feos
2ab320ebf2
gliden64: wire up resolution display
...
the proper method is obviously hooking into m64p and getting this info via lua or something, but for now it's better than nothing (and easy)
2018-09-15 12:43:39 +03:00
feos
6af9b6aaa5
update gliden64 and wire up fxaa
2018-09-15 12:09:52 +03:00
feos
fc03be879f
gliden64: disable texture cache option, since internally it's hardcoded to 8000 now
2018-06-23 00:00:08 +03:00
feos
2947f439b3
not just tasing
2018-02-23 16:37:34 +03:00
feos
88223f6a5d
n64: let's stop advertising mk2 maybe?
2018-02-23 14:09:56 +03:00
adelikat
46568bf1ec
N64 - disable cxd64 lle RSP pluging since we don't have one that works for 64bit, and no one was probably using it anyway
2017-06-19 18:00:19 -05:00
adelikat
b1918759be
N64 - Remove commented out jabo code
2017-06-12 13:07:06 -05:00
adelikat
0712833de1
N64 plugin config dialog - re-order plugin tabs, put GLideN64 first
2017-06-12 12:48:04 -05:00
zeromus
503261af35
comment out all jabo related stuff
2017-06-11 17:24:32 -05:00
adelikat
735249a841
misc cleanups in NES config files
2017-05-31 09:47:38 -05:00
adelikat
07cd535530
misc cleanups in N6 config files
2017-05-31 09:10:30 -05:00
pjgat09
32be471382
GLideN64: Changed UseNativeResolutionFactor to an int setting
2016-09-26 11:13:07 -04:00
pjgat09
59e43a25f9
GLideN64: Added settings to the plugin dialog. Removed some settings from the sync settings that we will not need.
2016-09-22 12:57:09 -04:00
pjgat09
a85da435f9
GLideN64: Added a sync settings, hooked up the dll, and added it to the video plugin list in the plugin dialog. Updated the submodule reference.
2016-09-22 08:46:49 -04:00
Hathor86
1e2f4e12be
Watch refactoring
...
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
zeromus
7e9c966887
fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
2015-10-13 00:14:12 -05:00
mushman5
ac9f77ad00
Added UI to set custom resolutions for N64 (excluding Jabo plugin)
2015-04-04 12:22:09 +00:00
pjgat09
181313cdf9
N64: Removed checks to see if the correct jabo dll was present
2014-09-07 03:13:53 +00:00
adelikat
86ed925cc7
N64 plugin config - finish up jabo settings
2014-08-07 01:17:14 +00:00
adelikat
b1cd40f276
N64 plugin config - Jabo - add per game settings logic and the Direct3D clear mode per game option, still todo: resolution width/height
2014-08-03 17:50:56 +00:00
adelikat
5908c0ab12
add Jabo settings to N64 plugin config, for non-game specific settings
2014-08-03 16:14:47 +00:00
pjgat09
ae381fc986
N64: Jabo readiness is now detected and displayed in the plugin config dialog.
2014-07-21 23:46:29 +00:00
adelikat
bb4f044f4e
N64 - Add Jabo settings to the old plugin config, remove menu item to the new plugin config, left the new config code still in there, since one day we will fix up things to make it work
2014-07-21 00:19:56 +00:00
pjgat09
b82c83c188
N64: Added a jabo sync settings stub to be filled in later. Added jabo to the plugin selection dialog
2014-07-19 16:59:27 +00:00
adelikat
578cc2c850
Front end for z64 rsp hle video plugin support
2014-05-14 02:29:59 +00:00
adelikat
3488df36c4
N64 - ability to set core type in the front end
2014-05-10 17:30:03 +00:00
adelikat
2932a3a83c
EmuHawk - separate config dialogs from the tools folder into appropriate folders in the config folder
2013-11-09 00:20:39 +00:00