zeromus
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70e0954f28
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CDL - major refactor complete. muuuuch better.
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2015-10-28 03:51:53 -05:00 |
adelikat
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aa9e5cf2d7
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PCE - Hu6280 - pass in and store the callback system instead of an IDebuggable instance and calling .MemoryCallbacks constantly
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2015-01-24 15:05:03 +00:00 |
adelikat
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e194c9f0c4
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Memory callbacks - check the HasReads/Writes/Executes flags during the call methods so that the responsibility does not fall on the core, remove the check in the PCE core
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2015-01-24 14:52:20 +00:00 |
adelikat
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2d2a04f5f9
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PCEngine - check if MemoryExecute callbacks exist before calling them, provides a noticeable speedup, also update the cpu generator code
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2015-01-24 14:16:15 +00:00 |
adelikat
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2d1a43dc65
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MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
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2014-12-07 18:53:56 +00:00 |
adelikat
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0b84beec88
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Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
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2014-12-05 01:56:45 +00:00 |
goyuken
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c9c01202e6
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PCE CDL: open for business! not very tested yet. DOES NOT WORK ON SF2 MAPPER.
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2014-02-10 01:06:06 +00:00 |
goyuken
|
20bf97c2bd
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PCE: fix CoreGenerator solution
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2014-02-09 20:22:41 +00:00 |
goyuken
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094e7ca18f
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revert r6072
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2014-02-09 20:17:59 +00:00 |
goyuken
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c2abb01978
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i must commit this because we aren't using git
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2014-02-09 20:09:19 +00:00 |
beirich
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2dc01eab33
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pasky better do something cool with this to warrant janking up my HuC6280 core
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2014-02-08 20:18:36 +00:00 |
adelikat
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7393f132ab
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Move CPUs from Emulation.Common to Emulation.Cores
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2014-01-22 01:14:36 +00:00 |