Commit Graph

10 Commits

Author SHA1 Message Date
CasualPokePlayer 7899c9ddce Add function for getting input device overrides
Only use case in practice for us is ST-V, which forces specific input configs (since it's an Arcade machine)
2024-11-14 19:47:44 -08:00
CasualPokePlayer a51c7c07d0 Add support for ST-V (with Saturnus) 2024-11-14 17:33:07 -08:00
CasualPokePlayer 06ceec6390 Fixup nyma flatbuffer comms, update flatbuffer 2024-04-27 02:52:14 -07:00
CasualPokePlayer cb3c7610d5 Update to mednafen 1.32.1 2024-04-26 21:56:39 -07:00
CasualPokePlayer 0cc61c3744 add method for setting the frontend time before game load... this will be needed for saturnus, as it may query time to set the initial rtc 2024-02-09 18:35:14 -08:00
CasualPokePlayer 4e83bccd3b make sure wbx c++ files also have NDEBUG defined, fixes 1643bf0 2023-03-28 18:02:46 -07:00
CasualPokePlayer 1643bf01bc add NDEBUG define for wbx cores (release only), fixes #3594 2023-03-28 17:23:06 -07:00
CasualPokePlayer 0a2d4405f0
Revamp Waterbox Setup (#3529)
* Waterbox setup has been revamped to use the latest llvm parts (llvm 16 for compiler_rt/libunwind/libcxx/libcxxabi).
* Clang is now possible to use, and is the preferred compiler (due to superior performance).
* Supported compilers are now clang 14/15/16, and gcc 12.
* Other core updates are mixed in.

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Co-authored-by: Morilli <35152647+Morilli@users.noreply.github.com>
2023-03-28 16:53:33 -07:00
YoshiRulz 04fcf59afe
Update C++ FlatBuffers lib, check in new codegen, and rebuild cores 2022-09-30 05:33:18 +10:00
CasualPokePlayer 5be8b0aab9
Zstd Compression (#3345)
Deflate compression in rewinder is now zstd compression
Binary blobs in zip files are zstd compressed (text is uncompresed for user ease).
All wbx cores and resources are re-compressed with zstd, wbx build scripts are changed to account for this. Shaves off a bit with download size and it's faster to decompress to.
2022-08-09 23:33:28 -07:00