Sappharad
|
5573409fad
|
Merge branch 'master' into mono-portable
# Conflicts:
# BizHawk.Client.Common/Extensions.cs
# BizHawk.Client.Common/movie/bk2/Bk2Movie.IO.cs
# BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Client.EmuHawk/MainForm.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
# BizHawk.Emulation.Cores/Consoles/Sega/Saturn/Yabause.cs
# BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
# libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
|
2017-05-23 20:32:48 -05:00 |
adelikat
|
43cb50d5c3
|
Misc cleanups in Client.Common
|
2017-05-19 13:17:07 -05:00 |
adelikat
|
7f269d25df
|
Make lua library dependent services private
|
2017-05-19 08:58:23 -05:00 |
adelikat
|
75affd8940
|
Lua console code cleanup
|
2017-05-18 14:53:03 -05:00 |
adelikat
|
4c48542b98
|
fix null reference exception when LuaSandbox attempts to use the Logger
|
2017-05-18 14:27:22 -05:00 |
adelikat
|
70baf9d306
|
Client.Common cleanups
|
2017-05-18 11:36:38 -05:00 |
adelikat
|
2a54517b52
|
more misc Client.Common cleanups
|
2017-05-17 13:18:26 -05:00 |
adelikat
|
dfea029fe4
|
Misc cleanups in Client.Common, documentation fixes
|
2017-05-17 11:16:55 -05:00 |
adelikat
|
91fb593ea1
|
lua - implement emu.getboardname()
|
2017-05-12 15:18:43 -05:00 |
adelikat
|
429b066955
|
Client.Common - remove various redundant codez
|
2017-05-10 13:37:04 -05:00 |
nattthebear
|
ebe789eed2
|
heh
|
2017-05-10 07:45:23 -04:00 |
zeromus
|
8bc067cbbe
|
lua: fix memory leak causing crash after a few dozen script loads/resets
|
2017-05-10 01:58:19 -05:00 |
adelikat
|
e0985465b6
|
misc Client.Common code cleanups
|
2017-05-09 13:19:55 -05:00 |
adelikat
|
e839a1c163
|
Add lua canvas methods to documentation
|
2017-05-07 16:33:48 -05:00 |
J.D. Purcell
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1946db8791
|
Whitespace, to reduce difference with master.
|
2017-05-02 23:12:37 -04:00 |
J.D. Purcell
|
8b2b12585a
|
Mostly whitespace cleanup to reduce difference with mono-portable branch.
|
2017-05-02 23:09:50 -04:00 |
Sappharad
|
7f5aa0ae77
|
Merge branch 'master' into mono-portable
Conflicts:
.gitignore
BizHawk.Client.Common/PathManager.cs
BizHawk.Client.Common/lua/LuaSandbox.cs
BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
BizHawk.Client.EmuHawk/AVOut/SynclessRecordingTools.cs
BizHawk.Client.EmuHawk/CustomControls/VirtualListView.cs
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/GLManager.cs
BizHawk.Client.EmuHawk/Program.cs
BizHawk.Client.EmuHawk/movie/EditSubtitlesForm.cs
BizHawk.Client.EmuHawk/movie/PlayMovie.cs
BizHawk.Emulation.Common/Sound/Utilities/SpeexResampler.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi_CMD.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.ITraceable.cs
BizHawk.Emulation.Cores/LibretroOld/LibRetro.cs
Version/VersionInfo.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
|
2017-05-02 20:38:56 -05:00 |
adelikat
|
ded1c2d7b7
|
Break off BoardName from IEmulator into a separate IBoardInfo service
|
2017-04-30 21:01:54 -05:00 |
J.D. Purcell
|
b53502eed8
|
Spaces -> tabs.
|
2017-04-15 16:37:30 -04:00 |
adelikat
|
b6f335e4c8
|
misc code cleanups in BizHawk.Client.Common
|
2017-04-14 14:59:01 -05:00 |
adelikat
|
fc59710dab
|
some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper
|
2017-04-10 10:30:05 -05:00 |
Sappharad
|
df2a6c8154
|
Merge branch 'master' into mono-portable
Conflicts:
BizHawk.Client.EmuHawk/MainForm.cs
|
2017-02-21 20:02:00 -06:00 |
adelikat
|
6ae8a88658
|
remove some debugging junko
|
2017-02-11 13:41:25 -06:00 |
adelikat
|
86c74305e4
|
lua console - when toggling a script on, behave the same as if you loaded it. It should run immediately, not on the next frame
|
2017-02-03 16:31:38 -06:00 |
Sappharad
|
25fd0fdb9a
|
Merge branch 'master' into mono-portable
Conflicts:
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Client.EmuHawk/tools/GameShark.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
|
2017-01-31 21:59:37 -06:00 |
adelikat
|
ab1a22bf31
|
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
|
2017-01-09 19:23:05 -06:00 |
adelikat
|
2059558771
|
Lua - fix emu.getdisplaytype() that has been broken for a long time, also fix it to properly use the IEmulatorService system instead of reflection shenanigans
|
2016-12-15 13:09:52 -06:00 |
adelikat
|
2d9213c379
|
IController - Remove the indexer property and refactor code accordingly, also simplify and cleanup many of the IController implementations
|
2016-12-14 14:12:16 -06:00 |
adelikat
|
e94de78ebd
|
Lua - fix movie.getinput() to return float values instead of passing "False" no matter what
|
2016-12-14 13:22:01 -06:00 |
adelikat
|
72a59087b5
|
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
|
2016-12-14 12:42:15 -06:00 |
Sappharad
|
e0d2a88f07
|
Merge branch 'master' into mono-portable
Conflicts:
BizHawk.Client.EmuHawk/tools/Macros/MacroInput.cs
BizHawk.Emulation.Common/Sound/Utilities/SpeexResampler.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
|
2016-12-12 20:29:18 -06:00 |
adelikat
|
5ff33e7569
|
Rename IController.Type to IController.Definition to more clearly describe the property
|
2016-12-12 12:30:32 -06:00 |
Sappharad
|
c6eb2dbb47
|
Merge branch 'master' into mono-portable
Conflicts:
BizHawk.Client.EmuHawk/MainForm.Events.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
|
2016-12-05 21:47:31 -06:00 |
adelikat
|
44fa93e15f
|
Lua - make the MemorySavestate library dependent on IStatable
|
2016-12-04 12:08:21 -06:00 |
adelikat
|
63202570cc
|
Lua NES library - properly use an OptionalService instead of Global.Emulator
|
2016-12-04 11:50:07 -06:00 |
adelikat
|
7bff28bdee
|
Lua - memory library - actually default to system bus, previous commit was unsufficient
|
2016-11-12 11:55:20 -06:00 |
adelikat
|
bf9956089d
|
Lua - default the memory library to system bus (if available)
|
2016-11-12 09:25:18 -06:00 |
adelikat
|
045f5e9df1
|
Lua documentation - clean up return values to match conventions in parameters
|
2016-11-11 11:40:53 -06:00 |
adelikat
|
b0552224e0
|
Lua documentation - fix notation for nullable bools
|
2016-11-11 11:30:18 -06:00 |
adelikat
|
fa6cb75a77
|
When generating wiki documentation, add some info about parameter types, #401
|
2016-11-11 11:27:06 -06:00 |
Sappharad
|
cb8382a151
|
Merge branch 'master' into mono-portable
|
2016-09-01 20:45:39 -05:00 |
feos
|
91a29a8692
|
n64: yet another dynarec check, this time for lua
|
2016-08-25 22:11:53 +03:00 |
Sappharad
|
3cf4d3464d
|
Merge branch 'master' into mono-portable
Conflicts:
BizHawk.Client.EmuHawk/tools/TraceLogger.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
|
2016-08-23 21:21:57 -05:00 |
parasyte
|
71c7edbb24
|
Add address mask setting for breakpoints
|
2016-08-08 04:37:39 -07:00 |
Sappharad
|
2e4720cae9
|
Merged branch 'master' into mono-portable
Conflicts:
BizHawk.Client.Common/BizHawk.Client.Common.csproj
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Common/InstanceDll.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
vbanext/instance.cpp
|
2016-05-03 21:51:47 -05:00 |
nattthebear
|
111648cf98
|
Break a bunch of memory domain stuff with pointless refactoring
|
2016-04-13 19:50:06 -04:00 |
zeromus
|
5024f6022e
|
console log lua exceptions, workaround for #607
|
2016-03-31 14:11:34 -05:00 |
feos
|
a6c3561db0
|
lua: movie.getinput() now fails gracefully if adapter is null.
fixes #595
movie.mode() returns a string, so make its modes look like strings in the description.
|
2016-03-12 12:05:24 +03:00 |
zeromus
|
aa3c599882
|
readd y=x functionality to SetReadOnly
|
2016-03-10 19:03:07 -06:00 |
Sappharad
|
c93697baee
|
Merge branch 'master' into mono-portable
Conflicts:
.gitignore
BizHawk.Client.ApiHawk/BizHawk.Client.ApiHawk.csproj
BizHawk.Client.Common/BizHawk.Client.Common.csproj
BizHawk.Client.Common/lua/LuaSandbox.cs
BizHawk.Client.Common/movie/conversions/MovieConversionExtensions.cs
BizHawk.Client.Common/tools/Cheat.cs
BizHawk.Client.Common/tools/Watch/WatchList/WatchList.cs
BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Client.EmuHawk/movie/RecordMovie.cs
BizHawk.Client.EmuHawk/tools/GameShark.cs
BizHawk.Emulation.Common/Interfaces/IInputPollable.cs
BizHawk.Emulation.Cores/BizHawk.Emulation.Cores.csproj
BizHawk.Emulation.Cores/CPUs/MOS 6502X/MOS6502X.cs
BizHawk.Emulation.Cores/Computers/Commodore64/C64.IInputPollable.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/LibmGBA.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/MGBAHawk.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.ITraceable.c
s
BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
BizHawk.Emulation.Cores/Consoles/Sega/SMS/SMS.cs
BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGX.cs
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
Dist/changelog.txt
output/Lua/Genesis/Earthworm Jim 2.lua
output/Lua/SNES/Super Mario World.lua
output/dll/mgba.dll
quicknes/bizinterface.cpp
quicknes/mingw/Makefile
|
2016-03-07 20:34:23 -06:00 |