Sappharad
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7f5aa0ae77
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Merge branch 'master' into mono-portable
Conflicts:
.gitignore
BizHawk.Client.Common/PathManager.cs
BizHawk.Client.Common/lua/LuaSandbox.cs
BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
BizHawk.Client.EmuHawk/AVOut/SynclessRecordingTools.cs
BizHawk.Client.EmuHawk/CustomControls/VirtualListView.cs
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/GLManager.cs
BizHawk.Client.EmuHawk/Program.cs
BizHawk.Client.EmuHawk/movie/EditSubtitlesForm.cs
BizHawk.Client.EmuHawk/movie/PlayMovie.cs
BizHawk.Emulation.Common/Sound/Utilities/SpeexResampler.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi_CMD.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.ITraceable.cs
BizHawk.Emulation.Cores/LibretroOld/LibRetro.cs
Version/VersionInfo.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
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2017-05-02 20:38:56 -05:00 |
J.D. Purcell
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1096e1bc5a
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Small improvement to previous commit.
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2017-04-08 12:40:31 -04:00 |
J.D. Purcell
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a2aba7e3c2
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Make sure DirectInput objects are disposed properly. Also includes a better fix for thread safety issues (#722).
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2017-04-08 11:49:04 -04:00 |
Sappharad
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2e4720cae9
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Merged branch 'master' into mono-portable
Conflicts:
BizHawk.Client.Common/BizHawk.Client.Common.csproj
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Common/InstanceDll.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
vbanext/instance.cpp
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2016-05-03 21:51:47 -05:00 |
zeromus
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144f08cfc3
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fix xinput > 2 devices, and change how xinput devices are numbered in configuration (by player number and not index-of-connected-xinput-device-plus-one)
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2016-03-21 01:01:36 -07:00 |
Sappharad
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d2a6542c6e
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Merge branch 'master' into mono-portable
Conflicts:
.gitignore
BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
BizHawk.Client.EmuHawk/GLManager.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Client.EmuHawk/tools/PCE/PCECDL.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
libsnes/bsnes/target-libsnes/libsnes.cpp
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
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2015-12-21 21:58:13 -06:00 |
zeromus
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35066b69ef
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tastudio - fix behaviour of menu by special hacks involving ALT key
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2015-12-05 11:32:56 -06:00 |
Sappharad
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4fd45964c0
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Merge branch 'master' into mono-portable
Hopefully I didn't botch this, I'm not good at how git handles conflicts yet.
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2015-10-12 21:34:13 -05:00 |
Sappharad
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f3534cd584
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Game controller support on OS X. Tested against a 360 controller, and a PS4 controller. Both work, although it seems that OpenTK rotates the Dpad of the PS4 controller by 45 degrees so it doesn't map very well.
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2015-10-06 22:53:13 -05:00 |
zeromus
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c99cc7fa2a
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fix #484
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2015-08-31 14:50:26 -05:00 |
zeromus
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aa8b87129b
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add IPCKeyInput, since we chose to use dinput for keys, so people can send input to the process somehow. way easier and safer than changing to use win32 keystroke messages
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2015-08-14 18:07:19 -05:00 |
Sappharad
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5b466e5d70
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New portable branch re-created from master with hopefully all of the changes made to the old one, plus some cleanup of things that got mangled from repeated merges.
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2015-06-23 22:22:11 -05:00 |
zeromus
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48360f77be
|
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2014-06-23 01:20:17 +00:00 |
zeromus
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140aec6a4d
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add system for controlling which forms can generate mouse input
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2014-06-22 23:20:36 +00:00 |
goyuken
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c87abe9503
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fix analog axis names for xinput controllers
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2014-05-16 14:43:56 +00:00 |
zeromus
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b4db548e94
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remove lame console spam
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2014-04-27 01:20:53 +00:00 |
zeromus
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c5027b1df6
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fix new bug with modifier keys being sticky in the binding dialogs
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2014-04-22 20:26:55 +00:00 |
zeromus
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39ec2ebc90
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use buffered mode for keyboard input, so that it is impossible for quick keystrokes to get missed. also increase priority of input thread.
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2014-04-20 03:38:03 +00:00 |
goyuken
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47b1e3ae49
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I AM MASTER OVER DOG
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2014-04-16 02:11:22 +00:00 |
goyuken
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9730d06a46
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preliminary moose support
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2014-04-16 01:47:37 +00:00 |
adelikat
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7b03fc0bc0
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Move Buffer.cs and Util.cs from BizHawk.Emulation to BizHawk.Common, and add 1234832983 usings
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2013-11-04 00:36:15 +00:00 |
adelikat
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589758f74d
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rename GlobalWinF to GlobalWin, yeah, I'm being nitpicky
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2013-11-03 16:07:58 +00:00 |
adelikat
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c669680e07
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |