Commit Graph

17909 Commits

Author SHA1 Message Date
andres.delikat e91352e040 NES update compatibility text 2011-09-20 23:51:22 +00:00
andres.delikat 56c4d8f39e NES - change sunsoft3 to sunsoft2 2011-09-20 23:50:04 +00:00
andres.delikat cb4c2a56d1 NES Game Genie Encoder/Decoder - fix so that the A key works in the code text box, have buttons insert rather than append 2011-09-20 23:27:55 +00:00
andres.delikat 4ccf9d674d Sunsoft 3 fixes, still broken 2011-09-20 02:45:49 +00:00
andres.delikat ea3c6f7cca nes - SUNSOFT3 - trying something 2011-09-20 02:30:28 +00:00
andres.delikat ab23cb486c NES - Start Sunsoft3 board (mapper 89), tweak comments of jaleco567, add some missing variables to savestates for bandai-fcg-1 2011-09-20 01:07:24 +00:00
andres.delikat 820d003544 NES - Implement boards JALECO_JF_05 and JALECO_JF_06 (iNES mapper 87) 2011-09-19 22:55:43 +00:00
andres.delikat 14f3172e42 It would help if i checked in the file 2011-09-19 22:42:11 +00:00
andres.delikat 94c57481f5 NES - Jaleco_JF_7 board (iNES mapper 87) implemented 2011-09-19 22:26:20 +00:00
beirich c282308071 [SMS] correct sprite flicker appearance. year-2000-me was a jackass, sprites are not drawn back-to-front. 2011-09-19 04:17:16 +00:00
beirich f9d7ff62f4 pce-cd: support arcade card, fix cd-audio playback bug
add new emulation options to gui for SMS and PCE/CD
2011-09-19 00:39:28 +00:00
zeromus bd77e95bfd nes-fix BANDAI-FCG-1 bugs 2011-09-18 19:29:53 +00:00
andres.delikat a827bb7838 Remove a debug oncreen message in movie savestates 2011-09-18 17:10:10 +00:00
andres.delikat 3c82e4f524 NES - Some work on BANDAI-FCG-1 (mappers 16 & 159) 2011-09-18 16:14:55 +00:00
andres.delikat 586b352b37 Oops, checkin emulation.csproj 2011-09-18 02:53:14 +00:00
andres.delikat 7c55b343ae NES - start BANDAI-FCG-1 board (mappers 69 + 159) 2011-09-18 02:49:09 +00:00
zeromus a121ef1c77 add interim build indicator to aboutbox 2011-09-17 22:03:06 +00:00
beirich 5781d0b4cd pce-cd gamedb and compatibility updates 2011-09-17 21:34:02 +00:00
andres.delikat 9cbe8626f3 Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item 2011-09-17 16:39:43 +00:00
andres.delikat 321a45722e Hex Editor - use Ram Poke dialog for the Poke address function. Ram Watch - Successfully stop/start sound on ram poke 2011-09-17 15:35:39 +00:00
andres.delikat 7141ed0fa4 Ram Poke - limit number of digits in value field on load and on data size change, fix bug where signed & unsigned parsing was swapped 2011-09-17 15:17:00 +00:00
andres.delikat 3614708e83 Ram Poke - show memory domain in text property, format address and value text boxes on load 2011-09-17 15:10:58 +00:00
andres.delikat 31a85ab785 Ram Poke - pass in a memory domain and poke addresses in that domain instead of defaulting to main memory. Format address & value numbers in output message appropriately 2011-09-17 15:04:08 +00:00
andres.delikat a3c500193f Ram Poke - show "0x" next to value when value type is hex, for clarity, make that check on load 2011-09-17 14:38:21 +00:00
andres.delikat a30a5290ca clear saveRam when loading a movie. Add movie name to saveram default path generation so that movies do not interfere with users saveram files 2011-09-17 14:23:23 +00:00
beirich 82cf9486f3 about halfway through pce-cd compat test and gamedb updating, plus commit some bugfixes 2011-09-17 05:35:41 +00:00
andres.delikat 6d9d77afbc autoload last saveslot menu option 2011-09-17 00:25:34 +00:00
andres.delikat b587ecffd9 move saveslot to config 2011-09-17 00:04:50 +00:00
beirich 7eb2eb0071 PCE-CD states are now stable 2011-09-16 23:59:03 +00:00
andres.delikat 3e8a7e61c2 Ram Search - Redo menu item, slight tweaks to search menu items 2011-09-16 23:44:39 +00:00
andres.delikat 94aca60998 Cheat Window/Ram Search/Ram Watch - switch key up events to key down, add Ctrl+A select all to cheat window & ram watch 2011-09-16 23:29:36 +00:00
beirich 9aa70c4fa9 Much improved pce-cd savestateyfulness
Cleanup and stateyness of SCSI bus still in progress; states not done yet
2011-09-16 04:59:59 +00:00
zeromus d529383826 nes-fix small bug in MMC1 reset function 2011-09-16 00:58:19 +00:00
zeromus e68acda91d dont crash throttling nullemulator 2011-09-16 00:40:33 +00:00
beirich 7a272192fb Add version IDs to the other working cores
Add toggle for saving screenshot with savestate. Update loadstate code to not die when encountering a state without a screenshot
2011-09-15 23:32:21 +00:00
beirich f7109d5f17 fix a stupid bug in pce-cd causing irqs to not be released 2011-09-15 05:10:23 +00:00
andres.delikat b2328f2e07 NES PPU - add screen shot menu & context menus for palette, pattern, and sprite viewers. Tweak NES Nametable viewer screenshot code 2011-09-15 00:49:25 +00:00
andres.delikat 62a2b7fad3 Nes Nametable viewer - context menu with screenshot & refresh menu items 2011-09-15 00:29:26 +00:00
andres.delikat 36055f2644 NES Nametable viewer - Screenshot menu item (to png or bmp format) 2011-09-15 00:24:16 +00:00
andres.delikat 665c9c5fbd Ram Search - search list - Ctrl + A hotkey for selecting all values 2011-09-14 23:57:28 +00:00
andres.delikat 7cfdad7bd0 Ram Search - Implement redo button. Enable/Disable Undo & Redo buttons when applicable 2011-09-14 23:36:36 +00:00
andres.delikat 49fb822bec Hex Editor - ctrl+p = poke address, better formatting of the address display in the poke address pop up 2011-09-13 00:35:40 +00:00
andres.delikat 08fcaede91 Slight tweak to rendering of on screen ram watch, display separator watches as ---- 2011-09-13 00:29:54 +00:00
andres.delikat 6f1baed4de TAStudio - disable unimplemented menu items when not in interim mode 2011-09-13 00:04:33 +00:00
andres.delikat 0022b60b4f Watch object - update the PeekAddress() function to update the prev and changecount values. Fix Ram Search and Ram Watch UpdateValues() functions based on this change 2011-09-12 23:36:27 +00:00
andres.delikat 33a8d1ee0c Ram Search - refactor QueryItemText to use the new built in ToString methods of the Watch object 2011-09-12 23:29:04 +00:00
andres.delikat ffc28123b3 Hex Editor + Ram Search - Stop sound on modal dialog calls 2011-09-12 23:21:39 +00:00
andres.delikat 368f201dbe Ram Watch - stop & start sound on several functions that call modal dialogs 2011-09-12 23:14:57 +00:00
andres.delikat c8e0043713 Ram Watch - a "Display on Screen" menu option 2011-09-12 23:08:42 +00:00
andres.delikat 73add14d28 Watch object - add ValueToString() and PrevToString() methods and make Ram Watch use these methods and thus simplify the UpdateValues logic. Added an override for ToString() that displays notes + value in preparation for a on screen ram watch option. 2011-09-12 00:17:17 +00:00