Anthony Konzel
9557a25301
C64: Improved disk support.
2016-03-09 19:53:02 -06:00
feos
90b4ccfcb9
genesis disasm: use # prefix for moveq, addq and subq too.
2016-03-08 14:03:49 +03:00
Anthony Konzel
aaa0da85fd
C64: Prophet64 and Action Replay mapper (incomplete) added.
2016-03-06 16:31:29 -06:00
zeromus
de576bb067
AVWriters now implement UsesAudio and UsesVideo so that the frontend can decide how much work it needs to tell the core to do to fulfill the AVWriter's needs ( fixes #593 )
2016-03-05 17:20:00 -06:00
Anthony Konzel
178457309a
C64: Drive light reflects both cartridge LED and disk drive now.
2016-03-05 16:00:19 -06:00
Anthony Konzel
8fd552274e
C64: Discover file formats heuristically instead of by filename.
2016-03-05 15:23:22 -06:00
Adam Michaud
9b75d9c359
Merge pull request #592 from TASVideos/feature-drag-drop
...
Expanded drag and drop
2016-03-04 22:54:40 -05:00
adelikat
234cc2e5d8
Get started on C64 support in the multi-disk bundler
2016-03-04 21:50:24 -05:00
nattthebear
136b70fa85
Clean up .gitignore and add a bunch of things
2016-03-04 19:08:54 -05:00
Anthony Konzel
57676608d0
C64: Fix ROM load order.
2016-03-04 17:29:47 -06:00
Anthony Konzel
b0e4e18ebc
C64: Manage memory for Cartridge, Write protect on media.
2016-03-04 16:15:01 -06:00
Anthony Konzel
f4f45f73a8
C64: Better lifecycle management and 1541-II support.
2016-03-04 16:06:25 -06:00
Isotarge
822f571621
RAM Search: Fix unhandled exception
...
Fixes an unhandled exception when beginning to type a negative number
into the search box when display is set to float
2016-03-05 08:11:08 +10:30
adelikat
ebceb1fc73
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2016-03-04 08:39:48 -05:00
adelikat
5cd11d0bb4
Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores
2016-03-04 08:37:09 -05:00
zeromus
86b3ecf7b8
displaymanager: change how windows shrink to <1:1 by shrinking content instead of attempting to inversely 'letterbox' it by shoving it offscreen ( fixes #579 )
2016-03-04 01:59:25 -06:00
Anthony Konzel
87200593b6
C64: Internal support for multiple files and Epyx Fastload support.
2016-03-03 21:14:19 -06:00
Anthony Konzel
a435cc912c
C64: Use Chip6522 factory.
2016-03-03 18:03:48 -06:00
Anthony Konzel
28ced70f28
C64: Populate half-tracks when loading images.
2016-03-03 15:43:43 -06:00
Anthony Konzel
cff1708be6
C64: Perform sync check before shifting.
2016-03-03 00:13:55 -06:00
Anthony Konzel
64ded912df
C64: Implement more of the VIA timers.
2016-03-02 23:45:13 -06:00
Adam Michaud
2db8f7e14c
Expanded drag and drop
...
Allows dragging-and-dropping of multiple files onto a running BizHawk
window.
Currently, dragging-and-dropping multiple files of the same
classification is disabled. Classifications are listed in the
LoadOrdering Enum, and include the order in which those types of files
should be loaded (no state before ROM, etc.)
The current ordering is ROM, state, watch, CDL file, Lua session, Lua
script, cheat file, [movie file and legacy movie file].
The next thing to do is allow dropping archives and extracting the
relevant files from it, but the current hurdle is that any such loaded
file would have to be read-only, as re-saving into the archive could be
problematic. Furthermore, all of the existing functions (copied and
split into the Loaders region) accept filenames and not streams, which
means that much of the rest of the code needs refactoring to allow
archive loading.
2016-03-02 23:09:44 -05:00
nattthebear
c4c12ff357
mgba 64 bit build
2016-03-02 20:34:56 -05:00
zeromus
1b32d02ac8
visualstudio keeps wanting to edit this, so ill let it
2016-03-01 22:07:16 -06:00
zeromus
5f86fa5953
64bit octoshock
2016-03-01 21:58:01 -06:00
nattthebear
72adbbf898
lynx 64 bit build. not gonna lie - this system is pretty disappointing
2016-03-01 22:47:16 -05:00
nattthebear
76ccefb3c6
Properly move cgc to the Assets/dll folder
2016-03-01 22:12:36 -05:00
Tony Konzel
ab74a9274b
Merge pull request #588 from TASVideos/c64-delta-savestates
...
C64 delta savestates
2016-03-01 20:41:09 -06:00
Anthony Konzel
fd62145df5
C64: Don't compress savestate data (let the UI do that)
2016-03-01 20:34:08 -06:00
adelikat
20f3e235f8
Add documentation to the Emulation.Common IEmulatorService interfaces
2016-03-01 21:10:50 -05:00
nattthebear
1055f07a06
cgc for 64bit build (same cgc as in the 32 bit build, but it's not really an asset, so...
2016-03-01 20:55:33 -05:00
Anthony Konzel
a06dd5f768
C64: Faster loading savestates. Also fix input not working after loading state.
2016-03-01 16:03:20 -06:00
Anthony Konzel
43ac625a95
Apply savestate changes to disk subsystem.
2016-03-01 14:01:56 -06:00
Anthony Konzel
70e1a2ca29
C64: Apply savestate changes to tape subsystem.
2016-03-01 13:52:47 -06:00
Anthony Konzel
1e2c9e45f0
C64: Apply savestate info to cartridge subsystem.
2016-03-01 13:50:07 -06:00
Anthony Konzel
472616c4f7
C64: Add bare delta media savestate support.
2016-03-01 13:15:27 -06:00
Anthony Konzel
67edd5df1e
C64: Simplify input handling.
2016-03-01 13:14:59 -06:00
nattthebear
68396dcb03
64 bit gambatte build
2016-02-29 22:23:50 -05:00
nattthebear
970fb54ca5
gambatte: some stuff for 64 bit builds, both msvc and mingw
2016-02-29 22:02:47 -05:00
nattthebear
eb2ec58b1b
Rough in some stuff for better oninputpoll in snes. Not hooked up in looah yet. The idea is that oninputpoll will get called with a core-specific int that signifies what happened.
...
For snes, we're looking at:
0 = latch goes low
1 = latch goes high
2 = left port strobed
3 = right port strobed
2016-02-29 21:22:30 -05:00
zeromus
d8554ee536
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00
nattthebear
bb81d5e78b
64 bit quicknes. Change both quicknes and wswan to not static their deps, and include libstdc++/etc as needed. Other cores will get the same treatment, so overall we should save space
2016-02-28 21:30:47 -05:00
nattthebear
131f4bb84b
Get the right 7z.dll for 64 bit
2016-02-28 21:14:40 -05:00
nattthebear
266de8a55e
64 bit wonderswan
2016-02-28 21:14:23 -05:00
adelikat
3719478850
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2016-02-28 21:10:14 -05:00
adelikat
570eff2b8b
Emulation.Common - Move Emulator Services to their own folder
2016-02-28 21:09:06 -05:00
nattthebear
3951b70d25
7zip 64 bit hot off the presses
2016-02-28 20:24:08 -05:00
nattthebear
bef6ddef67
Add x64 target to luainterface. Build and add to references
2016-02-28 20:12:39 -05:00
zeromus
f83d00d87d
supposedly a x64 slimdx. is it really?
2016-02-28 19:02:45 -06:00
adelikat
b3dd9d26dc
Misc code cleanups in Emulation.Common
2016-02-28 19:03:01 -05:00