Update to mednafen 1.32.1

This commit is contained in:
CasualPokePlayer 2024-04-26 21:56:39 -07:00
parent 85f83121ec
commit cb3c7610d5
13 changed files with 16 additions and 6 deletions

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@ -204,9 +204,18 @@ namespace Mednafen
}
std::vector<uint64> MDFN_GetSettingMultiUI(const char *name)
{
// only used in some saturn debug code, not needed
// only used in some demo code it seems?
return std::vector<uint64>();
}
std::vector<int64> MDFN_GetSettingMultiI(const char *name)
{
// not used for anything it seems?
return std::vector<int64>();
}
uint64 MDFN_GetSettingMultiM(const char *name)
{
return MDFN_GetSettingUI(name);
}
void MDFNMP_Init(uint32 ps, uint32 numpages)
{}
void MDFNMP_AddRAM(uint32 size, uint32 address, uint8 *RAM, bool use_in_search) // Deprecated

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@ -68,12 +68,13 @@ ECL_EXPORT bool InitRom(const InitData& data)
GameFile gf({
&NVFS,
"",
data.FileNameFull,
gamestream.get(),
data.FileNameExt,
data.FileNameBase,
&NVFS,
{&NVFS,
"",
data.FileNameBase
data.FileNameBase}
});
Game->Load(&gf);

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@ -2,7 +2,7 @@
MEDNAFLAGS := \
-Imednafen -Icommon -Imednafen/src/trio \
-DHAVE_CONFIG_H=1 -DMDFN_DISABLE_NO_OPT_ERRWARN=1 \
-DHAVE_CONFIG_H=1 -DMDFN_DISABLE_NO_OPT_ERRWARN=1 -DMDFN_PSS_STYLE=1 \
-fwrapv \
-fno-strict-aliasing \
-fomit-frame-pointer \

@ -1 +1 @@
Subproject commit 704467f260c83506e17621141ae1f5aa33b0d364
Subproject commit 66c482b516f3b37927a9f51522f2e6cc9dd0aed0

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@ -16,7 +16,7 @@ void SetupMDFNGameInfo()
namespace MDFN_IEN_PCFX
{
extern uint8 BackupRAM[0x8000];
extern uint8 ExBackupRAM[0x8000];
extern uint8 ExBackupRAM[0x20000];
extern uint8 *BIOSROM; // 1MB
extern uint8 *RAM; // 2MB
extern uint8 *FXSCSIROM; // 512KiB