feos
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39c5aae61b
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Revert "Merge pull request #731 from Wyst3r/master"
This reverts commit 318abf691a , reversing
changes made to 5d4c8020c2 .
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2017-02-23 16:56:38 +03:00 |
Wyst3r
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d665bad4c5
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Merge branch 'master' into master
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2017-02-22 19:51:13 +01:00 |
adelikat
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ab1a22bf31
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add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
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2017-01-09 19:23:05 -06:00 |
Wyst3r
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86b16a80d6
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m64p: Use built-in debugger to avoid major slowdowns when breakpoints are set.
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2016-11-19 12:02:39 +01:00 |
feos
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9d4ba478ce
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n64: use traditional GPR names for debugger too
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2016-11-03 20:01:22 +03:00 |
feos
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2d8a247bec
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m64p: fix spacing, add fgrs to tracer
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2016-08-21 12:46:29 +03:00 |
feos
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d5ac190bdc
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m64p: don't freeze on breakpoint
debugger: indicate break hit
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2016-08-13 16:26:10 +03:00 |
feos
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dc68b90cd0
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m64p: exec breakpoint occurs, but freezes in HackyPinvokeWaitOne()
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2016-08-12 00:35:52 +03:00 |
feos
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80c90e7acc
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m64p: attempt to add execute callback
no memory callback seems to be working yet though
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2016-08-11 21:58:09 +03:00 |
adelikat
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0f2197cec1
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Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
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2014-12-23 01:58:12 +00:00 |
adelikat
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ffdeb618f7
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IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations
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2014-12-20 13:29:57 +00:00 |
adelikat
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a8116297a0
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Rename Register to RegisterValue
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2014-12-20 13:16:15 +00:00 |
adelikat
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7bebb66589
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IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
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2014-12-20 03:19:33 +00:00 |
adelikat
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d08fb39cb8
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Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
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2014-12-15 22:19:10 +00:00 |
adelikat
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725a8fb092
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Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
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2014-12-14 18:58:16 +00:00 |
adelikat
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2d1a43dc65
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MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
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2014-12-07 18:53:56 +00:00 |
adelikat
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3dfd57197d
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N64 - cleanup after adding new services and such
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2014-12-05 02:22:41 +00:00 |
adelikat
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0b84beec88
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Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
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2014-12-05 01:56:45 +00:00 |
adelikat
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309088211c
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Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
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2014-12-05 00:05:40 +00:00 |
adelikat
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5d512c4c5d
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N64 - break off ICoreService implementations into separate files
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2014-11-30 15:38:39 +00:00 |