Commit Graph

5042 Commits

Author SHA1 Message Date
adelikat 18f0704a7c turn memory lua libraries into their own objects 2013-10-31 16:10:20 +00:00
adelikat 6db76dd265 Make some more lua libraries into their own objects 2013-10-31 13:07:42 +00:00
adelikat 6e3d55372f a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well) 2013-10-31 00:31:25 +00:00
zeromus 0db498ae58 add some new palette file for NES someone wanted 2013-10-30 08:11:09 +00:00
adelikat fcfdf1ac40 Make some more lua libraries into their own objects 2013-10-29 16:03:06 +00:00
adelikat 3e1c28f26c Lua - Refactor bit library to be its own class, proof of concept for the remaining libraries 2013-10-29 13:52:59 +00:00
adelikat 5e8947a094 oops 2013-10-28 21:34:55 +00:00
adelikat b2c2de2064 lua related code cleanup 2013-10-28 20:57:25 +00:00
adelikat 8b30b4290a Cleanup of Lua stuff - rename LuaImplementation to EmuLuaLibrary, broke all the lua library functions into separate files by library, move nested classes to their own files in client.common 2013-10-28 19:13:01 +00:00
adelikat 620070fdb6 remove useless .tools namespace and references to it 2013-10-28 13:54:20 +00:00
adelikat 38d9248742 really delete LuaText 2013-10-28 13:50:18 +00:00
adelikat 8b173a26f4 2013-10-28 13:48:17 +00:00
adelikat bc5a563d3f fix compile error for visual studio 2010 in pce_debugger project, and remove it from the solution file since we aren't using it and I don't want to have to fix random problems like that (left the project and files in SVN) 2013-10-28 13:23:24 +00:00
adelikat 4dcbd554d3 tiny code cleanup, nothing useful here 2013-10-28 02:11:24 +00:00
adelikat d864929ad4 Add Subtitle Form - fix bug where Y wasn't being saved. SubtitleList - refactor to inherit List<Subtitle> and extend with the 2 useful methods it has beyond basic List functionality. 2013-10-28 01:31:30 +00:00
adelikat 48ffc8b9fb clean up multitrack object 2013-10-28 01:06:51 +00:00
adelikat bef10dc175 clean up movie saving, dont' pass around a streamwriter 2013-10-28 01:04:38 +00:00
adelikat 21bab46674 oops, but it shouldn't have to do this... 2013-10-28 00:47:12 +00:00
adelikat 795c624ab2 some simplifying of movie code 2013-10-28 00:44:01 +00:00
adelikat dfa37303bc Rip out crusty sorting code from Movie.cs and have the UI do it in LINQ instead 2013-10-28 00:21:00 +00:00
adelikat 9b846f8613 simplify some movie code, couple minor tweaks to the add subtitle form 2013-10-27 22:13:08 +00:00
zeromus 0acbb11e97 move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files 2013-10-27 22:07:40 +00:00
zeromus ee70aefd3a lay some groundwork for decoupling HawkFile from 7z. not actually reorganized yet, but we can let it gestate for a while and it will be simple to move HawkFile to Bizhawk.Common when someone needs it 2013-10-27 21:29:18 +00:00
adelikat dd4bc8dd59 Move MovieImport.cs to Client.Common 2013-10-27 18:18:58 +00:00
adelikat 79a9e7cdc4 more warning cleanups including some bad configurations in client.common and pcedebugger projects 2013-10-27 18:01:36 +00:00
adelikat 9473f6840b Client.Common code refactoring and some misc things to do 2013-10-27 17:47:54 +00:00
adelikat 3f410a771c small code cleanups and deal with some warnings 2013-10-27 17:07:37 +00:00
adelikat 7e49c9457d Move stuff from GlobalWinF to Global 2013-10-27 16:26:37 +00:00
adelikat e265e00ca1 ack! whoops! 2013-10-27 16:23:48 +00:00
adelikat 61eb5df4e6 remove reference to bizhawk.util from pce_debugger and add reference to client.common 2013-10-27 15:58:06 +00:00
adelikat 07bb62832d Finish code cleanup of MainForm.Events 2013-10-27 15:53:37 +00:00
adelikat 9908589ad7 rename MainForm.MenuItems.cs to MainForm.Events.cs and redelete .NET 4.5 proj file 2013-10-27 15:26:26 +00:00
adelikat eccaca3c78 more mainform refactoring and some small visual fixes to the context menu 2013-10-27 15:23:41 +00:00
adelikat 9218e298dd more mainform code cleanup 2013-10-27 13:53:28 +00:00
zeromus fa40ae718f reapply edits and cleanup 2013-10-27 07:54:00 +00:00
zeromus 11dbb0e1c8 reapply moves with merge tracking 2013-10-27 07:52:20 +00:00
zeromus 179dbd4124 revert back to r5156 2013-10-27 07:45:59 +00:00
adelikat ff72ae879e more mainform code cleanup 2013-10-26 20:33:25 +00:00
adelikat c5b2f284b5 Starts some mainform code cleanup, and add some menu tweaks: loadstate submenu - disable non-existent slots, savestate submenu - bold slots that already have savestates saved to them 2013-10-26 15:57:43 +00:00
adelikat cf6e72aad4 Move controller binding to client.common, and some global stuff 2013-10-25 17:14:24 +00:00
adelikat 40f143e4ad move xmlgame to client.common and refactor it a bit in order to achieve that 2013-10-25 17:08:18 +00:00
adelikat 0edfc03e34 fix SaveStateManager, oops. Also move BinarySavestate to client.common 2013-10-25 16:53:34 +00:00
adelikat 3e429736d5 Move PathManager and SavestateManager to Client.Common, also remove the dependency for System.Web in PathManager by doing a more logical way of getting the executing assembly path 2013-10-25 16:00:34 +00:00
adelikat 360ff31a54 remove an unused MovieConvert that somehow has survived this whole time 2013-10-25 15:46:50 +00:00
adelikat aa9bfa8e99 Move RamSearchEngine to Client.Common 2013-10-25 15:44:41 +00:00
adelikat ba2ff213c6 Start the BizHawk.Common project and move MRUStack and UndoHistory there 2013-10-25 15:30:20 +00:00
adelikat a17e038a1d oops 2013-10-25 15:16:20 +00:00
adelikat 81b0707e4f Refactored WatchHistory to use a generic type, and renamed to UndoHistory, can be used for any list of objects now 2013-10-25 15:13:36 +00:00
adelikat ea192e697e Ram Search - update values when clicking undo or redo 2013-10-25 14:50:45 +00:00
adelikat ba6102b160 Ram Search - ran into an issue where I clicked a radio and it didn't update the search engine state but I couldn't reproduce the issue consistently, so I put it in a more thorough approach of setting the engine state just before doing a search rather than trying to keep it up to date with change events 2013-10-25 14:30:08 +00:00