null_ptr
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15b95f6f40
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Simplified N64 controller input retrieval
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2014-01-23 02:06:39 +00:00 |
null_ptr
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3c7292f8ab
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Removed unnecessary debug callbacks
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2014-01-23 00:54:49 +00:00 |
null_ptr
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b79bcaf2d0
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Refactored some N64 code
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2014-01-15 11:24:47 +00:00 |
goyuken
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2171d4cd00
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n64: support new settings system. regression: n64 video plugin settings are no longer stored in movie 1.0 files nor read from them
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2013-12-26 23:04:22 +00:00 |
zeromus
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5651181d39
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fix n64 savestates
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2013-11-22 19:34:24 +00:00 |
pjgat09
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3c56223d7b
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N64: Implement GetCpuFlagsAndRegisters()
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2013-11-18 03:29:47 +00:00 |
pjgat09
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3e8596f81c
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N64: Mostly implemented the onmemorywrite and onmemoryread hooks, but some reads/writes still make it through
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2013-11-17 03:42:06 +00:00 |
goyuken
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d0969c208d
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n64: fix framebuffer opacity. if this commit causes slowdown problems, we might want to do this a different way?
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2013-11-17 01:57:26 +00:00 |
pjgat09
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7e7cb8e05b
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N64: sram is now saved into Bizhawk's saveram file instead of m64p's own .sra file
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2013-11-16 21:08:23 +00:00 |
pjgat09
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acdf9ca7a3
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N64: Flashram is now saved into Bizhawk's saveram file instead of m64p's own .fla file
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2013-11-16 20:53:51 +00:00 |
adelikat
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7e45f13282
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |