beirich
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8571853828
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still-in-the-midst-of-it turbocd check-in
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2011-08-29 02:47:03 +00:00 |
beirich
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0a5157d9a6
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Extremely preliminary TurboCD support
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2011-08-14 18:20:13 +00:00 |
beirich
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cc3206a610
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crash bugfix
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2011-07-24 22:46:32 +00:00 |
beirich
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06d8792830
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[PCE] fix Youkai Douchuuki, Yo Bro, and Order of the Griffon
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2011-07-24 19:52:20 +00:00 |
beirich
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d8b6432d9a
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[PCE] cap active display to 242 lines, fixes Puzzle Boy (requests 512)
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2011-07-23 21:52:44 +00:00 |
beirich
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47def064fa
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significant PCE timing/compat improvements, still poking at a few things
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2011-07-19 03:53:07 +00:00 |
beirich
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652e56083f
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PCE: fix sprite bugs introduced in fighting run fix
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2011-07-12 00:37:00 +00:00 |
beirich
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bf203b54f5
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FIX FIGHTING RUN PCE!
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2011-07-10 19:55:17 +00:00 |
beirich
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5c9ee84ed4
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PCE minor updates
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2011-03-18 03:39:11 +00:00 |
beirich
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50a06e38cd
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PCE: Significant VDC timing improvements
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2011-03-13 03:20:28 +00:00 |
beirich
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33a9ccf1f5
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PCE: New Adventure Island, Turrican, P-47, Silent Debuggers, Strip Fighter, R-Type fixed
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2011-03-10 05:22:26 +00:00 |
beirich
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52e6727841
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[PCE] Improve some port mirroring
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2011-03-06 07:26:46 +00:00 |
beirich
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303d276ac7
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[PCE] DMA handling improvements. Fixes sprite flicker issues on some games (ex: Dragon Curse), and several games that didn't boot or froze (ex: Magical Chase)
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2011-02-27 08:06:21 +00:00 |
beirich
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d1110de5de
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SMS: implement zoomed sprites; VDP fixes; Ax Battler GG fixed
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2011-01-16 06:31:14 +00:00 |
beirich
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89e4c5a674
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2011-01-11 02:55:51 +00:00 |