CasualPokePlayer
7e5efea4bc
fix symlinks in BizHawk.SrcGen.SettingsUtil
2023-11-03 02:33:45 -07:00
CasualPokePlayer
b1f16cf437
fix ordinal loading (im pretty sure what was being done before only actually worked for dllimport and not getprocaddress)
...
cleanup some more win32 imports (new LoaderApiImports, although it isn't used for OSTailoredCode to avoid hard dep on BizHawk.Common, probably want to use same hack on LoaderApiImports)
2023-11-02 22:48:12 -07:00
CasualPokePlayer
195846f2f3
cleanup c# side melon code
2023-11-02 13:55:12 -07:00
CasualPokePlayer
53c8deae29
add in touch screen input smoothing, fixes #3397
2023-11-02 13:53:27 -07:00
CasualPokePlayer
a046ea901b
fix username and message not being correctly set for dsi nand
2023-11-02 11:59:05 -07:00
CasualPokePlayer
415fb95861
fix dsi nand writes failing
2023-11-02 11:50:41 -07:00
CasualPokePlayer
be9a92ca07
fix something with dsi bios loading
...
this doesn't really seem to be needed but this is what upstream does
2023-11-02 11:09:29 -07:00
CasualPokePlayer
3ab1a32f34
fix last commit for real this time
2023-11-02 10:48:09 -07:00
CasualPokePlayer
9e9307ace0
fix last commit -.-
2023-11-02 10:46:33 -07:00
CasualPokePlayer
720a45120b
fix nds/dsi bios files not being loaded correctly
2023-11-02 10:41:17 -07:00
CasualPokePlayer
7e91e1b260
fix dsi firmware checking
2023-11-02 10:16:30 -07:00
CasualPokePlayer
1ca7b0295d
c# changes for melonDS update
2023-11-02 10:12:56 -07:00
CasualPokePlayer
3cbdbf7cd4
fix importing/exporting dsi savs
2023-11-02 10:11:59 -07:00
CasualPokePlayer
659ff2e8de
update melonDS
...
lots of changes needed here as core has done quite a bit of changes (which in any case has reduced needed changes in upstream for our fork, so easier merging in the future)
gl crap is better done with fancy template classes to wrap around the msabi/sysvabi runtime check (so comparing with nullptr or using it as a bool works as expected)
c# changes pending (API has changed)
2023-11-02 09:17:48 -07:00
Moritz Bender
e1fb97dee6
Update snes9x to 1.62.3 ( #3729 )
...
* Update snes9x to 1.62.3
* Update snes9x submodule
* Implement msu1 for snes9x
* do less bullshit initialization
* Update snes9x submodule
2023-11-02 18:48:54 +03:00
Morilli
abc5ddcc6e
Fix lua console null output logging
...
- closes #3810
- fixes bb7f933429
2023-11-02 13:56:20 +01:00
CasualPokePlayer
ebaafe2658
error check against gl context being failed to be set to current
...
in practice this should only throw when someone has a broken driver
2023-11-01 08:03:17 -07:00
James Groom
fe2cd58bee
Mono launch script: allow multi-instance, copy to file AND console
...
haven't tested this, but I have tested all the individual parts as they've been implemented in my local branch for NixHawk
2023-10-31 12:06:42 +10:00
CasualPokePlayer
151908104e
Revert 683aa263a0
2023-10-28 22:50:05 -07:00
James Groom
aaf46cc9a7
Fix `--lua=*.luases` being interpreted as a script ( fixes #3814 )
2023-10-29 06:38:06 +10:00
James Groom
db589ee856
Update contributing.md to reflect recent subprojects
2023-10-29 06:25:09 +10:00
James Groom
deae681225
Fix Git instructions for contributors
2023-10-29 05:58:04 +10:00
CasualPokePlayer
c8f109eb34
fix ctrl/shift (probably more) with alt kb layout handling with RawKeyInput
...
also fix dinput not filtering out unknown key events (TODO: shouldn't this be handled higher up the input chain? surely we wouldn't want to respond at all to unknown key events)
2023-10-28 08:21:44 -07:00
CasualPokePlayer
b98942dcfd
minor fix in CWDHacks.Get()
...
fixes 686119c7dd
2023-10-28 05:10:31 -07:00
CasualPokePlayer
686119c7dd
organize and cleanup a ton of win32 imports, do cleanup elsewhere with that
2023-10-28 05:05:36 -07:00
feos
b4a6b06fba
tastudio: disable rec mode when drawing inputs
...
see #2144
2023-10-28 13:35:01 +03:00
feos
bb0bd415a6
address #3500
2023-10-28 12:20:22 +03:00
James Groom
ef864536de
Fix typo'd `return;` in non-void method
...
fixes 672536305
2023-10-28 12:12:15 +10:00
James Groom
6725363052
Allow drawing on LuaPictureBoxes on multiple windows ( fixes #3778 )
...
fixes bb4ba2184
, though it wasn't working correctly before that either
this whole thing needs deduping
2023-10-28 02:35:27 +10:00
James Groom
14c00d0ca2
In Debug config, don't use `Assembly.Load(byte[])` for ext. tools
...
apparently messes with the debugger IDK
2023-10-27 08:21:11 +10:00
James Groom
940c392fa3
Prevent selecting 'None' placeholder ext. tool
2023-10-27 06:46:20 +10:00
James Groom
dae3fe3803
Fix import placement in Analyzers
...
fixes 362269c98
, presumably, and f2a479410
2023-10-26 23:03:14 +10:00
CasualPokePlayer
5c475ce898
Remove BizExvoker (unused for a long time, probably never going to use it)
...
Move MemoryBlock stuff and FPCtrl over from BizInvoke to Common
Move imports over to Common, remove unused imports
Do tons of cleanup here
2023-10-26 03:22:28 -07:00
CasualPokePlayer
00e0a5fb2a
fix default value arrays source generation
...
this change doesn't actually do anything since we don't even have arrays in default values
2023-10-25 22:55:46 -07:00
CasualPokePlayer
f2a4794105
Use source generation for SettingsUtil.SetDefaultValues
2023-10-25 22:52:06 -07:00
feos
5ce0aa24a5
fix #3481
2023-10-25 21:02:08 +03:00
feos
7ac9bc26cd
mame: add reset
2023-10-25 20:30:32 +03:00
CasualPokePlayer
edcd2cd548
fix Ctrl+C not SIGINT'ing, I think
2023-10-24 07:36:17 -07:00
James Groom
736abf32ac
Ensure FFmpeg DL target is writable before downloading
2023-10-24 23:11:54 +10:00
James Groom
542a0e08be
Fix `Process.Start` crash in Play Movie dialog on Linux
2023-10-24 22:50:44 +10:00
James Groom
c7f438c240
Use loaded movie's filename for A/V filename
2023-10-24 22:46:22 +10:00
James Groom
65060c00f1
Fix/mute code style warnings
2023-10-24 22:32:17 +10:00
CasualPokePlayer
b88c7e6baa
fix warning from last commit
2023-10-23 22:48:42 -07:00
CasualPokePlayer
cd4e58eaca
make CRC32/SHA1 hashers not die when on a non-x86_64 platform
2023-10-23 15:41:27 -07:00
CasualPokePlayer
12a63e27e6
give more memory to melonDS
...
fixing OOM with 512MB games
2023-10-23 05:52:36 -07:00
CasualPokePlayer
ee7fc95fac
fix some usings
2023-10-22 19:28:23 -07:00
CasualPokePlayer
8941bac1ce
remove BinaryQuickSerializer
...
see #3768
2023-10-22 19:23:32 -07:00
CasualPokePlayer
cfdf607373
fix #3807
2023-10-22 01:05:32 -07:00
CasualPokePlayer
19552d6408
update Silk.* packages to 2.18.0, remove Silk .config hack (unneeded with this update)
2023-10-21 20:51:42 -07:00
CasualPokePlayer
220268809c
Remove EvDevKeyInput. Pretty much useless in practice as apparently you need higher permissions (e.g. root) to access keyboard evdev files, direct evdev is more reserved for gamepads (already handled by SDL2)
...
Turn these OS specific key input impls into instantiable classes instead of a ton of static classes, a lot nicer to work with as don't need to constantly check CurrentOS to know which class to use, only the factory needs to check that!
2023-10-20 21:43:23 -07:00