CasualPokePlayer
5a8ce91d95
Recompile mupen dlls against VS2022
...
this also needed mupen deps updated, and SDL2 compat needed to be fixed. SDL doesnt need to be used anymore, so that's nice
also deleted mupen projects which we don't use anymore
2024-03-10 03:36:43 -07:00
YoshiRulz
045c4815a4
Change <OutDir/> to point to /Assets in Mupen lib projects
2021-07-21 09:46:19 +10:00
zeromus
0b73ed77ef
update mupen to build on vs2019 so it's simpler for people to hack on. gliden64 has a rendering bug (top left quarter of screen drawn only on nintendo logo on donkey kong 64) when build in vs2019 so I didn't change that one. maybe we need to update gliden64 or find the real bug (likely a numerical instability, despite the use of precise floating point).
2020-08-27 15:41:20 -04:00
zeromus
b34c9a5dd8
straighten out building of glide64mk2 dll. fixes #1003
2017-09-12 00:49:14 -05:00
zeromus
afc6e03b03
remove some output64 paths
2017-06-12 01:33:55 -05:00
zeromus
3449a5c5cf
build mupen64plus as 64bit
2017-06-11 17:24:32 -05:00
feos
05f2c09aef
m64p:
...
- dynamically allocate frameBuffer and DepthBuffer for glide64 and glide64mk2 (fix #728 )
- make mk2 output to bizhawk output dir
- rebuild mk2 dll, but not glide64 just yet, since I experience artifacts that are probably a result of my compilation?
2016-11-16 22:49:45 +03:00
pjgat09
fd74723537
Fixed mupen64plus-video-glide64mk2 to work with the updated mupen64plus-win32-deps
2015-07-04 18:14:22 -04:00
pjgat09
fd0a31721e
N64: Removing debug text from Glide64mk2. How has no one reported that?
2014-07-23 03:28:36 +00:00
null_ptr
99b1c7b9b6
Fixed mupen64plus debug project settings
2014-07-01 02:31:01 +00:00
zeromus
7adc15d97e
work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
2014-04-15 21:46:18 +00:00
null_ptr
7d73f700bc
All hail Horst! God of the trash can!
2014-01-21 18:45:44 +00:00
null_ptr
0258282b6b
Fixed broken path when project has space in its path name
2014-01-15 04:24:10 +00:00
pjgat09
309933322c
m64p: Fixed the post-build hooks to store the DLLs in the right place after all of the code refactoring
2013-11-16 20:26:13 +00:00
zeromus
bb8420832b
more mupen vcproj cleanup
2013-08-10 01:07:18 +00:00
pjgat09
459987c418
m64p: Removed code that looked at the Glide64mk2 ini file
2013-08-09 02:31:26 +00:00
zeromus
ee82bafe27
fix mupen vcproj for vs2010
2013-08-08 19:30:30 +00:00
pjgat09
8418fe47af
m64p: Moved the microcode list for the glide64mk2 plugin into the code. Similar to r4512. Hard coded a ucode option to 2. The user (currently) can't change it through the config interface, and this is what it is in the ini file and is what would be loaded by default anyway.
2013-08-06 23:04:00 +00:00
pjgat09
bb8745e04c
m64p: Make Glide64mk2 actually output video. Very similar to r4433
2013-08-06 02:18:34 +00:00
pjgat09
7065588c1c
m64p: Modified the Glide64mk2 project to use the 2010 toolset, and to copy the resulting dll to the dll directory like the other projects
2013-08-06 01:03:46 +00:00
zeromus
3e2b4b949c
necessary work to get glide64mk2 compiling in vs2010. only casualty is the threading support for texture filtering
2013-08-01 22:59:25 +00:00
pjgat09
01b92f46ca
m64p: Committing a clone of the glide64mk2 2.0 repo
2013-07-31 22:26:52 +00:00