Commit Graph

22 Commits

Author SHA1 Message Date
zeromus 2d413fca1e fix "melonDS doesn't work at all anymore #1963" 2020-04-29 17:16:40 -04:00
zeromus 8d92b4b258 use that new PutSettingsDirtyBits effectively for melonds 2020-04-23 21:24:14 -04:00
zeromus 10bceeb0dc Nope, I think it's a good idea now.
Revert "This reverts commit c878c85daeaaf0cae3e28f24bc1a8b511293d7b6."
This reverts commit 1d1f2a18c6.
2020-04-23 21:20:59 -04:00
zeromus 8b7f7fe79b clone melonds settings so they dont persist when canceling 2020-04-23 21:20:20 -04:00
zeromus 1d1f2a18c6 This reverts commit c878c85dae. 2020-04-23 21:06:12 -04:00
zeromus c878c85dae for your consideration: sync settings return flags instead of a bool, so we can have more granularity in what needs resetting than just "reboot core". for instance, we would like to minimize the number of times the window layout is redone by not doing it when the screen settings havent changed. HOWEVER, while I was writing this commit message, I realized, I should probably do it just by being more cautious in kicking off the layout (unless the data coming from the core has changed, a layout shouldnt happen). So I am going to make this commit, in case it inspires anyone, and then revert it. 2020-04-23 21:05:56 -04:00
SuuperW 7336217bd8 default ScaleFactor value for MelonDS settings 2020-04-13 15:55:29 -05:00
SuuperW c958afceb0 update libmelonDS.dll with hi-res support, and allow changing that setting
does not display properly yet
2020-04-13 12:07:05 -05:00
adelikat 0422b9b1de nitpick cleanup 2020-04-02 17:36:08 -05:00
zeromus 667a218c58 hook up melonds screen control stuff to settings 2020-03-31 18:30:08 -04:00
adelikat a58e7a17a6 DS - bottom screen only option (useful for games like NSMB where pipes can send you to the other screen) 2020-03-29 14:37:59 -05:00
adelikat b9f6432ddf DS - wire up rotate options, screen logic doens't work yet 2020-03-29 11:07:18 -05:00
adelikat 5f889e2568 DS - add screen gap option 2020-03-28 15:12:47 -05:00
adelikat a541b45231 DS - refactoring 2020-03-28 15:05:13 -05:00
adelikat 0aaf2b4151 DS - rethink ScreenArranger, fix side by side options 2020-03-28 14:48:24 -05:00
adelikat 3e89a7f201 DS - refactor settings so that it is an enum that then translates to ScreenArranger settings 2020-03-28 11:21:39 -05:00
adelikat e2ac7d7a8f cleanup ds video options code 2020-03-28 10:31:25 -05:00
SuuperW cb73761ff6 fix for when screen layout options somehow get messed up 2020-03-25 13:45:18 -05:00
SuuperW 88904e6b44 support custom screen layouts in MelonDS core (no UI yet) 2020-03-22 18:40:52 -05:00
adelikat 7a558f1951 cleanup NDS settings code 2020-03-21 13:38:42 -05:00
adelikat 85fcb99717 cleanup NDS Settings dialog code 2020-03-21 13:25:39 -05:00
SuuperW c59d8130bb
DS Hawk (#1884)
* Add MelonDS.cs, support opening (but not really) .nds files.

* init MelonDS

* MelonDS: Load selected ROM.

* MelonDS: FrameAdvance and frame counter.

* MelonDS: IVideoProvider

* MelonDS: Add DLL files.

* MelonDS: IInputPollable

* MelonDS: IStatable (and add forgotten file MelonDS_InputPollable.cs)

* update libmelonDS.dll

* MelonDS: ISoundProvider

* Add NDS to Global.SystemInfo, and convert screen coords when running NDS.

* set up default NDS controller

* MelonDS: ISaveRam

* MelonDS: remove romlist.bin

* MelonDS: ISettable

* Create firmware folder if it doesn't exist on Windows; otherwise, an exception is thrown.

* Add database entries for NDS bios/firmware files.

* MelonDS: Use the bios/firmware files selected in BizHawk's "Firmwares" dialog.

* MelonDS: Re-work sync settings a bit.

* NDS's firmware file contains user settings; these are over-written by sync settings, so we shouldn't allow them to impact the hash

* MelonDS: Add (currently unused) bootToFirmware sync setting, and NDSSettings dialog.

* Update NDS firmware hash; it seems I had somehow corrupted mine.

* MelonDS: Use boot to firmware sync setting.

* MelonDS: Allow user to set some firmware user settings via the NDS settings dialog.

* MelonDS: Add singleInstance attribute to core.

* MelonDS: IMemoryDomains

* update libmelonDS.dll

* MelonDS: Set up default sync settings if none are provided.

* MelonDS: Allow user to reset settings to default.

* MelonDS: bios+firmware files are recommended

* libmelonDS.dll

* MelonDS: Don't use real time.

* MelonDS: Update to reflect new way of handling RTC in MelonDS.

* MelonDS: Notify if savestate load failed.

* update MelonDS.dll

* MelonDS: Allow user to set startup date/time in settings dialog.

* MelonDS: Create melon directory if it doesn't already exist.

* Don't include Designer's "fixes" in PR (partially reverts 56b474c00)

* Don't show a broken console window; alert user of need to restart instead.
This fixes an error related to MelonDS trying to use the broken stdout stream.

* update default NDS controls to match other updated controls

* Implement a system bus, using ARM9 read/writes.

* MelonDS: Allow BizHawk to change the contents of the frame buffer.

* update libmelonDS.dll

* fix stuff that was merged incorrectly, or was broken by merge

* update libmelonDS.dll
(includes memory leak fix)

* update libmelonDS.dll
(fixes memory leak and an occasional savestate crash)

* fix stuff that broke with the merge

* cleanups, remove stuff that is no longer needed by service interaces

* simplify DS MemoryDomains

* DS - fix order of controller buttons to be consistent with other consoles.  This probably breaks any existing movies made on this core, but those would have been experiments, right?

* NDSSettings - make min value for day and month 0, whiel those aren't "valid" values they are the default values in the core for whatever reason, better to not crash on load and not show a value that isn't actually the setting.  This can easily be reverted if the core changes to default to 1

Co-authored-by: YoshiRulz <OSSYoshiRulz@gmail.com>
Co-authored-by: adelikat <adelikat@tasvideos.org>
2020-03-21 10:53:30 -05:00