Commit Graph

10 Commits

Author SHA1 Message Date
adelikat 4b7a7dd293
Make Binary states default and Textstates opt-in for cores (#1848)
* Rewind & State config - remove the default option

* remove the savestate type of default, not that this is a breaking config change for anyone that had specifically set savestates to text

* remove BinaryStatesPreferred from IStatable and use config setting when starting movies from "Now" in record movie dialog

* remove BinaryStatesPreferred from cores

* make text savestates an extension method off of IStatable and an inteface ITextStatable it uses if the core implements it. This will allow cores to opt in to text states if desired

* make cores with actual text savestate impleemntations get ITextStatable, remove text state logic from cores that just have a binary as as text implementation
2020-02-15 10:22:26 -06:00
adelikat f83261c116 misc cleanups in emulator core service logic 2020-01-11 13:19:51 -06:00
adelikat fef746dffa properly dispose of IDisposables in core savestate code, and a few other places 2019-12-06 17:33:17 -06:00
nattthebear baf7a7973b snes: do some more savestate prep, including removing the unused cheat system, which cost sixteen megidobites of ram 2017-06-10 15:53:38 -04:00
nattthebear 36be9e9fc7 snes: waterboxification phase 2 2017-06-10 14:16:25 -04:00
adelikat 5f1b8cdc09 SNES - fix frame 0 loadstating 2017-05-27 10:21:14 -05:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat 3f866f6d7f Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design 2017-04-19 12:44:02 -05:00
adelikat e3ae4b1410 LibsnesCore reformating round 2 - sort out private fields vs pulbic properties 2017-04-19 12:19:16 -05:00
adelikat 8e3c3dab5d Break off LibsnesCore services into separate files 2017-04-19 09:41:52 -05:00