feos
dfabe85181
dsda: condition for some av updates
2025-05-11 15:39:43 +03:00
feos
8a70238e75
dsda: fix settings changes dying on loadstate
...
handle gamma changes on the hawk side
DoUpdate is no longer needed
2025-05-02 09:32:47 +03:00
feos
e733d28600
dsda: extract render updates
2025-04-27 23:20:31 +03:00
feos
8f0cd0699e
dsda: volumes
2025-04-27 23:10:52 +03:00
feos
314b96f1ca
dsda: coordinates, map details, and map overlay
...
fix messages status appearing when unchanged
drop scale factor from render info
2025-04-27 15:49:10 +03:00
feos
358515e07e
revert "change res on the fly"
...
there's a major slowdown when doing several res changes in the same session, and its need is questionable anyway, because of potential inconsistency of screensize across states and stuff.
2025-04-26 19:26:38 +03:00
feos
d446c6c46d
dsda: resolution now changes on the fly
...
TODO: fix slowdown after a few changes
2025-04-22 21:15:27 +03:00
feos
45e16c0ec2
dsda: pass all non-sync settings to the core once they change
2025-04-19 21:44:15 +03:00
feos
590d6bdc01
dsda: split out common buttons from players and only send them once
2025-04-09 21:45:40 +03:00
feos
ba48066748
dsda: automap controls (and live gamma toggle)
...
limited to vanilla functionality
currently only works for doom, will require refactoring to work universally
2025-04-03 23:34:18 +03:00
feos
92df238d9e
dsda: fix button turning for shorttics
...
move shorttics cals to frontend to explicitly show all the logic that reproduces upstream input handling
2025-03-21 20:00:23 +03:00
feos
ebbdc1ad5c
dsda: send inputs by struct pointer
...
greatly simplifies adding more inputs (like automap control)
2025-03-17 19:19:00 +03:00
feos
9351a045c0
dsda: detect wipe as lag
...
automap mnemonic
2025-03-16 22:44:37 +03:00
feos
89b6da50d0
WIPE!!!
2025-03-16 22:20:12 +03:00
feos
93ebd91971
dsda: wipe wip
2025-03-16 16:21:48 +03:00
feos
4a3ad3a1d1
dsda: fix build, spacing
2025-03-14 18:10:43 +03:00
feos
aa7b78894a
dsda: convert c++ to c
2025-03-14 16:07:28 +03:00