andres.delikat
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38422fda10
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Numpad 2,4,6,8 != Arrow keys!
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2011-06-19 23:31:58 +00:00 |
andres.delikat
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f5014946db
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status strip - pause icon implemented, movie icon put in but hidden and unimplmeented. Dump Error warning icon put in and disabled, needs to be implemented
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2011-06-19 20:50:46 +00:00 |
andres.delikat
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50727e79ed
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Add Stop Movie to context menu
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2011-06-19 20:13:54 +00:00 |
andres.delikat
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8bdd5d58aa
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Anchor Play/Record messages to right edge of screen
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2011-06-19 20:08:27 +00:00 |
andres.delikat
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42e22b63be
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Oops - reverse sorting for Ram Watch
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2011-06-19 19:20:43 +00:00 |
andres.delikat
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5e27953db0
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Column sorting (and reverse sorting) for Ram Search & Ram Watch
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2011-06-19 19:10:01 +00:00 |
andres.delikat
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fc48e0e4f7
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Record Movie Dialog - add header info on record, add author box and hook it up, dialog fix ups
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2011-06-19 14:28:13 +00:00 |
andres.delikat
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0e36c7d401
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Input Widget - allow mapping to just ctrl, alt, or shift
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2011-06-19 03:35:57 +00:00 |
beirich
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a659c05b21
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TurboCD progress
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2011-06-19 03:27:18 +00:00 |
andres.delikat
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3a8721f600
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Input Config - fix so that multiple mappings are at least displayed again
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2011-06-19 02:55:15 +00:00 |
andres.delikat
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47ebedb40c
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Input Config - fix anchoring of L+R checkbox, Input Widget - fix ToString method so things like Ctrl+UpArrow doesn't break
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2011-06-19 02:17:27 +00:00 |
andres.delikat
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f23c5f8382
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Pause emulation when context menu is activated
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2011-06-19 01:39:36 +00:00 |
andres.delikat
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e250355024
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NES controller 2 implemented with some bugs
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2011-06-19 00:18:02 +00:00 |
andres.delikat
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c6a5c7e9b6
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change references of Global.Game.Name to Global.Game.FileSystemSafeName for situations that use it to build paths
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2011-06-18 21:39:53 +00:00 |
andres.delikat
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c5b2fa8431
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Make Global.Game.Name use file name no Emulator GameName for NES games
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2011-06-18 19:59:25 +00:00 |
andres.delikat
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23613ffa27
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Make Fullscreen only happen on Double Left Click
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2011-06-18 19:25:41 +00:00 |
andres.delikat
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e4168d609e
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Refix drag & drop for movie files
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2011-06-18 19:19:12 +00:00 |
andres.delikat
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b95264e9bf
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Make movie class handle automatically backing up a movie before the first time it alters it, add flag to MultiClient to toggle the movie backup feature
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2011-06-18 19:16:05 +00:00 |
andres.delikat
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67f726eae6
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Movie backup function added to movie class, currently only hooked to a context menu item of main form
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2011-06-18 18:27:51 +00:00 |
andres.delikat
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4a60a4928a
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Lots of context menu items and logic for hiding/showing them
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2011-06-18 17:45:18 +00:00 |
andres.delikat
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1260182445
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squash playback bug that was causing "1" to be added to playback mnemonic
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2011-06-18 17:09:58 +00:00 |
andres.delikat
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b725394603
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Context menu for main form, and toggle to disable it
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2011-06-18 17:01:57 +00:00 |
andres.delikat
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e14a3c70ad
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Fix bugs in message config dialog, implement message anchoring (mostly)
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2011-06-18 16:22:26 +00:00 |
beirich
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468fd8bb74
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fix crash-at-start bug if FPS is shown and 'Start Paused' is selected
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2011-06-18 06:27:55 +00:00 |
kylethomson
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c228699255
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Getting closer.
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2011-06-17 02:43:22 +00:00 |
andres.delikat
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9e7510894e
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Don't reference usermovie in the movie class
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2011-06-17 01:50:51 +00:00 |
kylethomson
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e9942dc101
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Multitrack overwrite works. Now to fix playback.
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2011-06-16 03:56:40 +00:00 |
kylethomson
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dbd932bb5a
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Had to add them to the dictionary.
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2011-06-16 02:55:06 +00:00 |
kylethomson
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0256569297
|
Hooked up multitrack hotkeys (I hope)
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2011-06-16 02:52:23 +00:00 |
andres.delikat
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1db89f5c1f
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Message config - ability to set anchoring of on screen messages. TODO: hook up anchoring to display system
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2011-06-16 02:39:35 +00:00 |
kylethomson
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882562c452
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Multitrack for PCE done, if my idea works. Now to hook up hotkeys.
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2011-06-16 02:29:45 +00:00 |
kylethomson
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b5b853196e
|
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2011-06-16 01:49:12 +00:00 |
kylethomson
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a4fe9754c0
|
Look at where the error is - This is what I need to access.
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2011-06-16 01:35:42 +00:00 |
kylethomson
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445be7ca24
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Oopps, forgot to add multitrack file
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2011-06-16 01:20:19 +00:00 |
kylethomson
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18fe637193
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Start of MultiTrack.
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2011-06-16 01:18:16 +00:00 |
zeromus
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2d20ab84ca
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[NES] assorted mapper cleanup and add MMC2
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2011-06-13 09:55:25 +00:00 |
zeromus
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7705e3f6f1
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[NES] clean up mapper 107
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2011-06-13 08:58:38 +00:00 |
zeromus
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db2ba34c01
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[NES] work on some mappers, make a mapper compatibility list
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2011-06-13 08:38:10 +00:00 |
zeromus
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1b16d640bf
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dont pop open the archive chooser when power cycling a rom from an archive
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2011-06-12 22:55:34 +00:00 |
andres.delikat
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c767018bcf
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fix typo that broke wasPressed on input display
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2011-06-12 22:29:04 +00:00 |
andres.delikat
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0894a20e4c
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Fix alert font so it doesn't clash with displays around it, fix crash on tastudio close, fix play movie from beginning function
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2011-06-12 21:36:03 +00:00 |
andres.delikat
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bda7db5633
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TAStudio - misc small things
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2011-06-12 20:33:42 +00:00 |
andres.delikat
|
cbd292366d
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NES virtual pad hooked up (behaves as graphical autohold)
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2011-06-12 19:31:06 +00:00 |
andres.delikat
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80d4017a7f
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VirtualPadNES added
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2011-06-12 18:58:30 +00:00 |
andres.delikat
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f36da18f97
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Small fixups to movie & tastudio code
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2011-06-12 18:31:42 +00:00 |
andres.delikat
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59173e4e44
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Some virtual pad progress, virtual pad dumps input into movie file when recording, currently doesn't feed it to the core though (lol). Virtualpad object set up for a nes controller
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2011-06-12 14:42:50 +00:00 |
andres.delikat
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368faf64f4
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VirtualPad object, added to TAStudio
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2011-06-12 01:50:08 +00:00 |
zeromus
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9ee66226df
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[NES] add SuROM (dragon quest 4) and SoROM/SxROM (other games that are not dragon quest 4)
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2011-06-12 00:53:14 +00:00 |
andres.delikat
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38ca651aab
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TAStudio - more misc stuff
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2011-06-12 00:14:19 +00:00 |
andres.delikat
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cd849d9614
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TAStudio - more fixups, current frame always in view, better images for tool buttons, fix read-only toggle, Gui cleanups
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2011-06-11 23:54:35 +00:00 |