adelikat
606c3bf1c2
use more advanced language features in Emulation.Cores ( #1852 )
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* Use expression bodies in Emulation.Cores, and a few other misc cleanups
* remove unused usings in Emulation.Common
* cleanups in Tables_Direct.cs
* some cleanups in nes boards - redundant code
* remove some redundant array initializers in Emulation.Cores
* cleanup AmstradCPC.Controllers
* use object initializers in a lot of places
* nes mappers - remove disch's notes comments in favor of the nesdev wiki link
* cleanup CdtConverter.cs, mostly use of object initializers
* remove redundant .ToString() calls in Emulation.Cores
* using var in Emulation.Cores
* AmstradCPC/ZXSpectrum - simplify some linq, tabs instead of spaces, a few other misc cleanups
* Use null-propagation in Emulation.Cores
2020-02-17 16:54:51 -06:00
YoshiRulz
b1e02fbdce
Enable SA1106 and fix noncompliance
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"Code should not contain empty statements"
i.e. don't put a semicolon there
2020-01-25 18:06:34 +10:00
James Groom
4e91f88af3
Use nameof in cores
2019-03-28 14:18:58 +11:00
alyosha-tas
9f75222284
SMS: Refactor sound to not use AsyncSound
2019-02-23 11:31:09 -06:00
alyosha-tas
dc94825891
various code cleanup
2019-02-09 16:46:36 -06:00
alyosha-tas
ea92bdcc66
GGHawkLink: tracelogger
2019-02-09 15:19:18 -06:00
alyosha-tas
f08a521900
GGHawkLink:
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-Seperate controller input
-Fix lag indicator
-Correct frame execution
2019-02-09 11:45:29 -06:00
alyosha-tas
09ce28d2bd
Add files via upload
2017-10-13 18:01:14 -04:00
alyosha-tas
fc0a251040
Add files via upload
2017-10-12 20:21:32 -04:00
Tastyfish
d0fdc75a1e
SMS Light Phaser support
2017-09-01 22:39:01 -04:00
adelikat
59139ab266
Spell out Numerator and Denominator
2017-05-05 11:25:38 -05:00
adelikat
62a13d961d
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
2017-05-05 11:21:37 -05:00
alyosha-tas
b2920834b1
Fix Shining Force games ( #600 and #335 )
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Fixes SRAM selection and Interrupt control
2016-11-03 20:49:19 -04:00
Ben Eirich
7f23cd80f1
SMS overscan display
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Conflicts:
BizHawk.Client.EmuHawk/MainForm.Designer.cs
2016-08-18 18:14:58 +03:00
goyuken
b0970451aa
internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
2014-04-30 23:48:37 +00:00
beirich
6ca5768a31
SMS/Coleco, refactor to remove PostLoadState() calls
2014-04-07 03:09:44 +00:00
beirich
77857f0e51
Convert SMS, Coleco, and TI83 to zeromus Serializer-class savestates
2014-03-22 04:46:01 +00:00
beirich
c179fd5fd6
Add OSD message notifier to CoreComm
2014-03-18 03:03:53 +00:00
beirich
3b66e61c82
SMS: improve rendering accuracy of left-column blanking. I have to say I never thought that would be a thing that needed improved rendering. Also fix issue with when Sprite Overflow fires.
2014-03-18 00:50:08 +00:00
beirich
227007c07d
SMS: rework sprite render code, passing several additional VDP tests, and also fixing Fantastic Dizzy.
2014-03-17 05:05:57 +00:00
beirich
e4e04e7b9d
SMS: Sprite Limit and Force Stereo Separation no longer require core reboot
2014-02-27 00:28:05 +00:00
goyuken
4174751212
SMS VDP Viewer: correct BG size for 192 line mode
2014-02-13 19:10:39 +00:00
beirich
2dc01eab33
pasky better do something cool with this to warrant janking up my HuC6280 core
2014-02-08 20:18:36 +00:00
beirich
4f65c621e5
SMS: maybe fix some desyncs. needs retest by someone that can make it fail
2014-01-31 03:50:38 +00:00
adelikat
7393f132ab
Move CPUs from Emulation.Common to Emulation.Cores
2014-01-22 01:14:36 +00:00
goyuken
bdfbafdfca
SMS: support new settings infrastructure. this adds enableFM and allowOverclock as sync relevant settings for movie files (but of course, they won't end up in Movie 1.0 files)
2013-12-24 01:06:17 +00:00
adelikat
7e45f13282
Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
2013-11-15 14:05:47 +00:00