adelikat
9b68246b19
remove an unused varaible in VDC.Render.cs, fixes a warning
2020-03-19 10:18:35 -05:00
adelikat
606c3bf1c2
use more advanced language features in Emulation.Cores ( #1852 )
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* Use expression bodies in Emulation.Cores, and a few other misc cleanups
* remove unused usings in Emulation.Common
* cleanups in Tables_Direct.cs
* some cleanups in nes boards - redundant code
* remove some redundant array initializers in Emulation.Cores
* cleanup AmstradCPC.Controllers
* use object initializers in a lot of places
* nes mappers - remove disch's notes comments in favor of the nesdev wiki link
* cleanup CdtConverter.cs, mostly use of object initializers
* remove redundant .ToString() calls in Emulation.Cores
* using var in Emulation.Cores
* AmstradCPC/ZXSpectrum - simplify some linq, tabs instead of spaces, a few other misc cleanups
* Use null-propagation in Emulation.Cores
2020-02-17 16:54:51 -06:00
Asnivor
4a2d9dd0f1
PCE: Revert aa7cee1
. This looks to resolve the following: #1333 #1303 #1287 #1231 #1203 and *maybe* #1266
2018-09-26 10:27:23 +01:00
alyosha-tas
f86e00f925
PCE: only latch Y-scroll once per scanline after an offset.
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The latching behaviour is correct, but I'm unsure of what the offset value should be.
fixes #771
2018-03-20 21:17:57 -04:00
alyosha-tas
aa7cee1bb7
PCE: update some graphics properties
2018-03-20 10:40:14 -04:00
alyosha-tas
fd7a3a731e
PCEHawk: Add option for cropping
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Resolves #71
2018-02-10 15:28:27 -05:00
alyosha-tas
58f6e624ff
SMS add Korea to region selection options
2018-02-08 09:26:22 -05:00
alyosha-tas
f2523f1cec
PCE: Fix some VPC issues
2018-02-06 18:56:03 -05:00
alyosha-tas
5f250a2fb0
PCE: Fix display to correctly capture changes to display offset register
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Fixes Devil's Crush (and by extension Final Blaster)
2018-02-05 16:58:46 -05:00
adelikat
59139ab266
Spell out Numerator and Denominator
2017-05-05 11:25:38 -05:00
adelikat
62a13d961d
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
2017-05-05 11:21:37 -05:00
adelikat
eee0ba69dc
misc cleanups on PCEngine
2017-04-25 12:57:42 -05:00
adelikat
618f5de54f
PC Engine - break off services into their separate files
2016-12-12 10:23:07 -06:00
goyuken
768c2762a5
cleanup
2014-08-03 22:05:32 +00:00
goyuken
b0970451aa
internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
2014-04-30 23:48:37 +00:00
beirich
4415673f31
pce: Add internal ability to toggle between unsafe and safe rendering. Not exposed in gui. default unsafe. for debugging purposes. humor me. didnt bother hooking up for SGX
2014-02-15 19:54:00 +00:00
goyuken
af0d5ac59e
PCE: 50% overall speedup by reworking BG render inner loop
2014-02-14 20:24:26 +00:00
goyuken
a5cdee3780
pce: connect to new settings system
2013-12-22 05:58:24 +00:00
adelikat
7e45f13282
Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
2013-11-15 14:05:47 +00:00