adelikat
86f3394be0
Hex Editor - support archived roms for the Rom File domain
2012-09-02 22:45:06 +00:00
adelikat
4031fd8324
Hex Editor - preliminary support for a ROM File memory domain (regardless of platform). Loads the actual contents of the ROM file into the Hex Editor. Note: this is the file, edits would have no effect on gameplay until the game is reloaded. Currently does not work with ROMs in archives, and needs some specifical menu items and tweaks.
2012-09-02 19:22:51 +00:00
adelikat
d8393a5a71
Ram Search - move auto-load menu item to options menu instead of recent, since it only autoloads the dialog, not a file
2012-09-02 18:33:59 +00:00
adelikat
f519fa0e2d
Ram Search - fix Truncate from file, and exclude ram watch
2012-09-02 03:05:48 +00:00
adelikat
1f128aeda4
Ram Search - small speedup on UpdateValues
2012-09-02 01:52:16 +00:00
adelikat
5179710c82
Ram Search - fix undo
2012-09-02 01:21:57 +00:00
adelikat
d6f3c05ecd
Ram Search - fix broken searching, also some code cleanup
2012-09-02 01:05:08 +00:00
adelikat
0e1bf887b6
Cheats Dialog - fix losing of values on restart, editing a cheat flags changes
2012-09-01 19:29:41 +00:00
adelikat
dd41cb6365
NES Cheats - fix so that only the system bus uses the built in cheat/game genie system
2012-09-01 18:15:04 +00:00
adelikat
c1d2272aec
Cheats - if cheats file is empty dont show "Cheats file loaded" message
2012-09-01 17:44:55 +00:00
adelikat
e5a3764f69
Cheats - implement Compare textbox
2012-09-01 17:31:56 +00:00
adelikat
3b39b2b898
Cheats - add compare column, and show active cheat rows in cyan (like other tool dialogs), do validation on address and value textboxes when adding/editing a cheat
2012-09-01 17:09:44 +00:00
adelikat
21cd754a7d
Cheats - implement removing of cheats for the NES core
2012-09-01 14:35:12 +00:00
adelikat
9b7404b059
NES - Round 1 of Hook up NES cheats for system bus (i.e. game genie codes now work)
2012-09-01 14:13:36 +00:00
adelikat
816435ad2f
Some backend changes to support compare value in cheats, no visible changes yet
2012-08-31 11:59:14 +00:00
adelikat
ff84855f2a
Ram Search - another speed up - prevent recoloring the background unless it has changed
2012-08-29 02:58:22 +00:00
andres.delikat
0e02fd7ee4
Ram Watch - major speed up of the preview feature especially with large memory domains, got a 30fps boost on gens system bus. THere is still a lot of code to clean up as a result, and I touched everything about the search feature so there may be regressions in this commit.
2012-08-29 01:42:04 +00:00
adelikat
7bc1e88d1d
TAStudio - Rewind button - fix logic when movie is finished or inactive
2012-08-28 03:18:53 +00:00
rolanmen1
6cec0f0182
LuaConsole: Call UpdateNumberOfScripts after you delete a script.
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LuaImplementation: Added emu.ispaused(), also added the parameters width and height to forms.label and forms.button
2012-08-25 17:01:13 +00:00
rolanmen1
8f22c9098b
LuaConsole: The Label that counts the scripts gets updated each time a change has been made to the ListView, also removed all calls of the said function.
2012-08-25 12:17:44 +00:00
adelikat
694f2aaae6
Ram Search - very slight optimization
2012-08-20 00:22:57 +00:00
adelikat
43518a3a57
TAStudio - add hotkeys for Clear and Insert # Frames
2012-08-18 00:09:00 +00:00
adelikat
514c3200d7
remove more tastudio instances in movie class, TAStudio - re-hook up double click event
2012-08-18 00:04:12 +00:00
adelikat
c9ddbd6d89
TAStudio - implement Cut function, fixes to insert, and delete, minor cleanup of movie object
2012-08-17 23:56:37 +00:00
adelikat
37f5027de6
TAStudio - implement copy function, and slicer section
2012-08-17 23:27:29 +00:00
adelikat
952892b5df
TAStudio - implement Truncate Movie
2012-08-17 03:24:33 +00:00
adelikat
862caafd05
TAStudio - implement Insert # Frames, and Select All, hide context menu items based on read-only status
2012-08-17 03:04:35 +00:00
adelikat
d7e05ceb32
TAStudio - implement clear frame, pause emulator on TAStudio load
2012-08-17 02:26:47 +00:00
adelikat
9baf1b8f28
TAStudio - implement clone frame feature, and some UI and Movie object cleanup
2012-08-17 02:18:25 +00:00
adelikat
e900a5b1ba
TAStudio - fix up Insert Frame functionality, add it to non-interim builds, and map hotkey as ctrl+shift+ins
2012-08-17 01:26:00 +00:00
adelikat
932303df68
TAStudio - hook up Ctrl+Mousewheel to frame advance and rewind events. TODO: Figure out how to (also) add right-click + mousewheel
2012-08-17 01:01:46 +00:00
adelikat
99f073266d
Ram Watch - fix bug where values are not updating after a power cycle/rom load/movie load
2012-08-15 01:35:17 +00:00
adelikat
0ed2ec1be9
Ram Watch - oops, fixed last commit better
2012-08-15 01:14:25 +00:00
adelikat
3e3b154895
Ram Watch - fix endless exceptions when loading different ram watch files
2012-08-15 00:56:34 +00:00
rolanmen1
e2469328ae
LuaWriter. Color numbers, need to make it color hexadecimals aswell.
2012-08-12 07:06:38 +00:00
adelikat
f84a3709c9
Misc code cleanup
2012-08-12 01:09:30 +00:00
rolanmen1
c5577b7850
LuaWriter. I finally finished coloring Strings and Comments correctly.
2012-08-11 05:15:56 +00:00
adelikat
9cb825418f
Lua Writer - take over paint event and only paint once per ProcessText(). Still todo: better management of when and what to draw
2012-08-11 01:50:27 +00:00
rolanmen1
945c12eb13
LuaWriter. AutoCompleteView will change through selected items by pressing Up/Down while keeping focus of the textbox. This will work once a highlight issue get solved.
2012-08-09 21:53:49 +00:00
rolanmen1
4771ba0f15
LuaWriter. Pressing Enter when there's no if, while, for, etc.. will add the tabs that the previous line had.
2012-08-09 20:18:43 +00:00
jxq2000
2fc36dca9b
Revert previous commit related to updating colors/format of only one line at a time since that won't catch multi-line strings or comments.
2012-08-08 21:33:24 +00:00
jxq2000
5770931669
Some work in ProcessText to try and alleviate the "OMG WE ARE ALWAYS SCROLLING" problem when typing.
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Still needs some work (so no functional change yet), but the initial idea is to allow for checking/updating of only the current row when called from timer_Tick.
2012-08-06 23:19:05 +00:00
jxq2000
759bd52f6d
Some progress made on positioning of the autocomplete box.
2012-08-06 22:52:55 +00:00
rolanmen1
05b107ed49
LuaWriter. Made ColorComments, ColorStrings and ColorLongStrings (wich is now called AddComments, AddStrings and AddLongStrings respectively) will no longer search symbols in the textbox, instead on a copy of it that is saved in a string variable.
2012-08-06 08:18:50 +00:00
rolanmen1
38723f8786
LuaWriter. This is half of a lot of changes im making.
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1)Made a list of int arrays, these will have a start position, length, color and a number that will tell if said text is gonna be bold or not. This was made to color the text only once per edit. I also made it so these values are added in order of the starting position. This will select the text from top to bottom and not randomly like it used to be.
2)Made ColorSymbols (wich is now called AddSymbols) will no longer search symbols in the textbox, instead on a copy of it that is saved in a string variable. This was made because the RichTextBox.Find method selects text in the textbox, making the whole process slower. This will be done to the ColorComments and ColorStrings aswell.
2012-08-06 07:12:25 +00:00
rolanmen1
087947273c
LuaWriterColorConfig. Added a panel to color Normal Text, also to put it bold.
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LuaWriter. Added menu item that colors the background of the textbox. Added all the variables into Config.cs
2012-08-04 03:35:17 +00:00
rolanmen1
886ef5940a
LuaWriter. Fixed small bug when editting a script from Lua Console, also from the Save and SaveAs options. Created a bool value that tells when the Text is being processed or not, since coloring triggers the TextChanged Event it will ProcessText multiple innecessary times.
2012-08-03 22:08:28 +00:00
rolanmen1
44abe3ad4a
LuaWriter. Now colors LongStrings.
2012-08-03 06:17:21 +00:00
rolanmen1
8d0f87e5d9
LuaWriter. Added new option "Start With Empty Script", wich triggers the option of having while true do emu.frameadvance() end when creating a new script.
2012-08-03 02:59:36 +00:00
andres.delikat
cc82bfbefc
small optimization
2012-08-02 21:46:08 +00:00
rolanmen1
bc39f81b8a
InputPrompt. I made the UserOK variable to change to false if the user clicks the Cancel button.
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LuaWriter. Adding "end" after pressing Enter if the current line has "if", "for", etc. is now fixed. Also added some more edit menu items, like Undo, Redo, Cut, Copy, Paste, Select All, Search, Replace and Go To...
Search and Replace still need to be implemente. Implemente Go To, if the user inserts an invalid text (letters, symbols, etc) it will not close and prompt an error. Otherwise, it will go to the specified line.
2012-08-02 21:45:06 +00:00
andres.delikat
754422b0e4
Lua Writer - bold for syntax highlighting option
2012-08-02 17:48:17 +00:00
jxq2000
2e41102f8a
Initial code, which doesn't fully work, for positioning the AutoComplete box.
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Also moved over the "zoom" label so it doesn't clash with the position label.
2012-08-02 01:07:04 +00:00
adelikat
5a28f54454
On behalf of Rolanmen: LuaWriter. Added Restore Settings item, when closing, it will save the Zoom Value in Config.cs
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LuaWriterColorConfig. Fixed little bug that didn't colored the Library panel. Also made each Color Dialog select it's default color.
2012-08-01 02:56:38 +00:00
adelikat
ad0c7d863c
LuaWriter. Added a Zoom label, it is updated when you zoom in/out using Ctrl + MouseWheel
2012-07-27 23:33:05 +00:00
adelikat
bbbc51ecf8
Lua Writer - save font and font size to config (todo: font style), hook up exit button
2012-07-27 00:15:02 +00:00
andres.delikat
4d910ce93c
TAStudio - remove some assumptions that opening TAStudio = movie loaded. This should never happen! TAStudio has virtualpads, an item useful without movies. It should not be assumed nor required that a movie is loaded!
2012-07-26 22:10:18 +00:00
adelikat
fc5c669353
Lua Writer - fix default new lua to have the cursor position on a tabbed new line above emu.frameadvance()
2012-07-26 02:51:25 +00:00
adelikat
dcc841fe3b
Lua Writer - reset zoom factor, and resize dialog to something more reasonable
2012-07-26 02:22:56 +00:00
adelikat
2881187605
Lua Writer - set default font to a fixed width font, set tabs to 4 spaces
2012-07-26 01:22:12 +00:00
jxq2000
caa606af71
Lua writer color config is now functional, with default button; small fix to default library color; reverted introduction of redundant "Emulua..." value.
2012-07-26 00:48:19 +00:00
adelikat
c0015a5b4c
Lua Console - set a proper tooltip on the New Script toolstrip menu item
2012-07-26 00:01:21 +00:00
adelikat
f93be79a47
LuaConsole: Hides and Disables the new script button on debug mode.
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LuaWriter: Automatically adds "end" after pressing enter when if the line has "if", "for", "while", or "function". Even though, it creates a new line before the statement
2012-07-25 22:53:11 +00:00
andres.delikat
a5ed71269d
text: LuaConsole. Added a New Script menu item and toolstrip button. It calls the LuaWriter with a null path.
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LuaWriter. If it is loaded with a null value, it will start the Text with while true do emu.frameadvance() end.
2012-07-25 17:36:26 +00:00
andres.delikat
8214a649c3
Lua console - fix to autoload lua session, if there is no recent session, it will open nothing, rather than cause an exception
2012-07-25 13:55:25 +00:00
adelikat
817b202192
On Behalf of Rolanmen - LuaWriter. Now Colors Lua Library Words.
2012-07-24 03:35:28 +00:00
adelikat
08e79f26a2
Lua Writer - color config - re-hook up the load event that got clobbered at some point
2012-07-24 01:39:19 +00:00
jxq2000
6c5c33ea7a
Beginning of Lua Writer Color config form - not yet functioning.
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Renamed a global variable for consistency with others.
2012-07-24 01:11:36 +00:00
adelikat
8825cb7499
Fixes to Lua Writer on behalf of Rolanmen
2012-07-23 12:28:03 +00:00
adelikat
8b06a39ef9
Lua Text - start a very rough auto-complete box
2012-07-23 02:24:48 +00:00
adelikat
6379aafbae
Lua Writer - start syntax color config dialog and font config, neither do anything yet
2012-07-23 01:32:41 +00:00
adelikat
973aa8f9ae
Lua Writer - better color of library names, anchoring
2012-07-23 01:10:31 +00:00
adelikat
a8753021cc
Lua Writer - syntax highlighting for bizhawk lua library functions
2012-07-23 01:02:04 +00:00
adelikat
f9c764f5e5
oops, previous commit didn't compile
2012-07-22 22:26:43 +00:00
adelikat
09fb9c88f4
Lua Writer - implement saving and fix so that the text only redraws when it needs to.
2012-07-22 22:24:02 +00:00
rolanmen1
0eba6e53e4
LuaWriter. Added coloring symbols, it won't color if the symbol is part of a comment or a string. Also made (") and (') to not color when it's part of a comment.
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Config.cs. Added SymbolColor, wich by default is black.
2012-07-22 22:16:44 +00:00
adelikat
75bed1f242
Lua Console - open selected file in lua writer dialog, implement drag & drop on lua writer (but fails because it doesn't allow drop on the edit box itself)
2012-07-22 20:25:53 +00:00
adelikat
a380319973
Lua Console - remove hacky lua writer button. Set edit button to open the writer on interim builds only
2012-07-22 19:59:33 +00:00
adelikat
e56de584e3
Lua Writer - faster drawing
2012-07-22 19:54:40 +00:00
rolanmen1
21344b7bc4
LuaWriter. Re-structured coloring Strings.
2012-07-22 04:22:18 +00:00
rolanmen1
f775c081f1
Config.cs: Added 3 variables that will be used for the colors of LuaWriter.
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LuaWriter: Made it use the values of the variables in Config.cs. Made (") and (') colors the whole line if they are not closed. Now colors the word elseif.
2012-07-21 19:29:45 +00:00
rolanmen1
1616cc7eb9
LuaWriter. Prevented some exceptions.
2012-07-21 04:17:49 +00:00
rolanmen1
9bca1b198d
LuaWriter. Fixed error that prevented coloring multiple strings in the text. Also made that Reserved Words will only color if there are no letters or numbers next to them.
2012-07-20 22:50:28 +00:00
rolanmen1
1a45b82d64
LuaWriter. Now colors Strings. TODO: Allow to color multiple Strings in the same line.
2012-07-20 22:02:14 +00:00
rolanmen1
6f295fe0c8
LuaWriter. Now colors Multi-Line Comments.
2012-07-20 05:36:33 +00:00
rolanmen1
48b24703a3
LuaWriter. Now colors single line comments to green.
2012-07-19 21:20:23 +00:00
rolanmen1
4b3971a997
LuaWriter. It will now color black unmatches in the text. Also fixed a bug that randomly selects a small block of text.
2012-07-19 19:58:27 +00:00
adelikat
7cb69f4826
Hook up LuaWriter to a new & hacky toolstrip icon for now
2012-07-19 04:19:24 +00:00
adelikat
fb841bc764
check in luawriter winform files, needs to be hooked up
2012-07-19 00:19:47 +00:00
andres.delikat
45227b1b11
Lua - Lua Function List - column sorting (including descending)
2012-07-12 02:03:46 +00:00
andres.delikat
4aaeabb568
Lua - much improved lua function list including return type and parameters
2012-07-12 00:57:09 +00:00
andres.delikat
3a73f8a427
Lua - backend for more thorough self documenting, lua function list dialog has the same functionality as before but is primed for a better UI
2012-07-11 15:03:51 +00:00
andres.delikat
9da0cd3553
Lua - forms.textbox() add field to optionally set the textbox to signed, unsigned, or hex values
2012-07-10 23:09:06 +00:00
andres.delikat
827e2150d7
Lua - implement forms.button(), and the basic backend for calling lua functions on events from user generated controls
2012-07-10 20:23:19 +00:00
zeromus
3a8fe7c464
lua-fix crashes when scripts terminate
2012-07-10 19:40:35 +00:00
andres.delikat
ec9cf60d6d
Lua - start forms creation library, implement forms.create(), forms.destroy(), and forms.destroyall(). Still TODO: make the forms do something! Also added console.log as an alias to console.output
2012-07-10 19:04:35 +00:00
andres.delikat
ca9c27113f
"Never be asked to save changes" config menu item
2012-07-10 17:22:23 +00:00
andres.delikat
0791a713a4
Hex editor - remove a todo that is no longer valid
2012-07-09 18:41:59 +00:00
brandman211
a127e2e4f2
Diff => Difference in the View submenu on Ram Watch.
2012-07-05 19:10:12 +00:00
adelikat
11312699e4
Ram Watch - fix sorting of prev & diff columns based on last change definition
2012-07-05 03:34:05 +00:00
adelikat
d65bd2bb0c
Ram Watch - better default column widths and fix restore default settings column widths. Fix reseting of Prev column when changing prev definitions
2012-07-05 03:21:39 +00:00
adelikat
af9690baec
Ram Watch - center diff column
2012-07-05 03:11:33 +00:00
adelikat
a1ff6164ec
Ram Watch - make new column compatible with old config files
2012-07-05 03:05:23 +00:00
adelikat
b0b7478b40
Ram Watch - on load, check if Diff should be displayed. Implement prev value options - last frame, and last change (Diff adjust accordingly as well)
2012-07-05 01:58:33 +00:00
adelikat
a8e3ffa624
Ram Watch - implement Diff column
2012-07-04 23:11:17 +00:00
adelikat
14f7aab89e
Hex Editor - fix a bug where shift clicking the first address does not highlight properly.
2012-07-04 21:25:34 +00:00
phillip.grimsrud
8bc250e7dd
1. Added Atari 2600 to COMMANDS dictionary.
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2. Added Atari 2600 case when updating virtual pads.
2012-06-30 01:23:02 +00:00
adelikat
690fb786a5
Hex Editor - move "nibble" display to a readable place (broken from the header speed optimization)
2012-06-25 03:21:54 +00:00
adelikat
5f3f6547aa
Hex Editor - on find next/prev focus Hex Editor rather than find box
2012-06-25 03:13:02 +00:00
adelikat
7291a8ab0f
Hex Editor - ability to increment/decrement frozen addresses. Big Endian and wrapping logic for Increment/Decrementing 2 byte values
2012-06-25 03:10:04 +00:00
adelikat
4d91471bab
Record movie dialog - use filesystem safe name of game when choosing a default name. Fix regression that made default filename not populate in the savefile dialog.
2012-06-25 00:06:07 +00:00
adelikat
d59b1e82c7
As usual, I forgot to check in new winform files
2012-06-24 03:45:56 +00:00
adelikat
2d4c6acc04
Hex Editor - implement shift logic to Home/End keys
2012-06-23 21:09:20 +00:00
adelikat
0d40a40ea4
Hex Editor - add shift highlighting logic to up,down,left,right,pageup,pagedown keys, add multi-highlight logic to tab and shift+tab. Still todo: several other keys.
2012-06-23 20:48:17 +00:00
adelikat
12e674973d
Hex Editor - implement a find box with Find Prev/Next functions. Also make find highlight all values in the search string when finding a vlue, add Find Next/Prev menu items with hotkeys.
2012-06-23 18:45:01 +00:00
zeromus
d302db48b7
remove tahomas from the gui--shouldve been unset (use defaults)
2012-06-20 22:29:00 +00:00
zeromus
a5df44f1a7
why is segoe ui 9 used in the hex editor instead of tahoma 8.25 like everything else ? not anymore
2012-06-20 22:22:33 +00:00
adelikat
980e23b419
Hex Editor - better window size
2012-06-20 01:01:18 +00:00
adelikat
985af6f34c
Hex Editor - Find - implement multi-select
2012-06-19 23:44:36 +00:00
adelikat
11de294bf5
Hex Editor - implement multi-highlight, make freeze/unfreeze, add to ram watch, and copy use all highlighted addresses. Add Copy & Paste to context menu
2012-06-19 02:42:07 +00:00
adelikat
6bfb4be61c
Hex Editor - fix scroll wheel scrolling broken on last Hex Editor commit
2012-06-19 01:33:32 +00:00
brandman211
cd6cf72195
"Prev Value as change" and "Display Watches On Screen" now restored by "Restore Default Settings" in Ram Watch.
2012-06-19 00:27:57 +00:00
adelikat
640269318c
Hex Editor - another tiny speedup by moving something outside the values generation function
2012-06-18 03:39:21 +00:00
adelikat
b4c10f2e15
Hex Editor - several fps speed up - only draw left column of addresses when needed instead of every frame
2012-06-18 03:34:14 +00:00
phillip.grimsrud
a6ced95e07
1. Fixed tastudio memory leak. This was accomplished by dropping the oldest saved stats after hitting a size limit (1 GB).
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2. Changed StopOnEnd to StopOnFrame. This expands the functionality so that you can tell the emulator to run and then stop at a predetermined point.
3. Expanded the functionality of RewindToFrame to handle more cases. Now you can go back or even forward to a frame and it handles the execution and greenzone appropriately.
4. Due to the change in structure some code was changed to check the index of the first and last saved states in the greenzone rather than relying on the size of the saved state list.
5. Changed the list of saved states in the movie log from a list of byte[] to a list of structures (the structure has an int for the index and byte[] for the state).
6. Saved an init state in the movie log. This is used to go back to the beginning if the beginning of the movie is no longer in the list of saved states.
7. Expanded the AddState and SetFrameAt logic in the movie log to account for the fact that the size of the saved state list is now capped.
8. Fixed a bug in the log interpretation for SMS.
9. Fixed a bug in the sms virtual controller, buttons 1 and 2 were hooked to the wrong objects.
10. Fixed the tastudio listview to show lag as pink.
2012-06-18 01:36:38 +00:00
adelikat
bcef8e62d7
Hex Editor - fix bug where highlighting highlights the row above, was broken by my last Hex Editor commit
2012-06-16 23:11:43 +00:00
brandman211
713a016704
"Previous Value" and "Change Counts" options moved to a new View submenu for Ram Watch.
2012-06-14 00:00:53 +00:00
pasky1382
eea900a99f
Added color option to the new address header in the hex editor.
2012-06-13 02:44:19 +00:00
adelikat
ac96d4cc4a
Hex Editor - draw header only as needed rather than every frame, 1-2 fps speedup
2012-06-13 02:18:34 +00:00
adelikat
f7d66d4924
Hex Editor - prevent sound stutter when opening Color config dialog
2012-06-13 00:21:11 +00:00
pasky1382
48e2f8c7dd
Added Highlight, Freeze, and Freeze Highlight color options in the hex editor. Cleaned out the custom color code from HexEditor.cs
2012-06-12 03:50:25 +00:00
adelikat
36aed5008e
Ram Watch - when adding a new address, set previous = value
2012-06-12 00:31:22 +00:00
brandman211
160694a0d4
Set up Watch.cs for Diff.
2012-06-12 00:13:02 +00:00
zeromus
34dd2812f6
fix lua memory leak (maybe affected today, but the leak is from may 6) and revert some virtuallistview changes which break more things than they fix. it seems .net's listview just happens to blow up internally constantly when its in virtual mode and recover from the exceptions.
2012-06-11 04:20:13 +00:00
adelikat
da1aebe1ac
Hex Editor - some minor code cleanup including putting highlight colors in the config file for eventually adding to the color picker
2012-06-10 23:34:37 +00:00
zeromus
c7925d986c
delete display manager threading. fix gdi+ leaks in lua code. add abstracted OSD drawing "blitter" system for sysdrawing/d3d dual compatibility and framework for future use for faster lua drawing.
2012-06-10 23:27:30 +00:00
adelikat
2574789564
Hex Editor - color picker not modal, move "nibble" display lower to not clash with underline
2012-06-10 22:54:41 +00:00
pasky1382
7ef1151b99
Added a 'Custom Colors' Dialog for the Hex editor tool.
2012-06-10 22:43:43 +00:00
brandman211
7d23581764
Set lastchange to Value in Watch's explicit value constructor to match the change to prev.
2012-06-10 19:33:11 +00:00
adelikat
a2a98415bf
Ram Watch - show initial value of a watch when it is initially added (from adding it or loading a file). Fixes issue 74
2012-06-10 17:45:20 +00:00
adelikat
81198cc89f
Hex Editor - add a save as binary option (in addition to the text option)
2012-06-10 17:28:38 +00:00
adelikat
bac863aa70
Hex Editor - add Copy/Paste functions
2012-06-10 16:34:35 +00:00
brandman211
646a6c1c58
-Fixed my GetMnemonic crash fix. It's "Null Controller", not "NULL Controller".
...
-Made it so that each new search zeroes out the change count.
--This prevents all non-zero items from starting out with 1 change.
--A similar fix needs to be applied to Ram Watch (Filing issue...).
-Allowed changing data size, endian, and unaligned address setting in the middle of the search and maintaining valid values, fixing Issue 72 (The last open Ram Search issue until my "Difference" idea is hopefully accepted).
--Unlike my previous model, this does not align unaligned addresses; all it does is change the size / endian and PeekAddress.
--It does remove unaligned addresses, however, if you have it set to.
--This version converts System Bus instantly whereas the previous version stopped responding.
2012-06-10 04:32:25 +00:00
adelikat
3451d3391e
Refactor readword/dword similarly to Ram Search
2012-06-09 22:56:08 +00:00
adelikat
e025ca99bf
Hex Editor - Find - start searching from highlighted value so that multiple find calls go to the next value. Show highlighted value in input box by default.
2012-06-09 22:45:24 +00:00
brandman211
2580489986
Refactored previous parameter in CompareTo and ComparePrevious from strings to enums.
2012-06-09 22:10:39 +00:00
adelikat
b2c9171b90
Hex Editor - Find option, allows you to enter a series of hex values and search ram for this combination
2012-06-09 22:04:09 +00:00
adelikat
c0d5437ff4
Ram Watch - revert "fix" to watch count display, make watch list count update in appropriate places, don't count separators in watch count, fix cosmetically be showing "watch" instead of "watches" when there is 1 address
2012-06-09 21:57:00 +00:00
brandman211
376ffd3ba4
-Refactored what zeromus wanted me to and nothing more.
...
-The number of watches in Ram Watch is now updated in UpdateValues instead of LoadWatchFile, meaning that it's updated every time items are added / removed.
--Also noticed that separators count as watches. Filter these out and exclude them from the count, adelikat?
2012-06-09 21:43:02 +00:00
adelikat
14b5a4204b
Ram Search - specific value box - only show hex in uppercase
2012-06-09 16:37:03 +00:00