adelikat
59139ab266
Spell out Numerator and Denominator
2017-05-05 11:25:38 -05:00
adelikat
62a13d961d
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
2017-05-05 11:21:37 -05:00
J.D. Purcell
303e8d41e9
Cleanup code to create GUI Renderer.
2017-04-29 17:49:34 -04:00
J.D. Purcell
676da1002d
Update MultiHawk's DisplayManager. Because I was testing out multiple D3D controls.
2017-04-09 22:44:58 -04:00
zeromus
1a1a688b96
remove NeedsToPaint; client now repaints ~100fps while paused all the time. as it already did when input display was enabled. fixes #615.. probably
2016-04-20 12:17:41 -05:00
Hathor86
1e2f4e12be
Watch refactoring
...
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
adelikat
2895c78be8
Move GLManager from Client.Common to Client.EmuHawk, it is inappropriate to be in Client.Common
2015-10-17 19:27:30 -04:00
zeromus
7e828d5618
d3d display method
2015-08-24 13:10:50 -05:00
zeromus
f8b840ea41
fix gdi+ lua rendering and prescale option
2015-07-25 17:29:19 -05:00
adelikat
eccbe1ce2a
MultiHawk - removing more stuff
2015-03-09 21:06:40 +00:00
adelikat
b8242a4fc5
Add MultiHawk, an alternate client capable of loading multiple roms at once, and supports movie recording to a single movie file, if you don't know already, this is a useless tool for you
2015-03-01 16:37:51 +00:00