phillip.grimsrud
cb4c45eb70
1. Upgraded insert and delete functions in tastudio to support multiple selection.
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2. Fixed issues with the light blue current frame pointer in tastudio
3. Removed a totally useless index that was being kept seperately in the movie log.
4. Moved the tastudio update after the check to see if the rest of the saved state list is valid.
5. Changed some function/variable names related to the movie log for clarity.
2012-06-07 04:47:54 +00:00
phillip.grimsrud
c7db5fd543
1. Fixed an issue that prevented going into the movie finished state properly.
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2. Relegated a memory leak to tastudio.
2012-06-03 04:04:13 +00:00
phillip.grimsrud
d6479e5613
These changes are TAStudio related.
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1. Added a list of save states to the movie log.
2. Added corresponding support functions for the save states.
3. Added double click to the list view to load a previous frame.
4. Added a context menu to the list view with insert and delete.
5. Fixed some issues with the green zone of valid state history.
6. Fixed an input bug that I had unwittingly created, as well as issues with the nes log format.
2012-06-01 05:49:26 +00:00
phillip.grimsrud
bf325ec082
Fixed TAStudio read-only mode button to change the movie mode instead of changing the read-only flag which has a different meaning.
2012-05-28 01:50:16 +00:00
phillip.grimsrud
fc0ec832ae
These changes are for TAStudio upgrades. If I've broken other stuff please yell at me.
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1. Hooked up Fast Forward, Fast Forward to End
2. Made a placeholder for Turbo Fast Forward.
3. Fixed rewind to not stomp on the previous frame with new input.
4. Fixed rewind to stop at the beginning of the movie instead of freaking out.
5. TAStudio now shows data from the most recent frame.
6. CommitFrame is called even if not recording so played back frames also show up in TAStudio.
7. Play mode only stops at the end of the movie if you tell it to. Your emulator normally continues to play with no input after the end of the movie.
8. TAStudio is now updated after a rewind (even though the rewind doesn't play a new frame).
9. Split the tools update into before and after updates.
10. Going into read-only mode adjusts the movie mode.
11. Implemented New, Open, Save, and Save As for TAStudio.
12. Fixed an issue where frames past the end of the log would default to the input from the last frame of the log.
13. Fixed a problem where you couldn't rewind to frame 0.
14. Fixed a scrolling issue in the TAStudio list view.
15. Fixed an issue with the TAStudio virtual NES controller not matching up with the log.
16. Fixed an issue where the NES reset button would get held in when rewinding.
17. Added/Modified a couple of button graphics.
2012-05-28 00:44:27 +00:00
adelikat
b08d338761
Gameboy - make debugger useful by connecting it to the multiclient events
2012-05-19 13:33:45 +00:00
adelikat
25c2e45da8
movies - use Global.Game.System not Global.Emulator.SystemId for the System header when recording a new movie
2012-04-29 14:18:10 +00:00
adelikat
5e91cc2a7e
TAStudio - clear holds menu item & context menu item, clears all buttons pressed on the virtual pads
2012-04-29 13:25:35 +00:00
zeromus
35fbe354c1
add threaded display manager to allow heavy OSD/compositing/filtering to happen on another thread. add a lua layer accessible via GDI+ which can be automatically composited and the simplest possible demo of it. add some filtering infrastructure and a hq2x filter set ported to c# but need to work on a minimal selector gui before its usable. separate OSD from RenderPanel so that gdi+ presentation mode now gets full OSD support. the OSD is now a little uglier because its drawn entirely differently and could use some finetuning
2012-04-16 08:18:41 +00:00
adelikat
59f92b4c81
TAStudio - atari virtualpads
2012-04-01 18:53:06 +00:00
adelikat
ab2e804300
Change default movie extension to .bkm
2012-03-31 00:38:39 +00:00
brandman211
9ff5f10a70
Resolving Issue 13. Easy fix; just needed to check if the string was empty before doing substring operations on it.
2012-03-27 07:48:05 +00:00
andres.delikat
823edd2f67
store lag frame information into movies. Have TAStudio highlight lag frames in pink. Currently only hooked up for the NES core.
2012-01-08 23:51:53 +00:00
andres.delikat
6f1baed4de
TAStudio - disable unimplemented menu items when not in interim mode
2011-09-13 00:04:33 +00:00
andres.delikat
a84f881c5c
Movies - Remove UserMovie and change all references to it to Global.MovieSession.Movie, fix error in CheckTime Line logic, read-only savestates should now work
2011-09-03 18:07:30 +00:00
andres.delikat
a731504e5b
TAStudio - fix typo in Restart() that was causing the listview to get wrecked
2011-08-30 00:26:14 +00:00
andres.delikat
1f3a315926
NES Nametableviewer & NESPPU viewer were running their updatevalues code when closed. Fixing that gave a few fps boost to the nes core when those dialogs are not open!
2011-08-27 14:56:17 +00:00
andres.delikat
933b4a60bc
Ram Watch/Search, TASStudio - use of the blazingfast option of virtuallistview only during the updatevalues function yields significantly less flickering without the bad side effects of that option
2011-08-04 02:28:25 +00:00
andres.delikat
6dc3c25a8d
TAStudio - don't attempt to do winform things in Restart() if window is not open
2011-07-30 18:54:49 +00:00
andres.delikat
e121498c4c
TAStudio - fix updating of nes control pad, add menu item "Update Pads on Movie Playback", different color for control pad button background when pressed
2011-07-30 17:59:18 +00:00
andres.delikat
e4ba668d31
NES & SMS controls VirtualPads (Reset/Pause/Power/Etc)
2011-07-30 13:48:13 +00:00
andres.delikat
6af8649e84
TAStudio - virtualpads update on movie playback, used monospace font for listview
2011-07-30 03:00:18 +00:00
andres.delikat
672b8455fd
TAStudio - use saved window position, save window size, slight GUI tweaks
2011-07-30 01:26:13 +00:00
andres.delikat
d6897ad328
Tastudio - PCE virtualpad done, 4 pce controllers added to controller box
2011-07-30 01:09:44 +00:00
andres.delikat
81fe6e200c
TAStudio - Fix SMS virtualpad so that it controls input
2011-07-26 02:47:21 +00:00
andres.delikat
ef33763383
TAStudio - fix rewind
2011-07-26 01:08:38 +00:00
andres.delikat
de0e7770fc
TAStudio - implement ClearPads() and Restart() and hook them up to the stop movie button. Fix Virtualpad objects so they don't crash on the Clear() function
2011-07-26 00:26:05 +00:00
andres.delikat
ea472ee043
Clean up virtualpads to use StickyXORAdapter, have a Clear() function, and to be aware of what controller they are using
2011-07-24 20:17:21 +00:00
andres.delikat
813e0d0d97
SMS virtual pad, but pressing the buttons crashes currently
2011-07-24 19:31:58 +00:00
andres.delikat
45414435b4
TAStudio - make virtualpads load dynamically, load 2 nes pads if an nes controller
2011-07-24 17:29:09 +00:00
andres.delikat
eda56bac8c
Mainform cleanup - move all menu/event handling functions to Mainform.MenuItems.cs, move some more code to Mainform.Movie.cs, minor code cleanup
2011-07-22 01:34:21 +00:00
andres.delikat
e6b2c794d4
Refactor the movie object, replacing Getfunctions with public properties, renaming of some functions, removing a duplicate function, other misc things
2011-07-17 14:39:15 +00:00
andres.delikat
0894a20e4c
Fix alert font so it doesn't clash with displays around it, fix crash on tastudio close, fix play movie from beginning function
2011-06-12 21:36:03 +00:00
andres.delikat
bda7db5633
TAStudio - misc small things
2011-06-12 20:33:42 +00:00
andres.delikat
80d4017a7f
VirtualPadNES added
2011-06-12 18:58:30 +00:00
andres.delikat
f36da18f97
Small fixups to movie & tastudio code
2011-06-12 18:31:42 +00:00
andres.delikat
59173e4e44
Some virtual pad progress, virtual pad dumps input into movie file when recording, currently doesn't feed it to the core though (lol). Virtualpad object set up for a nes controller
2011-06-12 14:42:50 +00:00
andres.delikat
368faf64f4
VirtualPad object, added to TAStudio
2011-06-12 01:50:08 +00:00
andres.delikat
38ca651aab
TAStudio - more misc stuff
2011-06-12 00:14:19 +00:00
andres.delikat
cd849d9614
TAStudio - more fixups, current frame always in view, better images for tool buttons, fix read-only toggle, Gui cleanups
2011-06-11 23:54:35 +00:00
andres.delikat
b527b91252
TAStudio - show input log of movie, very buggy atm
2011-06-11 22:59:21 +00:00
andres.delikat
bb0897b3ed
Some work on TAStudio, read-only toggle, play movie from beginning, autoload, misc clean up
2011-06-11 22:32:12 +00:00
andres.delikat
895915cd9f
Made public flags in main form so that dialogs can control frame advance & rewind. Hooked to TAStudio
2011-06-11 19:39:34 +00:00
andres.delikat
a249d3b3ed
Hook up TASStudio to main form, add a few buttons.
2011-05-22 18:38:44 +00:00
andres.delikat
b9c334b93a
As usual I forgot to check in new files
2011-05-08 11:29:34 +00:00