Commit Graph

154 Commits

Author SHA1 Message Date
adelikat cbace55d01 Tastudio - misc cleanups 2019-10-27 09:59:05 -05:00
adelikat aaee3cf48c Tastudio - fix splitter restore logic on restore defaults 2019-10-27 09:34:32 -05:00
adelikat b54be19e9e InputRoll - reorg - put in its own folder, break out column and cell classes into separate files 2019-10-26 16:49:52 -05:00
adelikat 437c2f067a TAStudio - Consolidate the two restore defaults menu items. Restore splitter positions when restoring defaults 2019-10-26 11:40:04 -05:00
James Groom 90b0574bc3
Remove unnecessary calls to ToList (e.g. in foreach)
squashed PR #1591
2019-10-13 15:50:57 +00:00
adelikat 512b03f1b4 misc cleanups in tastudio files, mostly typos and redundant code 2019-06-28 17:51:03 -05:00
adelikat 3ec2ec325a IStateManager - refactor indexer to not return a keyvalue pair, since it by design will try to return the exact frame, returning the frame is redundant 2019-06-15 16:43:21 -05:00
adelikat 5366b854a6 remove unnecessary savestate clone 2019-06-15 16:20:57 -05:00
adelikat 2a8b4504cd Simplify 2019-06-15 15:43:22 -05:00
feos bc990061b7 tastudio: refactor out a variable
fix autorestore triggering while drawing on future frames
2019-06-12 22:34:16 +03:00
alyosha-tas 7c3d4f7e48 use previous value 2019-04-27 10:30:50 -04:00
alyosha-tas d726a6476f Fix #1555 2019-04-27 07:59:10 -04:00
YoshiRulz e6374ef477
Use string interpolation 2019-03-19 00:06:37 +10:00
alyosha-tas c4b3a7c3b8 TAStudio: Update window name when using saveas, Fixes #1444 2019-01-19 14:47:12 -06:00
alyosha-tas 6e1a19b5f8 TAStudio: Ask to override existing bk2 file when exporting 2019-01-19 14:02:45 -06:00
alyosha-tas 2bddf3663e TAStudio: Fix some bugs in new from menues 2019-01-19 13:30:42 -06:00
feos 56e77f4907 tastudio: allow to actually unbind markers from input, and unbind by default 2019-01-05 21:48:40 +03:00
feos c85bb39d98 tastudio: branch loading now can behave as it does for regular rerecording!
Old control scheme for Branches ON:
- Loading in read+write (recording) mode restores the branch input and truncates it after the branch frame
- Loading in read-only (playback) mode only makes emulation jump to the frame of the branch, disregarding its savestate and timeline

Old control scheme for Branches OFF:
- Loading a branch ALWAYS restores its entire input

TASEditor adds to this that you only start recording after you load a branch in rec mode, but I don't think this is important here.
2018-12-04 00:16:14 +03:00
feos 731584344d tastudio: BranchesRestoreEntireMovie and LoadBranchOnDoubleclick 2018-12-03 22:33:42 +03:00
feos fbdea8282d add missing zxs mnemonics
tastudio: properly handle Show X menu items
2018-09-10 20:22:41 +03:00
feos 47a66db995 tastudio: break keys into as many menus as needed, and show their ranges
the code looks somewhat crazy
2018-09-09 21:13:42 +03:00
feos 1b6d6988fc tastudio: break the keys menu into 2 dropdowns
WIP
2018-09-09 19:46:55 +03:00
feos 0893d96a7e tastudio: menus for keys 2018-09-09 17:41:57 +03:00
feos ef89b7bf67 tastudio: don't create player menus if we don't even have players 2018-09-09 16:48:25 +03:00
feos 61bf9b67a8 tastudio: a whole bunch of actions shouldn't be possible with no selection 2018-03-12 21:41:11 +03:00
feos e8103a1c53 tastudio macros: don't die from colons in paths when saving to file
disable macros menu items when there's no selection
2018-03-08 22:58:18 +03:00
feos 40e28f2f98 tastudio: enable paste menu items when clipboard is available 2018-03-08 19:23:26 +03:00
feos bf8c21663d
State manager decay (#1128)
* Finally use exponential decay algorithm for greenzone
  * Works in both directions (unlike fceux taseditor)
* Stop using last accesses states for anything
* When dropping states per project save, account for state gap better
* Use _states.Keys[i] instead of _states.ElementAt{i).Key in speedy parts, because it's apparently tons faster
* Use StateIsMarker() where it's supposed to be used
* Markers are still left untouched
* Branch states are still dead (probably forever)
2018-03-08 12:24:35 +03:00
feos 0fe703c9b7 tsm: redo the algo from scratch, probably not last time 2018-02-27 01:28:24 +03:00
vadosnaprimer d074880242 tastudio: MarkerView.ShrinkSelection() 2018-01-10 22:06:43 +03:00
feos 7529570ab8 tastudio: unbreak things if user cancels movie conversion on file open 2017-10-07 23:17:02 +03:00
adelikat b03e224c5e TAStudio cleanup 2017-05-24 10:49:35 -05:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
adelikat 1184e8ed05 lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes() 2017-04-22 20:50:03 -05:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
feos e99b52342c tastudio: bind autosave and screenshot popup timers to controls
also annihilate _saveBackgroundWorker
2017-03-17 21:55:43 +03:00
feos a9cda4a21f tastudio: dynamically resize usertext column 2017-03-15 21:46:46 +03:00
feos 868c02175c some more topmosts and sound mutes 2017-03-14 22:13:51 +03:00
feos 5d3435e6e6 tastudio: update caption as well 2017-02-04 23:36:17 +03:00
feos ae15073180 tastudio: fix regular movie opening from tastudio 2017-02-04 22:33:52 +03:00
feos 37a44c2b17 tastudio: fix and tweak clipboard and selection display 2017-01-26 20:21:48 +03:00
feos 74adace569 tastudio: file opener improvements
- fix opening and conversion of a regular movie
- fancy ofn filter, suggesting all available files first
2017-01-20 02:00:27 +03:00
adelikat 5258f9385c Tastudio - use the Emulator property not Global.Emulator, fix another CoreExension method 2016-12-04 12:30:51 -06:00
feos f59ebfe126 tastudio: refactor restore logic again, fixes some more bugs
(_autoRestoreFrame completely replaced by LastPositionFrame)
2016-11-21 23:59:12 +03:00
feos 3ea3012aa7 tastudio:
- properly setup autoloaded and normally loaded project columns
- actually call the callback that updates scrollbars and other stuff
2016-11-19 00:50:40 +03:00
feos 2a9bd175d8 tastudio: kill zombie denoteStatesWithBGColor and co. in InputRoll, having them in Settings is enough 2016-11-17 20:25:06 +03:00
feos 175862a5f3 tastudio analog editing:
- mouse dragging during float edit mode updates the displayed value and fires restore on mouse up
- Enter key exits float edit mode after applying the dragged value, while Escape exits it after ignoring the dragged value (should Escape cancel all changes?)
- currently disabled switch to enter float edit mode by single click
2016-11-12 17:53:15 +03:00
feos 60950f1148 tastudio paste: clipboard input would give an extra empty line after splicing for whatever reason. Iterate thorough one less line. 2016-11-10 00:29:14 +03:00
feos 9714aa5cc9 tastudio:
- preserve branch text per update (unless default text has changed)
- remove redundant code from paste functions, rely on global clipboard fully with cut/copy too
2016-10-10 19:00:59 +03:00
feos 0a554a984f tastudio: fix infinite pasting loop 2016-10-09 16:21:01 +03:00