Sappharad
|
ee84e5981c
|
Merge remote-tracking branch 'origin/1.x' into mono-portable
# Conflicts:
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
# libmupen64plus/mupen64plus-win32-deps
# libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
|
2019-10-03 21:33:28 -05:00 |
feos
|
83acc0fc7c
|
default to mgba
|
2018-06-09 14:40:46 +03:00 |
zeromus
|
ca63a8fc32
|
refactorer in chief moved VsyncNumerator from a corecomm field to an interface property and then made it throw invalid operation exceptions on types where it doesnt make sense because thats just what you have to do when you choose to use interfaces, but users dont know whether it makes sense to call that. so return 0 instead of throwing exceptions. (should fix crashes dumping AVI with OSD captured)
|
2018-01-03 21:22:36 +03:00 |
zeromus
|
319d8f95f3
|
fix crash loading tasproj with bitmap thumbnails caused by 43cb50d5c3
|
2018-01-02 17:12:37 +03:00 |
vadosnaprimer
|
44902f4069
|
nlua doesn't exist in this branch
|
2018-01-02 16:43:34 +03:00 |
vadosnaprimer
|
8e9b5afbd9
|
smart state gap for greenzone. fix #915
disable disk capacity setting
|
2018-01-02 16:07:09 +03:00 |
vadosnaprimer
|
fbe8a706d4
|
tastudio: why don't we update input every new frame we capture
everybody loves tiny off by one errors that completely break everything
|
2018-01-02 16:07:07 +03:00 |
feos
|
870d4e778e
|
tastudio: always assign branch's laglog when it's loaded
fixes failure to color greenzone if a branch without input diff was loaded (and some other weird conditions were met)
|
2018-01-02 16:05:48 +03:00 |
zeromus
|
2822e3a270
|
re-apply "keepalive" GC fixes to luainterface mode in emuhawk; maybe it will actually work now and not result in crashes. at least we should check it.
Conflicts:
BizHawk.Client.Common/lua/LuaFile.cs
BizHawk.Client.EmuHawk/tools/Lua/Libraries/EmuLuaLibrary.cs
|
2018-01-02 16:02:20 +03:00 |
alyosha-tas
|
10f826694f
|
Update RomLoader.cs
Fixes #865
|
2017-06-25 09:38:55 -05:00 |
adelikat
|
55bf697223
|
Hotkeys for toggling Gameboy
|
2017-06-25 09:38:18 -05:00 |
adelikat
|
46e9c8141d
|
C64 - FIx mnemonics for previous and next disk buttons
|
2017-06-25 09:38:16 -05:00 |
Sappharad
|
71e34339a3
|
Merge branch 'master' into mono-portable
# Conflicts:
# BizHawk.Emulation.Cores/BizHawk.Emulation.Cores.csproj
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
|
2017-06-16 22:57:52 -05:00 |
alyosha-tas
|
93254b4b6e
|
Update RomLoader.cs
Fixes #865
|
2017-06-16 10:35:41 -04:00 |
Sappharad
|
464bba9454
|
Merge branch 'master' into mono-portable
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Client.EmuHawk/Properties/Resources.resx
# BizHawk.Client.EmuHawk/config/NES/QuickNesConfig.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
|
2017-06-04 19:31:56 -05:00 |
adelikat
|
05bc1d34fd
|
Hotkeys for toggling Gameboy
|
2017-06-04 14:14:06 -05:00 |
adelikat
|
617bc16079
|
C64 - FIx mnemonics for previous and next disk buttons
|
2017-06-04 11:27:36 -05:00 |
adelikat
|
6dcaebb0d7
|
Disable Atari7800Hawk from release builds
|
2017-06-03 12:54:00 -05:00 |
adelikat
|
95bea23aa5
|
Remove Global.MovieOuputController since it is no longer being used
|
2017-05-30 12:28:56 -05:00 |
feos
|
2e519eda05
|
tastudio: fix marker copies being recorded to history when branch backup is created
|
2017-05-29 21:20:46 +03:00 |
feos
|
c1ee1d9505
|
tastudio: fix stupid bug in SetBoolStates()
|
2017-05-29 20:20:46 +03:00 |
adelikat
|
be39513b9e
|
C64 - show mapper info in rom annotation, if rom is a cart
|
2017-05-27 11:57:38 -05:00 |
adelikat
|
8de4e7bff9
|
add ui to switch to Atari7800Hawk, still not useable by humans, needs gamedb stuff
|
2017-05-27 08:56:25 -05:00 |
adelikat
|
47758a519d
|
delete more meteor stuff
|
2017-05-27 07:51:11 -05:00 |
Sappharad
|
5573409fad
|
Merge branch 'master' into mono-portable
# Conflicts:
# BizHawk.Client.Common/Extensions.cs
# BizHawk.Client.Common/movie/bk2/Bk2Movie.IO.cs
# BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Client.EmuHawk/MainForm.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
# BizHawk.Emulation.Cores/Consoles/Sega/Saturn/Yabause.cs
# BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
# libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
|
2017-05-23 20:32:48 -05:00 |
adelikat
|
c8d6ef0628
|
since Global.AutofireNullControlls was only being used by Mainform, move it there instead of having in Globals
|
2017-05-22 07:30:34 -05:00 |
adelikat
|
43cb50d5c3
|
Misc cleanups in Client.Common
|
2017-05-19 13:17:07 -05:00 |
adelikat
|
7f269d25df
|
Make lua library dependent services private
|
2017-05-19 08:58:23 -05:00 |
adelikat
|
82ee945782
|
Misc controller adapter cleanups
|
2017-05-19 08:51:35 -05:00 |
adelikat
|
e0e5eaea44
|
Movie Session - fix logic with remembering mGBA vs VBA, also some other misc cleanups and add some documentation
|
2017-05-19 08:36:52 -05:00 |
adelikat
|
0d4313af91
|
general Cheat code cleanup
|
2017-05-18 15:16:02 -05:00 |
adelikat
|
75affd8940
|
Lua console code cleanup
|
2017-05-18 14:53:03 -05:00 |
adelikat
|
4c48542b98
|
fix null reference exception when LuaSandbox attempts to use the Logger
|
2017-05-18 14:27:22 -05:00 |
adelikat
|
70baf9d306
|
Client.Common cleanups
|
2017-05-18 11:36:38 -05:00 |
adelikat
|
85f78b358d
|
IMovie - remove the unused GetInputLog() property and also from implementing classes. I guess savestate code that was using it got refactored at some point making it unused.
|
2017-05-17 13:26:14 -05:00 |
adelikat
|
cf15eb8950
|
TasStateManager - deciding upon a "fix" to the probable bug. This is technically different behavior than before but the intended behavior? This might break stuff
|
2017-05-17 13:20:57 -05:00 |
adelikat
|
2a54517b52
|
more misc Client.Common cleanups
|
2017-05-17 13:18:26 -05:00 |
adelikat
|
e930dd3326
|
some bk2 code cleanup
|
2017-05-17 11:53:42 -05:00 |
adelikat
|
dfea029fe4
|
Misc cleanups in Client.Common, documentation fixes
|
2017-05-17 11:16:55 -05:00 |
adelikat
|
f576cb14b0
|
Watch classes - refactor, simplify, and cleanup code
|
2017-05-17 10:46:56 -05:00 |
adelikat
|
58500fef0c
|
Add Toggle Key Priority hotkey
|
2017-05-14 13:53:44 -05:00 |
adelikat
|
91fb593ea1
|
lua - implement emu.getboardname()
|
2017-05-12 15:18:43 -05:00 |
adelikat
|
22e2df3868
|
Point out a probable bug
|
2017-05-10 14:26:21 -05:00 |
adelikat
|
29d470a933
|
Cleanup tasproj related code. This includes C#6ism (feos has 2015 now). Added some todos for some sketch code
|
2017-05-10 14:19:46 -05:00 |
adelikat
|
adc60dc6fb
|
more LINQ pet peeves
|
2017-05-10 13:43:41 -05:00 |
adelikat
|
3860cf89c3
|
LINQ-fu
|
2017-05-10 13:40:18 -05:00 |
adelikat
|
429b066955
|
Client.Common - remove various redundant codez
|
2017-05-10 13:37:04 -05:00 |
adelikat
|
f942a409d7
|
Client.Common - remove a bunch of unused usings
|
2017-05-10 13:27:10 -05:00 |
nattthebear
|
ebe789eed2
|
heh
|
2017-05-10 07:45:23 -04:00 |
zeromus
|
8bc067cbbe
|
lua: fix memory leak causing crash after a few dozen script loads/resets
|
2017-05-10 01:58:19 -05:00 |