rebinding instead of requiring emulator reboot
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2011-04-06 05:43:59 +00:00 |
andres.delikat
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c4b2ecfd84
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NES Nametable Viewer - some other misc set ups
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2011-03-30 00:15:39 +00:00 |
andres.delikat
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d36fb7e9cb
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Start a NES Debugger, just dressing suff, basic dialog, virtuallistview, window position settings, and other little things
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2011-03-28 15:47:33 +00:00 |
zeromus
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1917f7fc2e
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improve gdi+ rendering mode (depending on your point of view) to run almost as fast as direct3d and put gui option for it
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2011-03-21 00:54:30 +00:00 |
andres.delikat
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eccefda314
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Cheats - handle the main emulator opening a new rom or closing the current one
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2011-03-20 01:39:34 +00:00 |
zeromus
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ebc0134db0
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moar fix bettar
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2011-03-13 00:44:45 +00:00 |
andres.delikat
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67f6eee6b6
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NES PPU - set up to read nes core, close dialog when a nes rom closes, more checks for proper core type
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2011-03-08 19:26:17 +00:00 |
andres.delikat
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2bf6f959cf
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Hex Editor - fix vertical scrollbar logic
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2011-03-07 00:33:53 +00:00 |
andres.delikat
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705a7f6cce
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Set up a blank NES PPU viewer in a NEStools folder. Make a NES menu item that will appear only when a NES game is loaded
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2011-03-02 17:12:48 +00:00 |
andres.delikat
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d7ba739b30
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Some fix ups to input recording, and setting up the ability to test recording & playback
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2011-02-28 01:26:38 +00:00 |
andres.delikat
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907c562174
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Set unsafe compiler option on the Emulation project so it will compile. Add .nes to the open rom dialog
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2011-02-27 14:23:48 +00:00 |
andres.delikat
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0ed57b443b
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Add GetControllerAsMneumonic() to IEmulator that returns a formatted string of controller inputs. Implemented this function in SMS input.cs and hooked up Movie recording.
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2011-02-26 21:36:46 +00:00 |
andres.delikat
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c59b9ff6ce
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More progress on the movie class, basic movie file writing. Survives round trip testing
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2011-02-25 22:26:13 +00:00 |
andres.delikat
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a5dc7e90b3
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Checking in some movie class progress. Basic file saving done. Progress on file loading.
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2011-02-25 19:49:29 +00:00 |
andres.delikat
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f7198ae966
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Ram Search - Memory domain select
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2011-02-23 16:22:41 +00:00 |
andres.delikat
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061091a1be
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start new ram search on close game too
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2011-02-22 20:19:22 +00:00 |
zeromus
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bc74d6c575
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complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it.
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2011-02-21 09:48:53 +00:00 |