Commit Graph

6 Commits

Author SHA1 Message Date
adelikat 606c3bf1c2
use more advanced language features in Emulation.Cores (#1852)
* Use expression bodies in Emulation.Cores, and a few other misc cleanups

* remove unused usings in Emulation.Common

* cleanups in Tables_Direct.cs

* some cleanups in nes boards - redundant code

* remove some redundant array initializers in Emulation.Cores

* cleanup AmstradCPC.Controllers

* use object initializers in a lot of places

* nes mappers - remove disch's notes comments in favor of the nesdev wiki link

* cleanup CdtConverter.cs, mostly use of object initializers

* remove redundant .ToString() calls in Emulation.Cores

* using var in Emulation.Cores

* AmstradCPC/ZXSpectrum - simplify some linq, tabs instead of spaces, a few other misc cleanups

* Use null-propagation in Emulation.Cores
2020-02-17 16:54:51 -06:00
YoshiRulz 2642ef4049
Remove empty docs 2019-06-06 16:41:10 +10:00
nattthebear 855ff7deca Start working on a primitive mmap implementation. It's good enough for VirtualBoyee to boot, but undoubtedly has many bugs. 2017-05-28 22:18:01 -04:00
nattthebear b1ff4fbff8 More waterbox savestate stuff 2017-05-20 20:55:55 -04:00
nattthebear 3f8a89d171 waterbox: progress on a PERunner to load everyone's third favourite executable format 2017-05-19 21:21:50 -04:00
nattthebear 8986ddb54b some waterbox cleanup+reorg 2017-05-18 18:44:34 -04:00