Commit Graph

10398 Commits

Author SHA1 Message Date
Anthony Konzel 9557a25301 C64: Improved disk support. 2016-03-09 19:53:02 -06:00
feos 90b4ccfcb9 genesis disasm: use # prefix for moveq, addq and subq too. 2016-03-08 14:03:49 +03:00
Anthony Konzel aaa0da85fd C64: Prophet64 and Action Replay mapper (incomplete) added. 2016-03-06 16:31:29 -06:00
zeromus de576bb067 AVWriters now implement UsesAudio and UsesVideo so that the frontend can decide how much work it needs to tell the core to do to fulfill the AVWriter's needs (fixes #593) 2016-03-05 17:20:00 -06:00
Anthony Konzel 178457309a C64: Drive light reflects both cartridge LED and disk drive now. 2016-03-05 16:00:19 -06:00
Anthony Konzel 8fd552274e C64: Discover file formats heuristically instead of by filename. 2016-03-05 15:23:22 -06:00
Adam Michaud 9b75d9c359 Merge pull request #592 from TASVideos/feature-drag-drop
Expanded drag and drop
2016-03-04 22:54:40 -05:00
adelikat 234cc2e5d8 Get started on C64 support in the multi-disk bundler 2016-03-04 21:50:24 -05:00
nattthebear 136b70fa85 Clean up .gitignore and add a bunch of things 2016-03-04 19:08:54 -05:00
Anthony Konzel 57676608d0 C64: Fix ROM load order. 2016-03-04 17:29:47 -06:00
Anthony Konzel b0e4e18ebc C64: Manage memory for Cartridge, Write protect on media. 2016-03-04 16:15:01 -06:00
Anthony Konzel f4f45f73a8 C64: Better lifecycle management and 1541-II support. 2016-03-04 16:06:25 -06:00
Isotarge 822f571621 RAM Search: Fix unhandled exception
Fixes an unhandled exception when beginning to type a negative number
into the search box when display is set to float
2016-03-05 08:11:08 +10:30
adelikat ebceb1fc73 Merge branch 'master' of https://github.com/TASVideos/BizHawk 2016-03-04 08:39:48 -05:00
adelikat 5cd11d0bb4 Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores 2016-03-04 08:37:09 -05:00
zeromus 86b3ecf7b8 displaymanager: change how windows shrink to <1:1 by shrinking content instead of attempting to inversely 'letterbox' it by shoving it offscreen (fixes #579) 2016-03-04 01:59:25 -06:00
Anthony Konzel 87200593b6 C64: Internal support for multiple files and Epyx Fastload support. 2016-03-03 21:14:19 -06:00
Anthony Konzel a435cc912c C64: Use Chip6522 factory. 2016-03-03 18:03:48 -06:00
Anthony Konzel 28ced70f28 C64: Populate half-tracks when loading images. 2016-03-03 15:43:43 -06:00
Anthony Konzel cff1708be6 C64: Perform sync check before shifting. 2016-03-03 00:13:55 -06:00
Anthony Konzel 64ded912df C64: Implement more of the VIA timers. 2016-03-02 23:45:13 -06:00
Adam Michaud 2db8f7e14c Expanded drag and drop
Allows dragging-and-dropping of multiple files onto a running BizHawk
window.

Currently, dragging-and-dropping multiple files of the same
classification is disabled.  Classifications are listed in the
LoadOrdering Enum, and include the order in which those types of files
should be loaded (no state before ROM, etc.)
The current ordering is ROM, state, watch, CDL file, Lua session, Lua
script, cheat file, [movie file and legacy movie file].

The next thing to do is allow dropping archives and extracting the
relevant files from it, but the current hurdle is that any such loaded
file would have to be read-only, as re-saving into the archive could be
problematic.  Furthermore, all of the existing functions (copied and
split into the Loaders region) accept filenames and not streams, which
means that much of the rest of the code needs refactoring to allow
archive loading.
2016-03-02 23:09:44 -05:00
nattthebear c4c12ff357 mgba 64 bit build 2016-03-02 20:34:56 -05:00
zeromus 1b32d02ac8 visualstudio keeps wanting to edit this, so ill let it 2016-03-01 22:07:16 -06:00
zeromus 5f86fa5953 64bit octoshock 2016-03-01 21:58:01 -06:00
nattthebear 72adbbf898 lynx 64 bit build. not gonna lie - this system is pretty disappointing 2016-03-01 22:47:16 -05:00
nattthebear 76ccefb3c6 Properly move cgc to the Assets/dll folder 2016-03-01 22:12:36 -05:00
Tony Konzel ab74a9274b Merge pull request #588 from TASVideos/c64-delta-savestates
C64 delta savestates
2016-03-01 20:41:09 -06:00
Anthony Konzel fd62145df5 C64: Don't compress savestate data (let the UI do that) 2016-03-01 20:34:08 -06:00
adelikat 20f3e235f8 Add documentation to the Emulation.Common IEmulatorService interfaces 2016-03-01 21:10:50 -05:00
nattthebear 1055f07a06 cgc for 64bit build (same cgc as in the 32 bit build, but it's not really an asset, so... 2016-03-01 20:55:33 -05:00
Anthony Konzel a06dd5f768 C64: Faster loading savestates. Also fix input not working after loading state. 2016-03-01 16:03:20 -06:00
Anthony Konzel 43ac625a95 Apply savestate changes to disk subsystem. 2016-03-01 14:01:56 -06:00
Anthony Konzel 70e1a2ca29 C64: Apply savestate changes to tape subsystem. 2016-03-01 13:52:47 -06:00
Anthony Konzel 1e2c9e45f0 C64: Apply savestate info to cartridge subsystem. 2016-03-01 13:50:07 -06:00
Anthony Konzel 472616c4f7 C64: Add bare delta media savestate support. 2016-03-01 13:15:27 -06:00
Anthony Konzel 67edd5df1e C64: Simplify input handling. 2016-03-01 13:14:59 -06:00
nattthebear 68396dcb03 64 bit gambatte build 2016-02-29 22:23:50 -05:00
nattthebear 970fb54ca5 gambatte: some stuff for 64 bit builds, both msvc and mingw 2016-02-29 22:02:47 -05:00
nattthebear eb2ec58b1b Rough in some stuff for better oninputpoll in snes. Not hooked up in looah yet. The idea is that oninputpoll will get called with a core-specific int that signifies what happened.
For snes, we're looking at:
0 = latch goes low
1 = latch goes high
2 = left port strobed
3 = right port strobed
2016-02-29 21:22:30 -05:00
zeromus d8554ee536 move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
nattthebear bb81d5e78b 64 bit quicknes. Change both quicknes and wswan to not static their deps, and include libstdc++/etc as needed. Other cores will get the same treatment, so overall we should save space 2016-02-28 21:30:47 -05:00
nattthebear 131f4bb84b Get the right 7z.dll for 64 bit 2016-02-28 21:14:40 -05:00
nattthebear 266de8a55e 64 bit wonderswan 2016-02-28 21:14:23 -05:00
adelikat 3719478850 Merge branch 'master' of https://github.com/TASVideos/BizHawk 2016-02-28 21:10:14 -05:00
adelikat 570eff2b8b Emulation.Common - Move Emulator Services to their own folder 2016-02-28 21:09:06 -05:00
nattthebear 3951b70d25 7zip 64 bit hot off the presses 2016-02-28 20:24:08 -05:00
nattthebear bef6ddef67 Add x64 target to luainterface. Build and add to references 2016-02-28 20:12:39 -05:00
zeromus f83d00d87d supposedly a x64 slimdx. is it really? 2016-02-28 19:02:45 -06:00
adelikat b3dd9d26dc Misc code cleanups in Emulation.Common 2016-02-28 19:03:01 -05:00