adelikat
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9751fd5a1a
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Move interfaces and base implemenations from emulation to emulation.common
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2013-11-04 01:39:19 +00:00 |
adelikat
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7b03fc0bc0
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Move Buffer.cs and Util.cs from BizHawk.Emulation to BizHawk.Common, and add 1234832983 usings
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2013-11-04 00:36:15 +00:00 |
adelikat
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3f410a771c
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small code cleanups and deal with some warnings
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2013-10-27 17:07:37 +00:00 |
saxxonpike
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826ebba22f
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Commodore64: Simplify g_Idle code, the document I was basing this information on was inconsistent with the circuitry (and this way makes more sense)
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2013-08-31 23:10:02 +00:00 |
saxxonpike
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58649b810e
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Commodore64: ECM code was missing g_Idle check.
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2013-08-31 23:04:03 +00:00 |
saxxonpike
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0258d6b131
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Commodore64: Added g_Idle flag to bitmap modes.
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2013-08-31 22:58:58 +00:00 |
saxxonpike
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d3687bb68d
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Commodore64: Further development in the experimental Vic. The process in which the Vic puts graphics and sprite data into the shift regs should be replicated perfectly, and some graphics mode code can be combined as a result.
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2013-08-31 22:54:44 +00:00 |
saxxonpike
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2e178d84e1
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Updated Experimental Vic.
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2013-08-30 20:22:12 +00:00 |
saxxonpike
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31fb1499ca
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Commodore64: Code cleanup.
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2013-08-27 08:35:35 +00:00 |
saxxonpike
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6fdc7284bd
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Commodore64: Split Sid classes into three files, up from one. Fixed border timing in TimingBuilder. Renamed Sync class to SaveState.
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2013-08-26 19:22:04 +00:00 |
saxxonpike
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4ef73eb676
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Fix some compiler warnings. Border is still odd, needs the other half of the border unit logic. Also, a marginal performance boost from sealing classes.
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2013-08-24 17:30:46 +00:00 |
saxxonpike
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bde52b25bd
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Commodore64: More work on the experimental VIC. Some speedups in the current VIC from caching the video mode and removing unnecessary shifts from the inner loops of the background graphics generator.
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2013-08-23 08:57:20 +00:00 |
saxxonpike
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99a5c3e109
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Commodore64: Completed initial experimental Vic, pending testing.
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2013-08-21 20:14:25 +00:00 |
saxxonpike
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cfc2b141bf
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Commodore64: Experimental Vic implementation nearly complete.
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2013-08-21 12:12:30 +00:00 |
saxxonpike
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c827d42f2d
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Commodore64: Experimental VIC updated.
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2013-08-21 09:38:22 +00:00 |
saxxonpike
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6b454f3a78
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Commodore64: Clear registers when calling Reset() in Vic and Sid.
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2013-08-20 08:31:18 +00:00 |
saxxonpike
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5c762638c1
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Commodore64: Video registers updated in experimental framework.
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2013-08-20 08:27:36 +00:00 |
saxxonpike
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2e7935938a
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Commodore64: Split up and moved source files. No user-observable changes in execution.
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2013-08-20 07:27:59 +00:00 |
saxxonpike
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e9bacfd683
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Commodore64: More preparation for savestates, condensed the PLA (this is as fast as it can get)
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2013-08-18 03:58:39 +00:00 |
saxxonpike
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c3605a0181
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Oops, broke the build. (It's fixed now.)
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2013-08-18 02:24:18 +00:00 |
saxxonpike
|
e9d4c09ad1
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Commodore64: Video chip framework maintenance.
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2013-08-18 02:21:32 +00:00 |
saxxonpike
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60db7b9fe6
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Commodore64: Marginal speedup from converting the rest of the uints to int. No noticeable accuracy difference.
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2013-08-17 06:51:55 +00:00 |
saxxonpike
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84a0179583
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Commodore64: More progress on experimental framework plus a small speedup in the current framework.
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2013-08-17 05:55:07 +00:00 |
saxxonpike
|
e6c55f318d
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Commodore64: New framework PLA WIP
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2013-08-16 20:11:53 +00:00 |
saxxonpike
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30174b9b9c
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Commodore64: Mobo glue for the experimental framework is complete.
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2013-08-16 11:28:00 +00:00 |
saxxonpike
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9cc6936b89
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Commodore64: Whoops, forgot the CIA in the new test framework.
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2013-08-16 10:20:38 +00:00 |
saxxonpike
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155aea5b89
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Commodore64: Framework for a bit of an experiment..
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2013-08-16 09:52:25 +00:00 |
saxxonpike
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7c532fbd01
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Commodore64: Experimental video chip things.
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2013-08-15 09:49:38 +00:00 |