adelikat
46d05de51f
nothing to see here
2020-02-28 12:52:48 -06:00
adelikat
606c3bf1c2
use more advanced language features in Emulation.Cores ( #1852 )
...
* Use expression bodies in Emulation.Cores, and a few other misc cleanups
* remove unused usings in Emulation.Common
* cleanups in Tables_Direct.cs
* some cleanups in nes boards - redundant code
* remove some redundant array initializers in Emulation.Cores
* cleanup AmstradCPC.Controllers
* use object initializers in a lot of places
* nes mappers - remove disch's notes comments in favor of the nesdev wiki link
* cleanup CdtConverter.cs, mostly use of object initializers
* remove redundant .ToString() calls in Emulation.Cores
* using var in Emulation.Cores
* AmstradCPC/ZXSpectrum - simplify some linq, tabs instead of spaces, a few other misc cleanups
* Use null-propagation in Emulation.Cores
2020-02-17 16:54:51 -06:00
YoshiRulz
6f3f01125c
Enable SA1504 and fix noncompliance
...
"All accessors should be single-line or multi-line"
i.e. no block form on one line
2020-01-25 14:56:56 +10:00
YoshiRulz
2642ef4049
Remove empty docs
2019-06-06 16:41:10 +10:00
Asnivor
76070cd89d
OCD: Fix non-critial compiler warnings in my code
2019-01-25 15:45:15 +00:00
Asnivor
ae0543d1f3
ZXHawk: disk drivelight now active for all operations that it should be
2018-06-19 14:41:54 +01:00
Asnivor
6a3377417e
ZXHawk: removed all Rand() references from weak sector disk read implementation (now all speedlock protected games should load *every* time without issue)
2018-06-19 14:30:44 +01:00
Asnivor
183983043a
ZXHawk: Reset disk overrun detection counter on successful read (fixes IronLord.dsk) - #1158
2018-06-19 11:42:08 +01:00
Asnivor
660fb500ae
ZXHawk: codebase cleanup
2018-06-14 11:31:09 +01:00
Asnivor
0d4418a1cc
ZXHawk: Disk Drive code tidy
2018-05-10 10:42:36 +01:00
Asnivor
66b7f37327
ZXHawk: +3 UPD WriteData command now partially implemented. Data is written to the disk object in memory (allowing castlevania SI to get ingame) but changes to the disk are not serialized in any savestates - #1158
2018-05-09 13:47:59 +01:00
Asnivor
20cdb02de8
ZXHawk: Started UPD write commands implementation
2018-05-03 19:45:13 +01:00
Asnivor
a374f9f4b8
ZXHawk: Some UPD ReadID improvements
2018-05-03 15:33:30 +01:00
Asnivor
e977826c5e
ZXHawk: Implemented CPU overrun detection within the FDC. This appears to have sorted more Alkatraz protected games AND N=6 (hexagon protection) sectors
2018-05-01 17:32:35 +01:00
Asnivor
462d66c549
ZXHawk: UPD ReadDiagnostic fix (more Alkatraz protected games now load)
2018-05-01 13:42:21 +01:00
Asnivor
d891938d89
ZXHawk: fix speedlock +3 regression
2018-05-01 12:45:53 +01:00
Asnivor
b5eef04b42
ZXHawk: FDC ReadDeletedData command now fixed. Alkatraz games and previously not loading Paul Owens protection (eg Red Heat) should now work
2018-05-01 09:41:07 +01:00
Asnivor
451d5654ce
ZXHawk: modifications to UPD sense interrupt status instruction
2018-05-01 08:03:14 +01:00
Asnivor
a7bf8e4ca3
ZXHawk: +3 Paul Owens Disk Protection games now loading
2018-04-30 17:36:16 +01:00
Asnivor
0c12707bb7
ZXHawk: some updates to speedlock disk detection
2018-04-28 17:06:46 +01:00
Asnivor
85fb40ed02
ZXHawk: Implemented UPD765A ReadTrack command (platoon now loads)
2018-04-26 16:39:40 +01:00
Asnivor
7aaa5e8a52
ZXHawk: +3 disk ready for testing
2018-04-26 12:57:21 +01:00