Sappharad
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464bba9454
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Merge branch 'master' into mono-portable
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Client.EmuHawk/Properties/Resources.resx
# BizHawk.Client.EmuHawk/config/NES/QuickNesConfig.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
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2017-06-04 19:31:56 -05:00 |
adelikat
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47f2371953
|
Misc cleanups
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2017-05-24 09:06:31 -05:00 |
Sappharad
|
3cf4d3464d
|
Merge branch 'master' into mono-portable
Conflicts:
BizHawk.Client.EmuHawk/tools/TraceLogger.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
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2016-08-23 21:21:57 -05:00 |
parasyte
|
71c7edbb24
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Add address mask setting for breakpoints
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2016-08-08 04:37:39 -07:00 |
Sappharad
|
a14c5ad11b
|
Merge branch 'master' into mono-portable
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2015-07-25 22:52:28 -05:00 |
scrimpeh
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7e23b06dd3
|
Debugger/Breakpoints - Add edit and duplicate Breakpoint buttons, refine AddBreakpoint dialog
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2015-07-18 20:41:06 +02:00 |
Sappharad
|
5b466e5d70
|
New portable branch re-created from master with hopefully all of the changes made to the old one, plus some cleanup of things that got mangled from repeated merges.
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2015-06-23 22:22:11 -05:00 |
adelikat
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8246de14aa
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IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available
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2015-01-25 22:14:58 +00:00 |
adelikat
|
f6b757e7fd
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Add Breakpoint dialog - fix a slight logic error
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2015-01-18 19:08:25 +00:00 |
adelikat
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91ffc17aae
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Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
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2015-01-18 15:25:47 +00:00 |
adelikat
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9997c4fa8d
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do last commit more correctly
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2014-12-13 17:33:02 +00:00 |
adelikat
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18e112536a
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Debugger - add breakpoint dialog - pop up in a reasonable place, and limit address size based on the core's bus size
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2014-12-13 16:59:01 +00:00 |
adelikat
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1473db5aa8
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Move AddBreakpointDialog to the Debugger folder
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2014-12-07 20:17:15 +00:00 |