Commit Graph

9 Commits

Author SHA1 Message Date
adelikat 185dbda19a misc redundant code removal, empty argument in object intiializer, redundant elses 2020-02-25 15:14:13 -06:00
adelikat 606c3bf1c2
use more advanced language features in Emulation.Cores (#1852)
* Use expression bodies in Emulation.Cores, and a few other misc cleanups

* remove unused usings in Emulation.Common

* cleanups in Tables_Direct.cs

* some cleanups in nes boards - redundant code

* remove some redundant array initializers in Emulation.Cores

* cleanup AmstradCPC.Controllers

* use object initializers in a lot of places

* nes mappers - remove disch's notes comments in favor of the nesdev wiki link

* cleanup CdtConverter.cs, mostly use of object initializers

* remove redundant .ToString() calls in Emulation.Cores

* using var in Emulation.Cores

* AmstradCPC/ZXSpectrum - simplify some linq, tabs instead of spaces, a few other misc cleanups

* Use null-propagation in Emulation.Cores
2020-02-17 16:54:51 -06:00
YoshiRulz 9af93be0d3
Use string interpolation 2019-04-04 02:41:18 +10:00
J.D. Purcell ed3bf0e62b Fix mixed line endings. 2017-04-15 15:53:02 -04:00
feos 6e0b8e2784 yabause tracer 2016-08-24 00:05:17 +03:00
feos e379b0342e probably final prettification for tracer 2016-08-21 23:52:42 +03:00
zeromus 3435e5f70e psx tracer - probably fix crash due to disposed delegate (didnt test) 2016-08-21 15:27:31 -05:00
feos 00d77a4253 psx tracer: tiny cleanup 2016-08-21 22:37:35 +03:00
feos 91fd016868 setup psx tracer because why not
arguments string doesn't arrive for some reason, otherwise all looks good

move psx disasm functionality to separate files (disassembler doesn't do anything yet)
2016-08-21 21:19:48 +03:00