Commit Graph

1886 Commits

Author SHA1 Message Date
adelikat ba9d5f7a4a SharpCompress - private = true, also remove processorArch = MSIL, not sure it matters or not, but didn't intent to put it 2019-11-01 20:54:40 -05:00
adelikat b862a464ee remove our outdated 7z shenanigans with sharpcompress 2019-11-01 20:22:05 -05:00
adelikat 00691b58a2 misc cleanups in Client.Common movie and watch files, mostly typos and C#7isms 2019-10-31 19:25:11 -05:00
adelikat 7d554f06d3 return an IMovie instead of Bk2Movie from ImportFile 2019-10-31 16:08:05 -05:00
adelikat 3b25fdc8ca simplify some movie import code 2019-10-31 16:08:05 -05:00
YoshiRulz f8379d9fd4
Bump ReSharper analysis to C# 8.0 2019-10-31 03:30:00 +10:00
feos 0247a8f1a8
mame core wip (#1705)
* add MAME to OpenAdvanced
* make mame launch games
limited to arcades that only need rom name. other devices require machine name and rom name, and won't run. nor they are meant to be supported anyway: we have enough emulators that do the job better for particular devices.
dunno if direct disk access will be avoidable, there are quite some files it might want to load other than the rom (parent rom, bios, artwork). trapping all of these might be a future task.
it is also known that mame can load "romname.zip" file just as well as "romname" folder, which would represent an unarchived zip. I make use of it to send it zip name with extension. it's easy, and we're not obliged to recognize mere folder paths in the mame-advanced-loader logic.
* ability to run lua code inside mame
2019-10-29 18:37:27 +03:00
adelikat 5c674e5f8f Watch UI classes - some cleanups, mostly C#7isms 2019-10-27 18:02:06 -05:00
J.D. Purcell 69edada441 Set LangVersion to 8.0. Requires Visual Studio 2019 with 16.3+ update installed. 2019-10-27 12:14:19 -04:00
adelikat 924618ee8f Set resharper language level to 7, add some emulator lingo to the resharper dictionary 2019-10-27 10:54:29 -05:00
J.D. Purcell 952609eeaa Factor out some common stuff in rom load/close. 2019-10-20 23:36:11 -04:00
J.D. Purcell b01f52c01b Ability to handle alternate keyboard layouts (e.g. Dvorak). Optional and off by default for now due to its experimental nature. Closes #1584 2019-10-20 01:16:27 -04:00
alyosha-tas db1dc74591 Mostly Fix #1696 2019-10-19 21:28:06 -04:00
adelikat 6c22e1c4c6 Lua console - implement saving/loading of column info 2019-10-19 10:45:42 -05:00
adelikat d6972d1252 Lua Console - use InputRolle, fix all kinds of bugs with using Separators 2019-10-19 09:50:21 -05:00
J.D. Purcell 6504387302 Option to accept background input only from controller. Closes #1396. 2019-10-13 19:49:24 -04:00
James Groom 90b0574bc3
Remove unnecessary calls to ToList (e.g. in foreach)
squashed PR #1591
2019-10-13 15:50:57 +00:00
YoshiRulz 462bd891af
Fix SevenZipLibraryManager.LoadLibrary 2019-10-14 00:51:44 +10:00
YoshiRulz 7df71f2c86
Properly fix lib loading (builds upon 77bbc4128)
Also cleaned up OSTailoredCode.cs and fixed qualifiers in Program.cs
2019-10-13 15:23:14 +10:00
alyosha-tas d2fe217869 GBHawk: expose 4x core 2019-10-04 13:52:29 -04:00
alyosha-tas 79c4b1e846 GBHawkLink3x: Initial Commits 2019-09-08 16:35:39 -04:00
feos ab042fafd0 srt export: I was dumb and made it edit the original thing instead of the copy 2019-08-30 19:51:49 +03:00
YoshiRulz 8c53a06a6b
Port GetRelativePath 2019-08-17 16:03:27 +10:00
YoshiRulz 2073583157
Fix typo, re-add Asnivor's implementations which may help on .NET Core 2019-08-17 15:45:26 +10:00
YoshiRulz 72c052622c
Use SystemColors instead of using a lookup
And work around unimplemented stuff in the System.Drawing implementation that
I'm using --Sappharad
2019-08-12 20:34:17 +10:00
YoshiRulz 196594e1df
Port TryMakeRelative and IsSubfolder 2019-08-12 20:03:40 +10:00
adelikat 290de71b71 some misc cleanups 2019-06-28 20:33:40 -05:00
adelikat 6b249c648d fix a bug in TasLagLog, not sure how it was working 2019-06-28 20:26:18 -05:00
adelikat 062ec8cb97 remove a todo that we decided not to do 2019-06-28 20:22:10 -05:00
adelikat 41d9d2da4d fix a warning, and fix the name of a variable nearby 2019-06-28 14:34:18 -05:00
feos 2edf5c08f8
Merge pull request #1592 from TASVideos/tsm-interface
Tsm interface
2019-06-23 18:04:56 +03:00
alyosha-tas 982dc479e7 SubNESHawk: Play Movie dialog now calculates time correctly 2019-06-21 17:58:13 -04:00
alyosha-tas e8d64cdbbb Vectrex: Add minestorm and bug fixes 2019-06-17 09:06:37 -04:00
alyosha-tas fb9ac2f3af Vectrex: hook up controllers 2019-06-16 08:17:34 -04:00
feos a2846ea8e6 fix #1447 2019-06-16 10:41:10 +03:00
adelikat 5075160355 some cleanups 2019-06-15 18:38:56 -05:00
adelikat cb4b7d7089 some cleanup 2019-06-15 18:31:46 -05:00
adelikat 26c190cd32 simplify 2019-06-15 18:26:59 -05:00
adelikat c9ae8e3db3 StateManagerState begone! 2019-06-15 17:06:13 -05:00
adelikat ea55217c3f I'm convinced this is a worthless check, -1 was never being passed in, and shouldn't be 2019-06-15 16:49:08 -05:00
adelikat 3ec2ec325a IStateManager - refactor indexer to not return a keyvalue pair, since it by design will try to return the exact frame, returning the frame is redundant 2019-06-15 16:43:21 -05:00
feos 6f5d2cf24b movie: when pause on movie end is chosen, go to finished mode instead of stopping 2019-06-16 00:32:39 +03:00
adelikat d79a00f035 remove IStateManager.IsMarkerState 2019-06-15 16:17:49 -05:00
adelikat e89bb6c276 reorg TasStateManager file 2019-06-15 16:13:16 -05:00
adelikat eaef336492 rip out IStateManager.MountForWriteAccess() and simplify 2019-06-15 16:06:35 -05:00
adelikat c87c1d8328 simplify 2019-06-15 15:51:56 -05:00
adelikat d4432db7f9 simplify 2019-06-15 15:44:34 -05:00
adelikat 2a8b4504cd Simplify 2019-06-15 15:43:22 -05:00
adelikat 7f43fb09af delete an absurd check 2019-06-15 15:29:25 -05:00
adelikat d998a9587f remove a todo 2019-06-15 15:28:10 -05:00