Commit Graph

9 Commits

Author SHA1 Message Date
YoshiRulz 0ba7a5a7df
Rename axis-related types, members, and locals
I left a few methods where they had an equivalent *Bool*() for buttons, and also
left some in TAStudio that get serialised.
2020-03-31 17:29:55 +10:00
adelikat c532b96245 refactor CoreComm usage in nes cores 2020-03-15 09:35:12 -05:00
adelikat dedd618db4 subneshawk - delete a bunch of code by using the underlying core for services, cleanup, and implement some services that were missing 2020-02-18 13:19:17 -06:00
adelikat f83261c116 misc cleanups in emulator core service logic 2020-01-11 13:19:51 -06:00
alyosha-tas 8e99908c47 SubNESHawk: Add ppu cycle to tracer 2019-01-19 09:23:22 -06:00
alyosha-tas ad6790cfb7 SubNESHawk: Add subframe reset 2019-01-18 18:48:50 -06:00
alyosha-tas 74d20ca45c SubNEShawk: Add VBL Count to BK2 movie header 2019-01-12 13:27:00 -06:00
alyosha-tas 5256284ac6 SubNESHawk:
- Use NES settings for controllers / sync settings
- Clean up un-needed extra controller code
- Enable Menues
2019-01-12 09:32:01 -06:00
alyosha-tas c19c7cd5c3 SubNESHawk
also Input register shift fix

# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Designer.cs
#	BizHawk.Client.EmuHawk/MainForm.Events.cs
#	BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs
#	BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs
2019-01-10 18:25:59 +03:00