Commit Graph

14 Commits

Author SHA1 Message Date
YoshiRulz 7932c401e1
Improve exception docs in BizHawk.Emulation.Common 2020-01-02 21:51:21 +10:00
adelikat 2b7cb1bb7d BizHawk.Emulation.Common - cleanups -> C#6/7isms, fix some typos, variable naming, spaces to tabs 2019-10-29 13:59:08 -05:00
adelikat 17fe836926 Emulation.Common - misc cleanups in Base Implementations 2017-04-27 08:24:21 -05:00
adelikat 183f5b0672 Emulation.Common - misc cleanups mostly fixing documentation 2017-04-26 09:10:00 -05:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
adelikat 7ab8455e84 misc code cleanups in BizHawk.Emulation.Common 2017-04-14 12:28:23 -05:00
adelikat 37c989c661 more misc code cleanups, with some C#6isms 2017-04-10 11:24:53 -05:00
adelikat 40418ad25d More documentaiton for IEmulatorServices, related classes/interfaces, and base implementations 2016-12-14 09:11:07 -06:00
nattthebear eb72ff9053 Swag up NullSound 2016-12-11 14:07:12 -05:00
adelikat b73a500d6b Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
adelikat b697110098 Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does 2016-12-09 10:24:43 -06:00
adelikat 5b31b33713 Remove a now unused MaxVolume property from some sound provider classes 2016-12-08 20:06:25 -06:00
adelikat 7a4a210ccc Remove some unused code and usings 2016-02-28 13:36:17 -05:00
goyuken 78209348dd move NullSound to its own file, as it's not actually used in NullEmulator 2014-12-01 16:56:51 +00:00