Commit Graph

101 Commits

Author SHA1 Message Date
adelikat da7cb4ec59 when loading a movie, gracefully handle a movie/rom system id mismatch 2014-09-27 15:49:39 +00:00
zeromus 8e50487695 build luainterface.dll into the references folder, like other more modern things. 2014-08-14 01:07:26 +00:00
adelikat 786b0238ba Move Markers from TAStudio to TasMovie, and implement saving and loading of markers 2014-07-09 16:35:39 +00:00
adelikat 6d61db045f TasMovie - more reorg and restore state and lag capturing 2014-07-07 18:40:42 +00:00
adelikat c019ec3bf0 More reorg 2014-07-07 18:03:02 +00:00
adelikat f875792c74 TAStudio - column names for float values 2014-07-07 16:03:22 +00:00
adelikat 513cc5fdad A bit more reorg 2014-07-03 14:51:33 +00:00
adelikat bfb541a5a9 Move InputValidate and StringHelpers to BizHawk.Common 2014-07-03 14:51:03 +00:00
adelikat 721dbe8d3b Input adpaters - some reorg and add extensions for create And and Or adapters and simplify some calling code 2014-06-26 19:07:17 +00:00
adelikat 5cda104ea5 Start ToBk2() conversion method for BkmMovie 2014-06-17 01:24:44 +00:00
adelikat 37d6e0b8de Finish up Bk2 Mnemonic lookup 2014-06-16 16:56:09 +00:00
adelikat 6b73891a91 More bk2 progress 2014-06-15 14:44:26 +00:00
adelikat c807e27496 Some movie code reorg and cleanup 2014-06-15 13:03:24 +00:00
adelikat 1768350d65 Start Bk2LogEntryGenerator 2014-06-15 12:43:32 +00:00
adelikat 9ac32a688a Remove BkmLog.cs 2014-06-15 02:23:28 +00:00
adelikat f5f832180d Some movie code reorg and remove some outdated stuff 2014-06-15 01:55:35 +00:00
adelikat 6ec1a45b70 Major cleanup of MnemonicsGenerator - change it to a LogEntryGenerator notion, and only expose it through a movie implementation, via an ILogEntryGenerator interface 2014-06-14 22:36:32 +00:00
adelikat 70baceb6c8 Fix Bk2 playback, also rip out a bunch of junk from the Old Movie Log class from the first attempt at TAStudio and some half-baked notion of an input log class 2014-06-14 21:37:51 +00:00
adelikat 1ab1538f8b More movie code reorg 2014-06-13 00:15:55 +00:00
adelikat 898155f5be Some Movie code reorg 2014-06-12 23:57:23 +00:00
adelikat 3dce396261 More movie 2.0 stuff 2014-06-12 11:53:25 +00:00
adelikat 5d31fb2b3c Some more movie 2.0 progress 2014-06-11 02:33:57 +00:00
adelikat a682c667dd Nuke IMovieHeader, put necessary methods into IMovie instead, and some todos on trouble spots for movie 2.0 2014-06-11 01:41:41 +00:00
zeromus 3ea6495031 give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
adelikat 5177051d08 Movie files - some more reorg - renaming and putting into new folders 2014-06-08 22:24:38 +00:00
adelikat 6b2889957a Some refactoring of movie code to make the Header less implementation specific, and start Movie2.cs which will be a Movie 2.0 implementation 2014-06-08 22:12:15 +00:00
adelikat 5ce23c815d Proof of concept for a SystemInfo object to have a singular place to have system specific info as opposed to SystemID switches stattered throughout the codebase 2014-05-30 22:00:16 +00:00
adelikat 667a96a277 Lua - combine common code in memory and mainmemory libraries into a base class, apply range checking to all methods, add memory.getsize() to match mainmemory method, fix a name bug in a memory 32bit method, clean up a bunch of things too 2014-05-23 23:19:20 +00:00
adelikat 9c3a7fec37 Lua - add a gameinfo lua library with getromname(), getromhash(), getdisplaytype(), getindatabase(), getstatus(), getisstatusbad(), getboardtype(), and getoptions() methods 2014-04-13 14:22:13 +00:00
adelikat 53fa1a566a create a ToolDialogSettings object and refactor Ram Search to use it as a proof of concept 2014-01-30 00:55:31 +00:00
zeromus 055c08179f reorganize some dlls into References directory, im tired of seeing all these things in the project root 2014-01-27 01:11:39 +00:00
adelikat ee1cea5d08 Lua - even better way to build lua libraries, now methods will have attributes for the name, and description of each method. Someone needs to put in descriptions now. Bit library is the only one done as of this commit 2014-01-25 19:49:29 +00:00
pasky1382 08504fc25a Added more string lua functions 2014-01-20 17:06:09 +00:00
zeromus 7a07a910f8 temporarily fix build by removing lua string library which has a missing file 2014-01-20 05:13:43 +00:00
pasky1382 a2dd821474 Added new EmuLuaLibrary.String, contains decimal to hex string and binary string. 2014-01-19 16:36:43 +00:00
adelikat 7394cfd33f More reorg 2014-01-10 23:14:36 +00:00
adelikat c0295316f5 Some Movie 2.0 reorg 2014-01-10 23:08:56 +00:00
adelikat 0164db5532 Remove a no longer needed file 2014-01-10 22:56:59 +00:00
adelikat 15d0e1adb6 TasMovie - round 1 of replacing mnemonic system with an IMnemonicGenerator system, this breaks stuff, but nothing anyone should have been using. 2014-01-09 02:17:59 +00:00
adelikat ef79734170 movies - start another rewrite of mnemonic generation 2014-01-06 03:59:00 +00:00
adelikat b5d3f68126 Move rewind code to client.common 2013-12-27 01:14:17 +00:00
adelikat db5684b4db Create a RomLoader object in Client.Common and port over a bunch of code from EmuHawk. Still a lot of refactoring, and probably more logic can be moved to common, and things need cleanup, and there is possibly bugs.
This commit breaks coleco rom loading, to settle a merge conflict with the previous commit
2013-12-25 19:09:53 +00:00
adelikat dd63395f67 move some stuff from EmuHawk to Client.Common 2013-12-24 21:59:41 +00:00
goyuken bd205f47dc update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
tweak Binding, RecentFiles, and PathEntry to work with the new serializer.  on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings.  at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
adelikat 63e9fe9a6f Split NewMnemonicsGenerator into its own file and do some code cleanup on the two implementations 2013-12-14 15:19:05 +00:00
adelikat 6873248ce8 Some cleaning up of logic of past commits, and separate MovieRecordList to its own file 2013-12-07 21:37:52 +00:00
adelikat ba2c345608 TAStudio - better column building and tracking of what has been pressed. Also now allows a variable number of players to be recorded. 2013-12-07 17:29:47 +00:00
adelikat 0737f884bd a new style Mnemonics lookup table, and a bunch of various refactorings. 2013-12-07 16:31:04 +00:00
adelikat 1390b1a7e3 Start MovieRecord and TasMovie objects, they are just stubs right now 2013-12-01 20:55:52 +00:00
adelikat 316aa56ce9 Some more movie progress and fix exception thrown on startup 2013-12-01 01:55:41 +00:00