Commit Graph

7 Commits

Author SHA1 Message Date
feos 8e5aefb376 mame: remove hacky test 2020-04-09 18:05:19 +03:00
feos fd4b4195df use regular build of mame 2020-04-09 16:16:17 +03:00
feos 039a4612a6 mame: another approach 2020-04-09 12:26:11 +03:00
feos 8408fd86dd test 2020-03-01 11:22:16 +03:00
YoshiRulz b1e02fbdce
Enable SA1106 and fix noncompliance
"Code should not contain empty statements"
i.e. don't put a semicolon there
2020-01-25 18:06:34 +10:00
J.D. Purcell fec63fb66a Spaces -> tabs, fix mixed newlines. 2019-11-03 20:58:36 -05:00
feos 0247a8f1a8
mame core wip (#1705)
* add MAME to OpenAdvanced
* make mame launch games
limited to arcades that only need rom name. other devices require machine name and rom name, and won't run. nor they are meant to be supported anyway: we have enough emulators that do the job better for particular devices.
dunno if direct disk access will be avoidable, there are quite some files it might want to load other than the rom (parent rom, bios, artwork). trapping all of these might be a future task.
it is also known that mame can load "romname.zip" file just as well as "romname" folder, which would represent an unarchived zip. I make use of it to send it zip name with extension. it's easy, and we're not obliged to recognize mere folder paths in the mame-advanced-loader logic.
* ability to run lua code inside mame
2019-10-29 18:37:27 +03:00