feos
0fe3c33c46
dsda: disable BOOM demo import for now
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passing rngseed didn't fix sync, and passing all the settings is too much work for this release. will support it afterwards.
instead just tell the user BOOM demos are not supported
2025-05-22 20:18:00 +03:00
feos
8a70238e75
dsda: fix settings changes dying on loadstate
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handle gamma changes on the hawk side
DoUpdate is no longer needed
2025-05-02 09:32:47 +03:00
feos
8f0cd0699e
dsda: volumes
2025-04-27 23:10:52 +03:00
feos
314b96f1ca
dsda: coordinates, map details, and map overlay
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fix messages status appearing when unchanged
drop scale factor from render info
2025-04-27 15:49:10 +03:00
feos
358515e07e
revert "change res on the fly"
...
there's a major slowdown when doing several res changes in the same session, and its need is questionable anyway, because of potential inconsistency of screensize across states and stuff.
2025-04-26 19:26:38 +03:00
feos
d446c6c46d
dsda: resolution now changes on the fly
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TODO: fix slowdown after a few changes
2025-04-22 21:15:27 +03:00
feos
45e16c0ec2
dsda: pass all non-sync settings to the core once they change
2025-04-19 21:44:15 +03:00
feos
590d6bdc01
dsda: split out common buttons from players and only send them once
2025-04-09 21:45:40 +03:00
feos
ba48066748
dsda: automap controls (and live gamma toggle)
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limited to vanilla functionality
currently only works for doom, will require refactoring to work universally
2025-04-03 23:34:18 +03:00
feos
ebbdc1ad5c
dsda: send inputs by struct pointer
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greatly simplifies adding more inputs (like automap control)
2025-03-17 19:19:00 +03:00
feos
93ebd91971
dsda: wipe wip
2025-03-16 16:21:48 +03:00
feos
4a3ad3a1d1
dsda: fix build, spacing
2025-03-14 18:10:43 +03:00
feos
aa7b78894a
dsda: convert c++ to c
2025-03-14 16:07:28 +03:00