Sappharad
|
ee84e5981c
|
Merge remote-tracking branch 'origin/1.x' into mono-portable
# Conflicts:
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
# libmupen64plus/mupen64plus-win32-deps
# libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
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2019-10-03 21:33:28 -05:00 |
vadosnaprimer
|
fca08b66a4
|
lua: client.isturbo() and client.isseeking()
|
2018-01-07 16:10:01 +03:00 |
vadosnaprimer
|
44902f4069
|
nlua doesn't exist in this branch
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2018-01-02 16:43:34 +03:00 |
zeromus
|
2822e3a270
|
re-apply "keepalive" GC fixes to luainterface mode in emuhawk; maybe it will actually work now and not result in crashes. at least we should check it.
Conflicts:
BizHawk.Client.Common/lua/LuaFile.cs
BizHawk.Client.EmuHawk/tools/Lua/Libraries/EmuLuaLibrary.cs
|
2018-01-02 16:02:20 +03:00 |
zeromus
|
46109c29a7
|
add LuaCanvas DrawArc missing from last luacanvas PR merge
|
2017-06-25 09:38:53 -05:00 |
Trivial-Man
|
42763c00d7
|
Add drawing features
Brings canvas up to feature parity with LuaLibraryBase
|
2017-06-25 09:38:53 -05:00 |
Sappharad
|
71e34339a3
|
Merge branch 'master' into mono-portable
# Conflicts:
# BizHawk.Emulation.Cores/BizHawk.Emulation.Cores.csproj
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
|
2017-06-16 22:57:52 -05:00 |
zeromus
|
4e1decfa21
|
add LuaCanvas DrawArc missing from last luacanvas PR merge
|
2017-06-15 15:01:50 -05:00 |
Trivial-Man
|
eff9308bbf
|
Add drawing features
Brings canvas up to feature parity with LuaLibraryBase
|
2017-06-15 11:41:27 -06:00 |
Sappharad
|
464bba9454
|
Merge branch 'master' into mono-portable
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Client.EmuHawk/Properties/Resources.resx
# BizHawk.Client.EmuHawk/config/NES/QuickNesConfig.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
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2017-06-04 19:31:56 -05:00 |
adelikat
|
3c7707a6a0
|
lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired
|
2017-05-29 11:09:19 -05:00 |
adelikat
|
f81f745fcc
|
Some luaconsole refactoring and moving more logic into LuaImp
|
2017-05-24 15:59:05 -05:00 |
adelikat
|
47f2371953
|
Misc cleanups
|
2017-05-24 09:06:31 -05:00 |
adelikat
|
4d1dd215e6
|
Lua Console - temp fix to fix recent regression of lua scripts disappearing on reboot core
|
2017-05-24 08:30:30 -05:00 |
Sappharad
|
5573409fad
|
Merge branch 'master' into mono-portable
# Conflicts:
# BizHawk.Client.Common/Extensions.cs
# BizHawk.Client.Common/movie/bk2/Bk2Movie.IO.cs
# BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Client.EmuHawk/MainForm.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
# BizHawk.Emulation.Cores/Consoles/Sega/Saturn/Yabause.cs
# BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
# libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
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2017-05-23 20:32:48 -05:00 |
adelikat
|
770f27dfd4
|
Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded
|
2017-05-23 13:05:36 -05:00 |
adelikat
|
4919fc5182
|
don't reference GlobalWin.LuaConsole in LuaConsole!
|
2017-05-23 13:04:28 -05:00 |
adelikat
|
facd845453
|
Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic
|
2017-05-23 12:40:40 -05:00 |
adelikat
|
6196d81b5d
|
Move _luaList from LuaConsole to LuaImp
|
2017-05-22 16:47:27 -05:00 |
adelikat
|
a6414ff05c
|
Mainform cleanup round 2
|
2017-05-22 14:23:13 -05:00 |
adelikat
|
f89bcf4bfa
|
cleanup of Lua some related files
|
2017-05-19 11:05:21 -05:00 |
adelikat
|
31e68a38f9
|
Cleanup EmuHawk lua library code
|
2017-05-19 09:47:18 -05:00 |
adelikat
|
7f269d25df
|
Make lua library dependent services private
|
2017-05-19 08:58:23 -05:00 |
adelikat
|
75affd8940
|
Lua console code cleanup
|
2017-05-18 14:53:03 -05:00 |
adelikat
|
4c48542b98
|
fix null reference exception when LuaSandbox attempts to use the Logger
|
2017-05-18 14:27:22 -05:00 |
nattthebear
|
ebe789eed2
|
heh
|
2017-05-10 07:45:23 -04:00 |
zeromus
|
8bc067cbbe
|
lua: fix memory leak causing crash after a few dozen script loads/resets
|
2017-05-10 01:58:19 -05:00 |
adelikat
|
e839a1c163
|
Add lua canvas methods to documentation
|
2017-05-07 16:33:48 -05:00 |
zeromus
|
ac767a2acc
|
clarification to the saveram flushing system
|
2017-05-06 17:50:36 -05:00 |
Sappharad
|
7f5aa0ae77
|
Merge branch 'master' into mono-portable
Conflicts:
.gitignore
BizHawk.Client.Common/PathManager.cs
BizHawk.Client.Common/lua/LuaSandbox.cs
BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
BizHawk.Client.EmuHawk/AVOut/SynclessRecordingTools.cs
BizHawk.Client.EmuHawk/CustomControls/VirtualListView.cs
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/GLManager.cs
BizHawk.Client.EmuHawk/Program.cs
BizHawk.Client.EmuHawk/movie/EditSubtitlesForm.cs
BizHawk.Client.EmuHawk/movie/PlayMovie.cs
BizHawk.Emulation.Common/Sound/Utilities/SpeexResampler.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi_CMD.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.ITraceable.cs
BizHawk.Emulation.Cores/LibretroOld/LibRetro.cs
Version/VersionInfo.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
|
2017-05-02 20:38:56 -05:00 |
adelikat
|
20d2a7d198
|
Lua - tastudio onquery callbacks - attempt to better clarify the expected lua function that is taken as a parameter
|
2017-04-30 12:05:27 -05:00 |
adelikat
|
1184e8ed05
|
lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes()
|
2017-04-22 20:50:03 -05:00 |
J.D. Purcell
|
b53502eed8
|
Spaces -> tabs.
|
2017-04-15 16:37:30 -04:00 |
adelikat
|
e23dc983f0
|
Merge pull request #826 from lenalia/master
Added horizalign and vertalign to DrawText
|
2017-04-11 16:43:20 -05:00 |
lenalia
|
117ce07aaf
|
Added horizalign and vertalign to DrawText
|
2017-04-04 21:20:33 -04:00 |
shanehoman
|
58e1b52369
|
expose MainForm.SaveRam() method to lua
|
2017-04-02 23:12:38 -07:00 |
Sappharad
|
ecd9800968
|
Merge branch 'master' into mono-portable
Conflicts:
BizHawk.Client.DiscoHawk/DiscoHawk.cs
BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
|
2017-03-14 20:36:35 -05:00 |
feos
|
853432da26
|
tastudio lua: add recording mode functions
finally fixes #793
|
2017-03-08 19:56:44 +03:00 |
adelikat
|
5d4c8020c2
|
Delete more stuff
|
2017-02-22 10:12:14 -06:00 |
adelikat
|
f35717aae2
|
Remove yet more unused code
|
2017-02-22 10:11:08 -06:00 |
adelikat
|
7653b86f44
|
Remove some unused code
|
2017-02-22 10:09:44 -06:00 |
Sappharad
|
df2a6c8154
|
Merge branch 'master' into mono-portable
Conflicts:
BizHawk.Client.EmuHawk/MainForm.cs
|
2017-02-21 20:02:00 -06:00 |
feos
|
b5730bda3a
|
clarify lua doc
|
2017-02-19 11:56:17 +03:00 |
zeromus
|
ea2188dc46
|
make tastudio.setplayback correctly restore the recording flag after it finishes seeking from the greenzone to the target frame
|
2017-02-07 00:01:14 -06:00 |
zeromus
|
d87a2b27a2
|
make lua's new tastudio.setplayback re-enable the record flag if it was set (the existing logic leaves it disabled I think as security against the GUI use case where users might stomp their video seeking while playing in record mode). future work: add lua control for the record mode flag
|
2017-02-05 04:20:07 -06:00 |
zeromus
|
539cdc29f3
|
add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone.....
|
2017-02-04 21:40:29 -06:00 |
zeromus
|
a70e6e2fc4
|
fix #790 (Scroll wheel missing from input.getMouse())
|
2017-02-04 20:52:32 -06:00 |
adelikat
|
0480ea3f44
|
when toggling a script on, update on screen lua drawing stuff. On gui.clearGraphics() immediate update the screen
|
2017-02-04 15:54:04 -06:00 |
adelikat
|
3b197b8fdf
|
lua console - roll back commit that disposes scripts when closing the window, apparnetly luainterface doesn't want you to dispose of disposable things
|
2017-02-04 15:30:13 -06:00 |
adelikat
|
0c7cedd2ac
|
lua - tastudio.setmarker() - make marker message optional
|
2017-02-04 15:11:43 -06:00 |