jlennox
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a64017366c
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Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
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2014-10-19 01:22:47 +00:00 |
jlennox
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10b6bed056
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Add IDebuggable to relevant cores and remove non-implementations of GetCpuFlagsAndRegisters/SetCpuRegister
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2014-10-18 22:30:06 +00:00 |
goyuken
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184b4dcba9
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change some cores to use filedata instead of romdata. NES handles headers internally, and others shouldn't ever have headers.
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2014-09-12 15:39:04 +00:00 |
adelikat
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5ba74c631c
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Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
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2014-09-01 18:43:41 +00:00 |
goyuken
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1d383a62cc
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romloader stuffs, nag me if it breaks anything, i don't think it breaks anything
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2014-08-23 19:06:37 +00:00 |
goyuken
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ceae8d71b5
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memory domain: minor refactor and cleanup
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2014-08-15 21:21:17 +00:00 |
goyuken
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f0c8bd3842
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IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
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2014-08-13 17:52:13 +00:00 |
adelikat
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647adabea3
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Simplify even more!
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2014-08-13 01:44:22 +00:00 |
goyuken
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ba93e6ab0e
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vba next: savestates and other confetti
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2014-08-08 20:01:09 +00:00 |
goyuken
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4fa8df8e30
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internal settings infrastructure
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2014-08-03 21:36:38 +00:00 |
adelikat
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f6f8df28f7
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Wonderswan - pretty up setting display
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2014-07-20 00:56:37 +00:00 |
goyuken
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90f627d883
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wonderswan: debugging callbacks
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2014-06-19 15:57:07 +00:00 |
adelikat
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8e9e007c2c
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slight change to wonderswan info, this marks the 1.7.0 release
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2014-06-08 13:45:09 +00:00 |
goyuken
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11af441464
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wonderswan: change pad names for fun and profit. breaks controller config. does not break existing mooovies
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2014-06-07 01:26:16 +00:00 |
goyuken
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5bb38cb1c2
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wonderswan: rework how controls are handled for rotated situation. all savestates are invalid. you should probably delete the wonderswan portion of your control configuration.
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2014-06-04 23:26:57 +00:00 |
goyuken
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80c79798ce
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update some author info on 2600 and swan cores
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2014-06-04 19:06:36 +00:00 |
goyuken
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e3cb22889a
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add some extra error checking to the text savestate system used by gameboy and wonderswan. does not change the actual savestate format at all
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2014-06-04 18:53:57 +00:00 |
goyuken
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ff6032cbdc
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bizswan: fix possible desync. all savestates before this commit are invalidated
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2014-06-04 16:21:00 +00:00 |
goyuken
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019ab3efe0
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bizswan: support rotating the screen at playtime
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2014-06-04 02:03:40 +00:00 |
goyuken
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239eb5b268
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saveram stuff
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2014-06-02 16:33:08 +00:00 |
adelikat
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e7c2c40d79
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set Wonderswan release flag to true
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2014-06-01 21:08:28 +00:00 |
adelikat
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51660dd023
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Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
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2014-05-31 17:03:21 +00:00 |
goyuken
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58efa286df
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move stuff
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2014-05-31 16:12:59 +00:00 |
goyuken
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0ee073b71b
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bizswan: savestates
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2014-05-31 05:57:18 +00:00 |
goyuken
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63c361f4e2
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bizswan: add cpu flags and registers, memory domains
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2014-05-30 22:59:13 +00:00 |
goyuken
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fb4bd18fe1
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bizswan: settings and syncsettings, random cleanup, include mingw makefile (we're building from msvs here though)
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2014-05-30 22:31:16 +00:00 |
goyuken
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14f0faf7ff
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bizswan: rotated display, lag frames, stuff
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2014-05-30 20:53:52 +00:00 |
goyuken
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3dd6da2896
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bizswan: fix button orders
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2014-05-30 18:33:28 +00:00 |
goyuken
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d3a5733886
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bizswan: controls work
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2014-05-30 18:20:05 +00:00 |
goyuken
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9d8390a4ec
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bizswan: stuff
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2014-05-30 18:10:39 +00:00 |
goyuken
|
ab93da6faf
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bizswan: stuff
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2014-05-30 16:50:58 +00:00 |
goyuken
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c306e61d5b
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mednafen 0.9.34.1 "cygne" (wonderswan)
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2014-05-30 05:09:54 +00:00 |