J.D. Purcell
bd6658aa41
Bump MinimumVisualStudioVersion in solution to require VS2019
2019-10-20 18:16:55 -04:00
adelikat
da0e59c10f
Multihawk begone!
2019-10-19 14:38:58 -05:00
Asnivor
ddbe3c7942
Remove Virtu.csproj references from solution (because they shouldnt be there - my bad)
2019-05-20 08:59:59 +01:00
James Groom
59ad94f9b9
Merge branch 'master' into appleii_fixattempt
2019-03-28 20:25:11 +11:00
zeromus
0ee9ddc9aa
for some reason in 482a3ab8f6
I changed the sln to have x64 and x86 projects instead of anycpu. maybe I had a good reason for that, but I didn't write it in that commit, and so I'm reverting this until someone articulates a good reason
2019-01-20 02:30:19 -05:00
Asnivor
6f7a26e803
Virtu: enable apple white and black keys
2018-12-07 15:03:19 +00:00
upthorn
05f9939ddf
Merge branch 'master' into PluginDev
2018-12-06 12:29:58 -08:00
zeromus
482a3ab8f6
trap more cases where n64 emulation can halt when running buggy code and shunt through my don't-halt-after-all logic. these are now all associated with error messages; it would be nice if someone knew a way to get those error messages out to c#. then again, that might make buggy code become hopelessly slow due to error spew
...
re #1214
2018-11-03 14:04:34 -04:00
upthorn
bb020540eb
Remove extraneous non-existent file/folders from project.
2018-08-31 21:26:38 -07:00
zeromus
d54fee4d91
Merge branch 'master' into master
2017-07-13 19:17:09 -05:00
zeromus
0085729392
delete x64 build configuration, use anycpu instead. take care to set Prefer32Bit false in exe csproj, since visualstudio's gui preference doesn't work.
2017-06-26 17:47:51 -05:00
Trivial-Man
d3834fff49
Merge branch 'master' into master
2017-06-25 18:45:41 -06:00
Trivial-Man
ae3020b7c1
Undo previous edit
...
This was the wrong file to edit
2017-06-20 02:19:16 -06:00
Trivial-Man
1eff513e43
I don't have a clue what happened here
...
I assume something changed here because I added a file to the project? Specifically LuaPictureBox. I don't know what specifically changed though and things won't build without updating this
2017-06-20 02:01:02 -06:00
zeromus
afc6e03b03
remove some output64 paths
2017-06-12 01:33:55 -05:00
zeromus
0942d4f498
remove x86 project configurations
2017-06-12 01:24:35 -05:00
zeromus
5059565fd1
change sln to not claim to support vs2010 but 2013 instead as a minimum. does this wreck feos?
2017-05-06 16:58:21 -05:00
zeromus
263df29226
.sln vs2015 support got whacked somehow
2016-04-22 23:42:52 -05:00
nattthebear
2a0e859a85
Add 64 bit build (doesn't work yet), move SlimDX.dll
2016-02-28 15:06:03 -05:00
nattthebear
fd002cdaa7
Remove mystery "Mixed Platforms", "Any CPU", and "Win32" solution targets that aren't used and don't do anything useful
2016-02-28 13:27:51 -05:00
Hathor86
708bb4fa93
Final stuff to WatchList
...
Now fully use comparer class. That saves memory and offer extensibility
ItemCount property obsolete => Moved to Count property (which did the same thing)
Moved ConfigPersistAttribute.cs, IToolForm.cs, IToolFormAutoConfig.cs back to common
2015-12-09 00:54:54 +01:00
Hathor86
1e2f4e12be
Watch refactoring
...
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
Hathor86
d4b4c06f0c
Draft of API
...
So, I create a new dll named BizHawk.Client.ApiHawk and moved few stuff
to it.
Also moved some stuff to BizHawk.Client.Common. Don't think it can be
desiociated.
I started comment Watch and rearrange code (put some #region etc...
It compiles and it seems working :)
2015-11-26 23:05:29 +01:00
feos
33144e18c7
tastudio: add buttons to branch view.
2015-11-24 20:43:43 +03:00
Hathor86
f70a2c8c6c
Merge from TASVideo
2015-11-01 22:01:19 +01:00
feos
fd2e6848f1
tastudio: tsm never actually uses currentBranch, so why should it have it?
...
Revert "make sln version 2010 again." This reverts commit 48a59f1cef
.
It's now known that to make newer .sln compatible to VS2010, one should install SP1.
2015-10-24 16:29:37 +03:00
feos
48a59f1cef
make sln version 2010 again.
2015-10-24 12:52:36 +03:00
BordynConfused
30f6b659f2
BasicBot got smarter
...
BasicBot can now search for values that are greater than, less than, or
equal to the best run values.
2015-10-22 13:21:20 -05:00
Hathor86
0f0cba0dbb
Reset .sln file
2015-10-18 17:09:12 +02:00
Hathor86
29e4c1753f
Add ICustomGameTool interface that I forgot
2015-10-10 15:06:25 +02:00
zeromus
7c19d50271
remove mednadisc from the sln because its such a big damn deal
2015-07-12 14:10:32 -05:00
feos
89ee16d166
sln version: is it really autoconverting each time?
2015-07-12 18:33:33 +03:00
zeromus
80164c1fba
import WIP discsys work from svn
2015-06-23 13:57:11 -05:00
adelikat
bea654bced
trying a gain to commit this .sln file
2015-06-22 20:01:09 -04:00
adelikat
8e840b43f2
Revert "Fix BizHawk.sln to be compatible with Visual Studio 2010 again"
...
This reverts commit 755081877f
.
2015-06-22 19:55:42 -04:00
adelikat
755081877f
Fix BizHawk.sln to be compatible with Visual Studio 2010 again
2015-06-22 19:41:12 -04:00
adelikat
d30d5ba06d
Apple II - a bad attempt at wiring up sound, not hooked up since it crashes, also checking in some code that visual studio wants to be in the .sln because I am tired of reverting it
2015-03-27 23:24:58 +00:00
scepheo
3b078522a6
Apple II: Disabled core throttling, both BizHawk and the core were doing it.
2015-03-09 23:30:48 +00:00
jdpurcell
4cb72c43ec
MultiHawk: Platform cleanup. Fix reference paths. Define WINDOWS in Release.
2015-03-01 17:41:25 +00:00
adelikat
b8242a4fc5
Add MultiHawk, an alternate client capable of loading multiple roms at once, and supports movie recording to a single movie file, if you don't know already, this is a useless tool for you
2015-03-01 16:37:51 +00:00
zeromus
c54d824600
revert r9051 oopsie
2015-02-07 04:14:50 +00:00
hegyak
a340c5ca52
Merge r9050 into trunk/output/gamedb/gamedb_n64.txt
2015-02-07 04:08:30 +00:00
zeromus
c2621e798d
fix subwcrev stuff. this time, fixes stale versions on f5 or ctrl+f5 builds.
...
in the future, we should use svn msbuild community tasks for even cleverer and leaner solutions (which dont depend on subwcrev.exe...)
2015-02-01 03:01:31 +00:00
jdpurcell
0a345b0084
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
2015-01-13 15:28:58 +00:00
zeromus
e0c09a553b
redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
2014-12-09 19:20:22 +00:00
zeromus
08ae448257
start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time.
2014-12-08 02:15:42 +00:00
zeromus
556b7b0123
gdi+ display method!
2014-12-07 02:26:52 +00:00
beirich
d792800e25
dbman initial check-in
2014-03-11 02:48:27 +00:00
zeromus
a2ba761ae1
BizwareGL!
2014-01-27 00:02:21 +00:00
adelikat
7e45f13282
Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
2013-11-15 14:05:47 +00:00